Page 4 of 4 FirstFirst 1234
Results 61 to 70 of 70
  1. #61
    Community Member
    Join Date
    Nov 2009
    Posts
    4,222

    Default

    Quote Originally Posted by Malky View Post
    Falling from the top of the multi-staged room all the way to bottom without featherfall, maybe
    I've seen many of my friends die this way. Which just opened my eyes to how little they play videogames


    Quote Originally Posted by MajMalphunktion View Post
    *Handwraps. Yes we know. Here is my known issue for handwraps. Hand wraps in assorted flavors are borked.

  2. #62
    Community Member Sarisa's Avatar
    Join Date
    Apr 2010
    Posts
    3,192

    Default

    Quote Originally Posted by MrkGrismer View Post
    I've seen many of my friends die this way. Which just opened my eyes to how little they play videogames
    I grew up with the NES and early SNES, and my sister and I got quite good with platforming. However, 2D Platforming is WAY different than 3D Platforming, so there was a pretty stiff learning curve to overcome when reaching the Arcane Skeleton optional, falls from Misery Peak, and the Pit.

  3. #63
    Community Member somenewnoob's Avatar
    Join Date
    May 2006
    Posts
    2,166

    Default

    Quote Originally Posted by Sarisa View Post
    First life, first character, without potions besides what was picked up with breakables, still learning how to move their character effectively, no ship buffs. Some rooms in Misery can be a bit tough, especially when you face the big swarms of casters.

    For experienced people, no.
    I died for the first time in MP......fell! If you are a first life first toon level 2, it's a decent challenge. Obviously if you are a twinked, tr, experienced player, less so.

    How soon we forget what life was like when we said, "Sweet! 30 copper just fell out of that barrel! I can almost buy some full plate!"

  4. #64
    Community Member bbqzor's Avatar
    Join Date
    Aug 2007
    Posts
    901

    Default

    Quote Originally Posted by Vesuvium View Post
    I was referring to the drop rates on live, right now. That will remain unchanged once U13 goes live - except for on 3rd completions, where all of the items will have a 100% drop rate.
    Thank you very much for the clarification, it is greatly appreciated. I suppose we will always want higher drop rates lol, but the 3rd completion idea is perhaps a good compromise. Still, waiting on Brawnpits 3 times, ugh =p. Thanks for the change, cheers )

  5. #65
    Cosmetic Guru Aelonwy's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Question Just asking...

    Quote Originally Posted by Vesuvium View Post
    When you complete the Carnival quest chain, the end reward list has 10 named items, including the Runearm. 8 of them have a 50% chance of showing up, two of them have a 25% chance. In addition, there are 4 named Korthos items, each with a 100% chance of showing up.

    This means that yes, it is possible for the Korthos items to outnumber the Carnival items, but that's just a coincidence. If we removed the Korthos items from the end reward list, it would not increase the odds of the Carnival items appearing in any way.
    If I'm asking for too much tell me so, but would it be possible...ever... to get the items from the rares on the end reward list like on a 5th, or 10th, or heck even 20th completion? I've ran these quests on all my alts multiple, multiple, multiple times... and even when I see the rares, not a guaranteed event for certain (I know they're rares), they almost never have their item in their chest.
    Blood Scented Axe Body Spray (Thelanis)
    Aelonwy - Wydavir - Metaluscious - Aertimys - Phantastique - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd

  6. #66
    Developer Vesuvium's Avatar
    Join Date
    Aug 2010
    Posts
    144

    Default

    It's certainly possible, but it's not in the cards for U13 or (most likely) the expansion. It would likely have to be part of a larger scale loot pass on old content, and there are lots of design considerations that would have to be weighed.

  7. #67
    Staggering
    Pale Fox
    LightBear's Avatar
    Join Date
    Sep 2010
    Posts
    4,620

    Default

    Quote Originally Posted by Vesuvium View Post
    It's certainly possible, but it's not in the cards for U13 or (most likely) the expansion. It would likely have to be part of a larger scale loot pass on old content, and there are lots of design considerations that would have to be weighed.
    When you do get to it, then plz add the epic versions of those items as well. Ha, an epic muckbane to go after the cube should do it.

    Epic version of ring of trollish regeneration should have a hidden effect on it that cast a spell on you (1% chance) like a kobold cookie would.

  8. #68
    Community Member Aeolwind's Avatar
    Join Date
    Jul 2006
    Posts
    550

    Default

    Quote Originally Posted by Aelonwy View Post
    If I'm asking for too much tell me so, but would it be possible...ever... to get the items from the rares on the end reward list like on a 5th, or 10th, or heck even 20th completion? I've ran these quests on all my alts multiple, multiple, multiple times... and even when I see the rares, not a guaranteed event for certain (I know they're rares), they almost never have their item in their chest.
    I'd be happy with even 30 lol.
    Aeolwind (5/12) - 18 Sorc/1 Art | Melisandria - 20 Fighter SD | Anlona - 20 cleric RS

  9. #69
    Community Member Avidus's Avatar
    Join Date
    Dec 2006
    Posts
    117

    Default

    Quote Originally Posted by Aelonwy View Post
    If I'm asking for too much tell me so, but would it be possible...ever... to get the items from the rares on the end reward list like on a 5th, or 10th, or heck even 20th completion? I've ran these quests on all my alts multiple, multiple, multiple times... and even when I see the rares, not a guaranteed event for certain (I know they're rares), they almost never have their item in their chest.
    This would be fantastic.

    To actually get the item while your in the level range to use it would be even better. How many times have we all taken our 20's into level 5~14 content looking for a base item to make epic or to grab something just to have it changed or eclipsed by gear in a new pack.

    Any mechanic to make it so that you'll eventually get the item from a rare is a good mechanic. Right now the beating the odds so that the rare will even show up is only the tip of the iceberg once you ransack the chest several times to still not have your item.

    I guess it ultimately comes down to what the Devs think is an acceptable number of runs or amount of time for a particular item.
    ~ Rukan 4/3 pal/mnk(Past Life mnk x3) ~ Ignavus 16 wiz(Past Life sor/wiz) ~ Styphon 20 Game Deformer(Past Life Clr) ~
    ~ Wyek 7/6 mnk/ftr ~ Lystara 5/6/2 ftr/rng/mnk ~ Tinder 12 brb ~

  10. #70
    Community Member GentlemanAndAScholar's Avatar
    Join Date
    Jun 2010
    Posts
    0

    Default

    Quote Originally Posted by LightBear View Post
    Epic version of ring of trollish regeneration should have a hidden effect on it that cast a spell on you (1% chance) like a kobold cookie would.
    I can envision it now: Epic Ring of Trollish generation. Regenerate 5 HPs every 10 minutes.

    To be honest, with damage output as is, the basic ring should give 1d4 regen every 2 rounds. Not 1 HP every minute.

    Then they could give the Pouch of Turkey 1d8 every round and 1d10 for the epic version.

    But HP regen is so far behind everything else that I think it deserves a review for a bump.
    Coldflame | Toord and many horrible experiments.
    True Join Date: Circa mid 2007. Still a noob. My simple forum rules: http://pastebin.com/ftE2V1GG

Page 4 of 4 FirstFirst 1234

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload