Hello I'm going to pickup 3 wizard past lives for my sorcerer...These characters will be TR'ing again right as they hit level 20, so I'm not concerned at all about losing the capstone.
My main concern is whether or not the added survivability from evasion/insightful reflexes and trap skills(little bonus exp)...is worth getting, at the cost of some important spells arriving a 1 or 2 later. (also slightly less SP, spell slots, spell dmg etc..)
Also Palemaster vs Archmage??? (NON-WARFORGED, figured that was important to mention!)
I've looked over the great big TR checklist and was wondering if anybody had any other items they would add to that list that I should look into acquiring before the TR.