This is my main toons build.
uses quarterstaff.
sun stance when meleeing and water stance when healing.
needs a +2 cha tome for divine might III and either +3 wis tome or gs wis exceptional bonus item to use mass heal in sun stanceCode:Character Plan by DDO Character Planner Version 03.12.01 DDO Character Planner Home Page gelack Level 20 Lawful Good Human Male (3 Monk \ 17 Cleric) Hit Points: 349 Spell Points: 1187 BAB: 14\14\19\24 Fortitude: 18 Reflex: 7 Will: 15 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 16 22 Dexterity 8 8 Constitution 16 20 Intelligence 8 8 Wisdom 10 15 Charisma 16 20 Tomes Used +1 Tome of Strength used at level 3 +1 Tome of Wisdom used at level 4 +2 Tome of Charisma used at level 7 +2 Tome of Wisdom used at level 9 +2 Tome of Strength used at level 20 +2 Tome of Constitution used at level 20 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 3 16 Bluff 3 5 Concentration 7 30 Diplomacy 3 5 Disable Device n/a n/a Haggle 3 5 Heal 0 5 Hide -1 -1 Intimidate 3 5 Jump 7 10 Listen 0 2 Move Silently -1 -1 Open Lock n/a n/a Perform n/a n/a Repair -1 -1 Search -1 -1 Spot 0 2 Swim 3 6 Tumble 3 4 Use Magic Device n/a n/a Level 1 (Monk) Feat: (Human Bonus) Cleave Feat: (Monk Bonus) Power Attack Feat: (Selected) Toughness Enhancement: Human Versatility I Enhancement: Improved Concentration I Level 2 (Cleric) Enhancement: Human Improved Recovery I Enhancement: Cleric Life Magic I Enhancement: Cleric Energy of the Zealot I Enhancement: Cleric Divine Vitality I Enhancement: Cleric Extra Turning I Level 3 (Cleric) Feat: (Selected) Empower Healing Spell Enhancement: Racial Toughness I Enhancement: Cleric Wisdom I Enhancement: Cleric Wand and Scroll Mastery I Level 4 (Cleric) Enhancement: Cleric Improved Empower Healing I Enhancement: Improved Heal I Enhancement: Cleric Prayer of Life I Level 5 (Cleric) Enhancement: Human Adaptability Wisdom I Enhancement: Cleric Charisma I Level 6 (Cleric) Feat: (Selected) Quicken Spell Enhancement: Racial Toughness II Enhancement: Improved Heal II Enhancement: Cleric Divine Might I Level 7 (Cleric) Enhancement: Cleric Life Magic II Enhancement: Cleric Improved Turning I Level 8 (Monk) Feat: (Monk Bonus) Toughness Enhancement: Cleric Radiant Servant I Enhancement: Way of the Patient Tortoise I Level 9 (Cleric) Feat: (Selected) Extra Turning Enhancement: Cleric Prayer of Incredible Life I Enhancement: Cleric Energy of the Zealot II Level 10 (Cleric) Enhancement: Cleric Charisma II Level 11 (Cleric) Enhancement: Cleric Life Magic III Enhancement: Cleric Extra Turning II Level 12 (Cleric) Feat: (Selected) Maximize Spell Enhancement: Cleric Divine Might II Enhancement: Cleric Divine Vitality II Level 13 (Cleric) Enhancement: Human Greater Adaptability Strength I Level 14 (Cleric) Enhancement: Cleric Radiant Servant II Enhancement: Cleric Wand and Scroll Mastery II Level 15 (Cleric) Feat: (Selected) Mental Toughness Enhancement: Human Improved Recovery II Level 16 (Cleric) Enhancement: Cleric Energy of the Zealot III Level 17 (Cleric) Enhancement: Cleric Energy of the Zealot IV Level 18 (Cleric) Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 19 (Cleric) Enhancement: Cleric Life Magic IV Enhancement: Cleric Divine Might III Level 20 (Monk) Feat: (Monk Path) Path of Harmonious Balance: Fists of Light Enhancement: Cleric Prayer of Incredible Life II Enhancement: Cleric Wisdom II
so when putting this in chargen i sorta screwed the feats and enhancements up, basically feats you need are Power attack, Mental toughness, Toughness, Quicken, Empower healing, Maximize.
I took extra turn undead(feat) for extra aura's and burst's, improved crit bludgeoning and cleave.
Enhancements I have are cleric radiant servant II, human adaptability wis and str, human improved recovery I, human versatiltiy I, improved empower healing I, way of the patient tortoise I, racial toughness II, improved heal II, cleric prayer of life II, cleric prayer of incerdible life II, cleric life magic III, cleric charisma II, cleric wisdom II, cleric divine might III, cleric divine vitality II, cleric extra turning II, cleric improved turning I and cleric wand and scroll mastery IV.
level up stats go into 3 str and 2 con.