Page 2 of 2 FirstFirst 12
Results 21 to 25 of 25
  1. #21
    Community Member Luis_Velderve's Avatar
    Join Date
    Nov 2009
    Posts
    326

    Default

    You can help your spell penetration with enhancements too.
    Quote Originally Posted by justagame View Post
    I assume you're joking.

    (But just in case you're not, posts like this don't help, don't pretend to speak for others.)

  2. #22
    Community Member
    Join Date
    May 2010
    Posts
    290

    Default

    Quote Originally Posted by Luis_Velderve View Post
    No. I started with top score at wisdom and lvl ups to my wisdom score. All is gear and Cannith Crafting. And do not take it personal but you know very well what the majority of battle clerics do. My hp is in the low 400's, my cha is relatively low (but I am not a nannybot) and my dex and int are dump stats. Have +2 tomes in every single stat.Having more than 8 turn undeads could be good for someone but I do not have that need; I have my cleric before the Prestige so RS turned to be a bonus not the core.

    You can be a Melee Cleric without having a single level in other class, you can do hit, hit, hit instead of miss, miss, miss. I can hit epic trash

    I really would like to be in a party with you maybe I could learn something. Ghallanda?

    BTW I will end the issue here is not my intention to antagonize with you.

    FVS, well, that is another game.
    I hear ya about what most battleclerics do. Got it on my signature what I like to do, lol.

    I have not even tried epic. I am kinda enjoying the raiding for gear right now. Getting my critical smiting up and and hp. Maybe sp if I clense something. I am on Orien and this isn't even the account I use. U probably would not learn much from me anyway. I run on casual even in elite difficulty if u get my drift and promote buying DDO mana pots at store for when pugging. I pug alot and find the uncertainty more entertaining than guild runs that I cant do with my changing schedule. Some of the stuff I do blows up the heads on here, but I see from this thread some of it is catching on.
    ___________________


    Gear for the op:

    keen falchions,scims,rapiers,kukri at low lvl and replace keen with improved critical slash to take burst/seeker weapons
    Sup Ardor clicky
    Sup Brill V clicky
    divine power clicky
    haste clicky
    rage clicky
    deathbloack shield
    potency
    seeker item hat,stone- best if not on a weapon, but the weapons get u upto +10
    cursespewing

    hot key this stuff. have 3 single cures/scrolls and 3 mass cures/burst within easy reach of your fingers. Divine power and favor and haste should be the easyest keys to hit to activate. BB and DP too or soundburst and command at low lvl. Some keys to use are 123456qertgbvcxz and mouse keys 3+. If these keys have a default just add the 'ctrl' key infront of it to hold down.


    As for insta kill most on here think without a few TRs and past lives spell penetration will not be high enough for epic even with feats, enhancements and gear for that template, so SF evocation or more THFs is better. BB and DP is not effected by spell resistance. Dp also has no save and pulls lots of aggro, lol

    With the update this could all change and Turbine will make lots of money from LRs.
    Last edited by Firesmall_at; 01-31-2012 at 10:53 AM.
    It is just a game.

  3. #23
    The Hatchery Habreno's Avatar
    Join Date
    Sep 2009
    Posts
    1,145

    Default

    Quote Originally Posted by Sarisa View Post
    A Melee Cleric will never match the DPS potential of a "real" DPS class. You do, however, have a lot to offer a party in addition to melee.

    This is 1000% true. I have a Cleric myself who does decent melee, but I know its not what a well-geared Barbarian does. However, I don't quite care becuase while I'm meleeing I'm both keeping the party alive and instakilling trash, so I'm sacraficing pure DPS for much greater utility.

    I like using instakill weapons and debuffers. Terror is great. Epic Souleater is great. Rahl's Might, Dreamspitter, Cursespewers, Destruction weapons are all great to help the party. Triple Positives to swing between Radiant Bursts and Mass Heal's are great against undead. Terror can be worth using even if you are not proficient in it.

    All of these are nice weapons, but quite poor if you're looking at just DPS. Triple Positive Maul is nice, but it is another 3 LDS on top of the usual Concordant Opposition item and a HP item, which is at least 7 LDS there, and often more.
    Also, factor in the race. I don't recall the race of the OP, but certain races get certain weapons proficent. Using a proficent weapon is just as good as a stacking +4 attack, which is meaningful for a lower-BAB class, and a lower To-Hit class.

    Divine Power and Divine Favor help your to-hit. Divine Might, if you have enough base CHA, can help increase your damage at the cost of a turn. With those, along with a nice debuffing weapon, you can hit about anything in the game, including Malicia or Epic Hruvayah (just maybe not on a 2).

    I fell into the Divine Might trap, and can tell you on a Cleric, in the current state of the game, it is not worth it. Pump your STR up, get the extra to-hit and the damage, and then consider the enhancement under very watchful eyes should it be changed.

    With good DC's, Energy Drain+Destruction or Slay Living on casters can greatly help the party. Use Implosion in big groups, and even on epic you would be surprised how well it works. Greater Command and Soundburst, if you have Heighten, are effective all the way up into some epics.

    QFT.

    Finally, be sure to pick up a Superior Brilliance V shard from a crafter in game. Use that as a clickie before a boss fight to boost up your Divine Punishment damage.

    QFT.
    Do want to add this:

    http://my.ddo.com/character/argonnessen/habreno/

    That's my Cleric. He's got a pletheora of gear swaps, and can hit a 34 buffed STR while keeping what is often a high-30's WIS (higher once my second Min II rapier is finished, and upon pulling a +3 WIS tome), but he is VERY well geared.

    His feats:

    Toughness
    Empower Healing
    Quicken
    Maximize
    Heighten
    Two Weapon Fighting (12 base DEX + 3 tome)
    Improved Critical: Slashing


    If you want a mainly casting build with solid melee, TWF is nice as it allows for two weapons. This is generally better as it allows for more bonus damage, since your raw damage will be much lower than a normal melee, and your bonus damage will be more of your total damage. And if you doubt the to-hit power of a pure, I've seen his BAB sequence at 63-63-68-73. While maintaining casting. Without ANY past lives.

    Word of warning: A true Cleric is HIGHLY gear, stat, feat, and tome intensive. Perhaps somewhere near a Paladin (though not as bad with AP) in feats and gear.
    Quote Originally Posted by TheLegendOfAra View Post
    Welcome to Argo, where our end game players are constantly striving for new and exciting ways to make themselves more gimp, and continually working towards progressively more pointless goals.
    BYOH. Know it, abide by it, or don't mess with those who do.

  4. #24
    Community Member
    Join Date
    May 2010
    Posts
    290

    Default

    Quote Originally Posted by axel15810 View Post
    so I've really just fallen back into using a devotion shield to boost healing spells and just played like a pure cleric. Any tips on how to improve melee?
    Ouch, you should not have said that about pure clerics, but at least u said u were new

    Must have feats:
    Toughness
    empower healing
    maximize
    empower
    quicken

    have 2 versions of offensive damage and healing spells on shortcut bars. At high lvl one with all metas on to your hotkeys and one the most efficient on another bar. Low lvl should have most metas off except for healing burst. Mid lvl have empower healing always on and a mix of other metas.

    You should be stacking your cures/healing-spells/scrolls while one is on cool down cast the other.
    Last edited by Firesmall_at; 01-31-2012 at 11:57 AM.
    It is just a game.

  5. #25
    The Hatchery Habreno's Avatar
    Join Date
    Sep 2009
    Posts
    1,145

    Default

    Quote Originally Posted by Firesmall_at View Post
    Ouch, you should not have said that about pure clerics, but at least u said u were new

    Must have feats:
    Toughness
    empower healing
    maximize
    empower
    quicken

    have 2 versions of offensive damage and healing spells on shortcut bars. At high lvl one with all metas on to your hotkeys and one the most efficient on another bar. Low lvl should have most metas off except for healing burst. Mid lvl have empower healing always on and a mix of other metas.

    You should be stacking your cures/healing-spells/scrolls while one is on cool down cast the other.
    Only questionable one there is in Red. Everything else I agree with, but I would say Empower is only a *nice if you can take it* feat.
    Quote Originally Posted by TheLegendOfAra View Post
    Welcome to Argo, where our end game players are constantly striving for new and exciting ways to make themselves more gimp, and continually working towards progressively more pointless goals.
    BYOH. Know it, abide by it, or don't mess with those who do.

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload