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  1. #61
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    Quote Originally Posted by Autolycus View Post
    Why the #@$% not? This is a significant bug!


    Anything with potential far reaching effects like this fix ( I know it looks simple...my QA brain sees a matrix of pure evil) will not make it past me. So, blame me if you wish. I'm trying to keep the game space as stable as possible...including known issues...leading up to the launch. This issue as of this second is not in U13. We will re-examine it for other patches between now and the expansion.

  2. #62
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    Quote Originally Posted by Cordovan View Post
    We'll be adding this to the Known Issues list for Lamannia soon, and add it to the live KI list when we next update it. The interest in this particular bug is noted, but we're not in a position to give a time frame for when this bug will be pursued and fixed.
    Thanks for the update! Even if it is just added to the official Known Issues list for the time being, having it there will help prevent some players from having their DDO experience mysteriously affected by the bug.

    Kudos!

  3. #63
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    Anything with potential far reaching effects like this fix ( I know it looks simple...my QA brain sees a matrix of pure evil) will not make it past me. So, blame me if you wish. I'm trying to keep the game space as stable as possible...including known issues...leading up to the launch. This issue as of this second is not in U13. We will re-examine it for other patches between now and the expansion.
    MajM - driving Clerics and Fighters to drink since 2012!

    But seriously, if fixing this will have horrendous side effects - delay the fix. But it is a bad bug.

    As a workaround, would adding another copy of the enhancements that add Action Boosts with unreachable prerequisites (say prereq of Ftr30), then having these items grant those enhancements work? There are other items in game that grant enhancements that function properly (Daggertooth's Belt etc)
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  4. #64
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    Quote Originally Posted by MajMalphunktion View Post
    Anything with potential far reaching effects like this fix ( I know it looks simple...my QA brain sees a matrix of pure evil) will not make it past me. So, blame me if you wish. I'm trying to keep the game space as stable as possible...including known issues...leading up to the launch. This issue as of this second is not in U13. We will re-examine it for other patches between now and the expansion.
    Appreciate it! Again, I'm just glad to see this added to Known Issues for the moment. Once it makes it on there, we don't need to keep bug reporting it, right?

  5. #65
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    Quote Originally Posted by JollySwagMan View Post
    Appreciate it! Again, I'm just glad to see this added to Known Issues for the moment. Once it makes it on there, we don't need to keep bug reporting it, right?
    right.

  6. #66
    Community Member Havok.cry's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    Anything with potential far reaching effects like this fix ( I know it looks simple...my QA brain sees a matrix of pure evil) will not make it past me. So, blame me if you wish. I'm trying to keep the game space as stable as possible...including known issues...leading up to the launch. This issue as of this second is not in U13. We will re-examine it for other patches between now and the expansion.
    Good, thats your job even if people whine that its not soon enough or whatever, a playable game is more important Thankyou.
    Matt Walsh:
    But Truth is eternal, so it can never be old or new. It never ‘was’ or ‘will be.’ It just ‘is.’ It always ‘is.’

  7. #67
    Community Member Autolycus's Avatar
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    Quote Originally Posted by KookieKobold View Post
    We are aware of this issue but there are currently no plans for working on it.

    Thanks for your reports about this!
    Quote Originally Posted by MajMalphunktion View Post
    Anything with potential far reaching effects like this fix ( I know it looks simple...my QA brain sees a matrix of pure evil) will not make it past me. So, blame me if you wish. I'm trying to keep the game space as stable as possible...including known issues...leading up to the launch. This issue as of this second is not in U13. We will re-examine it for other patches between now and the expansion.
    Mal, I'm very happy that the issue will be examined and added to the known issues list.

    The snippet of my response that you quoted was in response to KookieKobold's post that "We are aware of this issue but there are currently no plans for working on it.". I wanted to express my disappointment that there were no plans to address an important issue that's been known for years. Not to mention it not even being on the KI list. Indeed, if not for the OP, I'm sure there would still be no plans to address it.

    But let's be fair, I didn't say it was simple or that a fix had to be rushed out that might break things. Indeed, as a software engineer myself, I would prefer it if fixes and new content were thoroughly tested.

  8. #68
    Community Member bbqzor's Avatar
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    Quote Originally Posted by sirgog View Post
    As a workaround, would adding another copy of the enhancements that add Action Boosts ... then having these items grant those enhancements work? There are other items in game that grant enhancements that function properly (Daggertooth's Belt etc)
    This.

    Wand Maximizing on the Epic Wands is the poster child for a possible fix here. It puts "Wand Maximizing" right onto your enhancements page straight up, right category and everything showing advanced past the other levels as it should, and updates as the item goes on or off.

    Having Boost/Use related items do the same thing would be phenomenal.

    I do realize that with the Enhancement overhaul coming, such a thing would likely be wasted between now and then. However, getting the idea out for possible inclusion at that time is another thing entirely.

    If possible, maybe the new system can strike this bug down by incorporating the wand maximizing code and become more powerful than we could possibly imagine? Thanks.

  9. #69
    Community Member Entelech's Avatar
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    Quote Originally Posted by LeLoric View Post
    This is very sad. This bug affects way more players than madstone boots not working with torches. Yet which one was decided to be fixed?
    THIS is why nobody should listen to folks like (insert name of obnoxious melee player that Maj called out in a thread about the madstone borking.)
    Give a man a fish, and he demands two more tomorrow.
    Teach a man to fish, and he'll leave to find somebody who'll just give him a fish.
    Beat him unconscious with the fish, and it's comedy.

  10. #70
    Community Member Auran82's Avatar
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    Quote Originally Posted by Entelech View Post
    THIS is why nobody should listen to folks like (insert name of obnoxious melee player that Maj called out in a thread about the madstone borking.)
    You wont need to worry about them listening to that particular player for some time by the looks of it.

  11. #71
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Auran82 View Post
    You wont need to worry about them listening to that particular player for some time by the looks of it.
    Why? He rage-quit again?
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  12. #72
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by Entelech View Post
    THIS is why nobody should listen to folks like (insert name of obnoxious melee player that Maj called out in a thread about the madstone borking.)
    Keep this inane stuff out of an otherwise relevant thread.

    Torch/Madstone interaction wasn't fixed because Shade called it out, it was fixed because the devs wanted people to play their new baby--challenges--which features a lot of torch-using. That they want to fix Madstone, but not any of the other problems with challenges, like how they really don't work for non-self-sufficient characters, severely favor casters over melees, buggy AI...there's a long list.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  13. #73
    Community Member Wraith_Sarevok's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    That they want to fix Madstone, but not any of the other problems with challenges, like how they really don't work for non-self-sufficient characters, severely favor casters over melees, buggy AI...there's a long list.
    You forgot "not fun."
    Khyber: Iqus Tres (Half-Orc Barbarian 20 / Epic 5 / Legendary Dreadnought 5), Ixupi (Drow Sorcerer 20), Outlake (Warforged 7 Monk-in-progress), Petroglyph (Warforged Artificer 16)

  14. #74
    Community Member Auran82's Avatar
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    Quote Originally Posted by Thrudh View Post
    Why? He rage-quit again?
    Not rage quit as such.

  15. #75
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    Quote Originally Posted by sephiroth1084 View Post
    Keep this inane stuff out of an otherwise relevant thread.

    Torch/Madstone interaction wasn't fixed because Shade called it out, it was fixed because the devs wanted people to play their new baby--challenges--which features a lot of torch-using. That they want to fix Madstone, but not any of the other problems with challenges, like how they really don't work for non-self-sufficient characters, severely favor casters over melees, buggy AI...there's a long list.

    What a ...strange outlook. You are right tho, the 700 bugs or so we fixed in challenges we didn't really need to do. :::facepalm:::
    But this thread is not about that issue, or your tinfoil hat. One warning, back on topic or I lock it.

  16. #76
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    What a ...strange outlook. You are right tho, the 700 bugs or so we fixed in challenges we didn't really need to do. :::facepalm:::
    But this thread is not about that issue, or your tinfoil hat. One warning, back on topic or I lock it.
    I see I'm not the only one that couldn't sleep. Morning. Thanks for the Destruction/I.Destruction stacking fix, btw. Tested it on Lamma yesterday.

  17. #77
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    What a ...strange outlook. You are right tho, the 700 bugs or so we fixed in challenges we didn't really need to do. :::facepalm:::
    But this thread is not about that issue, or your tinfoil hat. One warning, back on topic or I lock it.
    I meant that adjusting challenges to be accessible to melees seems paramount to adjusting Madstone Boots to work in challenges.

    I'm aware that different people are probably working on the two, but if we want to talk about the Itemization crew, there are so many items in the game that just don't work as they are supposed to (this thread, for example), that screwing around with an item that is highly sought-after rather boggles the mind.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  18. #78
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by TheDearLeader View Post
    I see I'm not the only one that couldn't sleep. Morning.
    No, you're not the only one.

    Glad to hear Destruction and Improved Destruction are working as described now.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  19. #79
    Community Member Thrudh's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    the other problems with challenges, like how they really don't work for non-self-sufficient characters, severely favor casters over melees, buggy AI...there's a long list.
    As an aside, I've discovered that archers are actually the best for challenges... Ranged combat, IPS for multiple targets, never run out of SP like a caster can on the longer challenges. And I can take down the lich with manyshot a lot faster than I can with my caster.
    Last edited by Thrudh; 02-02-2012 at 09:45 AM.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  20. #80
    The Hatchery danotmano1998's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    Anything with potential far reaching effects like this fix ( I know it looks simple...my QA brain sees a matrix of pure evil) will not make it past me. So, blame me if you wish. I'm trying to keep the game space as stable as possible...including known issues...leading up to the launch. This issue as of this second is not in U13. We will re-examine it for other patches between now and the expansion.
    Thank you Maj.
    Hugely appreciated!

    *looks back at his bank space*
    "Soon, my pretties, Thooooooon!"
    <-Curelite Bottling Company->

    Quote Originally Posted by Chilldude
    Dude, did you see they way that guy just pressed button 1? It was amazing! A display of skill unseen since the 1984 World Games where in the men's room, between events, a man washed his hands with such unbridled majesty that people were claiming the faucet he used was OP.

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