Welcome to the Mother of all Burst build for artificer's
Concepts a bit crazy but enjoy ( ive seen other more rough forms hopefully this comes across a bit more polished)
Code:
Character Plan by DDO Character Planner Version 03.11.02
DDO Character Planner Home Page
Level 20 Lawful Good Half-Elf Male
(20 Artificer)
Hit Points: 272
Spell Points: 1253
BAB: 15\15\20\25\25
Fortitude: 10
Reflex: 10
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 8 10
Dexterity 16 19
Constitution 15 18
Intelligence 18 24
Wisdom 8 8
Charisma 8 10
Tomes Used
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+2 Tome of Strength used at level 20
+2 Tome of Charisma used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 5
Bluff 0 12
Concentration 6 28
Diplomacy -1 1
Disable Device 8 32
Haggle 3 24
Heal -1 0
Hide 3 5
Intimidate -1 1
Jump -1 1
Listen -1 0
Move Silently 3 5
Open Lock 7 28
Perform n/a n/a
Repair 4 9
Search 8 32
Spot 3 23
Swim -1 1
Tumble 4 10
Use Magic Device 3 25
Level 1 (Artificer)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
Feat: (Past Life) Past Life: Artificer
Feat: (Selected) Toughness
Level 2 (Artificer)
Level 3 (Artificer)
Feat: (Selected) Point Blank Shot
Level 4 (Artificer)
Feat: (Artificer Bonus) Empower Spell
Level 5 (Artificer)
Level 6 (Artificer)
Feat: (Selected) Mental Toughness
Level 7 (Artificer)
Level 8 (Artificer)
Feat: (Artificer Bonus) Maximize Spell
Level 9 (Artificer)
Feat: (Selected) Precise Shot
Level 10 (Artificer)
Level 11 (Artificer)
Level 12 (Artificer)
Feat: (Selected) Quick Draw
Feat: (Artificer Bonus) Rapid Shot
Level 13 (Artificer)
Level 14 (Artificer)
Level 15 (Artificer)
Feat: (Selected) Improved Precise Shot
Level 16 (Artificer)
Feat: (Artificer Bonus) Weapon Focus: Ranged Weapons
Level 17 (Artificer)
Level 18 (Artificer)
Feat: (Selected) Manyshot
Level 19 (Artificer)
Level 20 (Artificer)
Feat: (Artificer Bonus) Quicken Spell
Enhancement: Artificer Damage Boost I
Enhancement: Artificer Damage Boost II
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Artificer Crossbow Attack I
Enhancement: Artificer Crossbow Damage I
Enhancement: Artificer Crossbow Damage II
Enhancement: Artificer Improved Rune Arm Use I
Enhancement: Artificer Improved Rune Arm Use II
Enhancement: Artificer Improved Rune Arm Use III
Enhancement: Artificer Improved Rune Arm Use IV
Enhancement: Artificer Battle Engineer I
Enhancement: Arcane Empowerment
Enhancement: Improved Rogue Dilettante I
Enhancement: Improved Rogue Dilettante II
Enhancement: Human Adaptability Intelligence I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Kinetic Spellcasting I
Enhancement: Kinetic Spellcasting II
Enhancement: Kinetic Spellcasting III
Enhancement: Kinetic Spellcasting IV
Enhancement: Kinetic Spellcasting V
Enhancement: Kinetic Spellcasting VI
Enhancement: Deadly Kinetics I
Enhancement: Deadly Kinetics II
Enhancement: Deadly Kinetics III
Enhancement: Deadly Kinetics IV
Enhancement: Deadly Kinetics V
Enhancement: Deadly Kinetics VI
Enhancement: Force Manipulation I
Enhancement: Force Manipulation II
Enhancement: Force Manipulation III
Enhancement: Force Manipulation IV
Enhancement: Force Manipulation V
Enhancement: Force Manipulation VI
Enhancement: Force Manipulation VII
Enhancement: Artificer Intelligence I
Enhancement: Artificer Intelligence II
Enhancement: Artificer Wand and Scroll Mastery I
Enhancement: Artificer Wand and Scroll Mastery II
Using bow to xbow swaps means 36 seconds in the first minute that you burst damage between bow and xbow.
bit gear intensive as you have to focus on both bows and xbows but
it should synergize well with deadly weapons etc.
you have a few free aps i put them into extra damage with the human line.
this is to synergize with the runearm out of mindsunder with your bbs in xbow form.
that's why i recommend the force line. but tovens is serious competition. (if you decide not to use your runearm(your an idiot))
Comments suggestions?
( i am aware you will lose the rune arm in bow form but you gain slaying arrows as an offset)
Sidenote if someone can confirm that arti sp enhancement opens up the AA line then i can gain a feat
str 10 +2(rage)+6(titans)+9(6+3exceptional)+2(madstone)+3 (3 piece abishai)= 32str or +11 dam (vs int dam +20 w/o)