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  1. #1
    Community Member ~Quilny's Avatar
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    Default fix past life barbarian feat active

    ok so I just Tr'ed my main into a figther and took past life barbarian feat and it seems so so weak :S Maybe just make duration upto a min maybe longer only 1 charge of it as well 1 charge for 30 sec is extremely weak.
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  2. #2
    Community Member licho's Avatar
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    The OP is right, the Barbarian PL selection is poor.
    The active part should be more like 3x 1min. So once you pick it you can play a little with another clikie. 30 is short is that before you fire it, and other boosts you get this fatigue.

    Also the passive part is really unimpresive, other classes have equvalent of full feat as PL, like wizz +2 to SP, Sorcerer/Cleric +1 to one school, fighter similar to Weapon focus... But Barbs have only half of the feat.
    It will be much better if passive part was changed to 10HP +1/- DR (stacking with Barbarian one) so u really get the feeling that there is something cool.

  3. #3
    Community Member dotHackSign's Avatar
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    Quote Originally Posted by licho View Post
    The OP is right, the Barbarian PL selection is poor.
    The active part should be more like 3x 1min. So once you pick it you can play a little with another clikie. 30 is short is that before you fire it, and other boosts you get this fatigue.

    Also the passive part is really unimpresive, other classes have equvalent of full feat as PL, like wizz +2 to SP, Sorcerer/Cleric +1 to one school, fighter similar to Weapon focus... But Barbs have only half of the feat.
    It will be much better if passive part was changed to 10HP +1/- DR (stacking with Barbarian one) so u really get the feeling that there is something cool.
    I'd support this if they changed the paladins passive feat to something more useful, maybe add +1 dmg vs evil. I've never thought the past life feats were that balanced.

  4. #4
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    i find the active barb PL pretty decent as it is, you can take it instead of toughness it gives almoust the full benefit right up front so its nice for lvling gives 2 extra intim which can be situationaly usefull and the little rage thing i just tend to ignore on a non barb. Unless im a Monk then i use it just to laugh at being a Raging Monk lol

  5. #5
    Community Member grayham's Avatar
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    The past life, both active and passive is more than acceptable, actually.

    Passive = 10 extra HP. While this may not have the instant appeal of others, it is one of the few PL's that works for all classes, everyone needs HP after all.

    Active = a poor clicky, yes. But. Access to toughness enhancements? Saves you a feat right there, plus an additional 20HP. All in all that's pretty good.

    Oh, and by the way the current WAI version IS a fix, it was awesome before... Crazy long rage durations..sigh, I miss those days...

  6. #6
    Community Member sweez's Avatar
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    Quote Originally Posted by dotHackSign View Post
    I'd support this if they changed the paladins passive feat to something more useful, maybe add +1 dmg vs evil. I've never thought the past life feats were that balanced.
    Huh pally PL both active and passive are gold to any melee class.
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  7. #7
    Community Member dotHackSign's Avatar
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    Quote Originally Posted by sweez View Post
    Huh pally PL both active and passive are gold to any melee class.
    I wouldn't call 5% healing amp gold.

  8. #8
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    Quote Originally Posted by dotHackSign View Post
    I wouldn't call 5% healing amp gold.
    On a WF toon, it's platinum

  9. #9
    Community Member honkuimushi's Avatar
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    Quote Originally Posted by dotHackSign View Post
    I wouldn't call 5% healing amp gold.
    I would. Sure, 5% along isn't much to talk about, but combine a Paladin past life or 2 with gear, racial and maybe Monk healing amp and you can get some really nice healing amp. And that makes you more survivable and reduces the cost of self healing. It's nice on WF as well, making you healer's life a little easier. If you're a WF FvS, it's one of the nicest past lives you can have.

  10. #10
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    Quote Originally Posted by grayham View Post
    The past life, both active and passive is more than acceptable, actually.

    Passive = 10 extra HP. While this may not have the instant appeal of others, it is one of the few PL's that works for all classes, everyone needs HP after all.

    Active = a poor clicky, yes. But. Access to toughness enhancements? Saves you a feat right there, plus an additional 20HP. All in all that's pretty good.

    Oh, and by the way the current WAI version IS a fix, it was awesome before... Crazy long rage durations..sigh, I miss those days...
    Ok, so you say the clicky is poor. I agree!

    I take some issue with the "saves you a feat" part of that. What are you saving? You just took a feat to save a feat? You're still out one feat.

    Aside from the clicky, the difference between Toughness and Barb is you get 20HP right away with Barb and 22HP by level 20. It's at best situationally better than Toughness.

    Oh, and Barb doesn't count toward PrE requirements like DoS, so there's that too.
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  11. #11
    Community Member dotHackSign's Avatar
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    Quote Originally Posted by honkuimushi View Post
    I would. Sure, 5% along isn't much to talk about, but combine a Paladin past life or 2 with gear, racial and maybe Monk healing amp and you can get some really nice healing amp. And that makes you more survivable and reduces the cost of self healing. It's nice on WF as well, making you healer's life a little easier. If you're a WF FvS, it's one of the nicest past lives you can have.
    We may have to agree to disagree... though you said it above "Sure, 5% along isn't much to talk about". A small bonus added to a pile of other bonuses is still a small bonus. I'd say its copper for the first TR, silver for the 2nd, and maybe electrum for the third, but gold? nah

  12. #12
    Community Member TheDearLeader's Avatar
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    The clicky is rather teh suck.
    3x per rest? Yes.
    Scales with your Constitution Modifier and Class Level? Yes.

    Even then, it would be only situationally useful. And unlike a real rage, you don't have a "Dismiss Rage" button - so no chance to break Rage to UMD, or Bluff, or cast a spell or whatever.

    Active Past Lives should count for something. Not just are you sometimes burning a feat on a class starved for them, but you had to get the past life fin the first place.

  13. #13
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    Quote Originally Posted by MrFister View Post
    Ok, so you say the clicky is poor. I agree!

    I take some issue with the "saves you a feat" part of that. What are you saving? You just took a feat to save a feat? You're still out one feat.

    Aside from the clicky, the difference between Toughness and Barb is you get 20HP right away with Barb and 22HP by level 20. It's at best situationally better than Toughness.

    Oh, and Barb doesn't count toward PrE requirements like DoS, so there's that too.
    It also adds +2 to Intim. For those builds, it saves a feat and/or APs.

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