Hello. I hope I'm posting this in the correct forum.
I've only been playing DDO for about six months. I originally signed up because so much of the game was free to play, and then became hooked.
Lately, however, I'm growing frustrated at some of the adventure packs, specifically those that require keeping a person or creature alive to finish an adventure. I cannot tell you emphatically enough how much I hate that. For instance, I just spent 90 minutes traipsing through an adventure in the Vale of Twilight that was going really well, until I had to keep some dude alive. 30 seconds later, the adventure has failed and I'll have to start over again. Had I known this, I wouldn't have purchased the Vale of Twilight. (Or Threnal, or Necropolis 3.)
I could go to the Wiki and find out everything about an adventure pack before I buy it, but that ruins half the fun. I also tend to hate adventures where I essentially have to follow a "walk through" to complete it for the same reason.
It would be really great if there were some basics listed in the DDO store when purchasing adventure packs. Like, "requires a strength of 22" or "requires protecting NPCs." Even better would be to make some of this stuff optional, then reduce the experience points received if those options aren't completely, but I realize I can't have everything.
Since DDO is an online game, and I can't "return" it, I feel like I've wasted a decent amount of time, energy and money on parts of it I don't like and won't ever return to with different characters. This makes me hesitant to spend more money on the game in the future.
Don't get me wrong - 90% of this game is freakin' fantastic! I haven't enjoyed a video game so much since the Baldur's Gate series. But man, I really hate spending hours toiling away to have everything ruined by a bad, computer-generated savings throw. It sucks![]()