Most mmos out there have some sort of follow command. It would be really cool if it was a feature of DDO. My wife and I play together and often wish for it.
Most mmos out there have some sort of follow command. It would be really cool if it was a feature of DDO. My wife and I play together and often wish for it.
Ebbon Nocht - Drow Mage
Jihmee DeLoch - Human Rogue
Murfy Slah - Human Fighter
Pentegarn Hollow - Human Mage
Oh yes, also lets add a auto-route to quest option.
(honestly? no thanks, not signed.)
(That Guy! build) http://forums.ddo.com/showthread.php?p=3957241#p3957241
You don't think it would be helpful for situations when one has to take a bio break or deal with kids or grab a drink etc? You could click on a party member and hit follow instead of making the party wait for you.
Ebbon Nocht - Drow Mage
Jihmee DeLoch - Human Rogue
Murfy Slah - Human Fighter
Pentegarn Hollow - Human Mage
Yay, more options for piking.
Still, I can't decide if it's worse or better than having to wait for someone being AFK when the quest has a "gather" objective...
DDO: If a problem cannot be solved by the application of DPS, you're not applying enough.
I would love this! Whenever someone follows me I can go get them stuck in lava or something somewhere!
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trust me when i say you should not follow me....
the griefing would be funny at times though.
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I do agree that you could have a lot of fun griefing with it.
What about just allowing it in public areas?
Ebbon Nocht - Drow Mage
Jihmee DeLoch - Human Rogue
Murfy Slah - Human Fighter
Pentegarn Hollow - Human Mage
NO to /follow only poor mmo's use it
Beware the Sleepeater
I can see this being useful. Not for me but for others.
maybe have it so both people have to confirm.
In the op's post its him and his wife, so I imagine the grief factor will be low.
As for other people grefing, if someone puts their char on follow and comes back to find they are dead then thats a leson learned.... only follow those you trust
Also, have a check box in the menu so if you want no part of it you can auto decline the request.
thats a fair point Ive admitted my zero programming knowledge before.
if its going to take alot of programming then yea I agree thats a deal breaker.
Being as it would be the same as what a hireling does, or an artis hound, I assumed it would be a couple or 3 hours work for 1 person.
Hirelings will warp to your position if they get stuck, though. There are two options with a player follow command:
1) Make it work like hirelings, in which case people are likely to figure out a way to abuse it to warp teammates past tricky parts.
2) Don't allow warping, in which case the function will have mixed usefulness, since following players will get stuck sometimes.
I was just thinking of posting this suggestion to prod the devs.
Yes please to /follow and have mercy on us multi-boxers.
Intensely flipping between screens I'm sure is having a positive effect on my multi-tasking abilities, but then again it may be scrambling my brain.
Last edited by GeneralDiomedes; 02-04-2012 at 12:35 AM.
no thanks. realy no thanks.
/follow always leads to pikers, gold traders, general abuse of the game to the detriment of the players.
and regarding people multiboxing... WHY? why would you do that? I guess its the same logic as those folks who hate TRing because its a grind to play the game again to get back to 20.
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stuff by me: http://forums.ddo.com/showthread.php...02#post4938302
lets fix old bugs before we introduce new ones
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