Encumbrance: what value does it really bring to DDO?
How many of you would mind if this just sort of 'went away'?
Encumbrance: what value does it really bring to DDO?
How many of you would mind if this just sort of 'went away'?
None.
Wouldn't mind at all.
The evolution of DDO: Stormreach to Eberron Unlimited to Dungeons & Dragons Online
-1--2 -3 -4 -5--6 -7 -8--9--10 -11-12 13 14! 15 16 17 years & still spawning kobolds
From Turbine to SSG, who are the devs anyway? DDO Peeps Tracker
I never used it as a DM in any pnp game. Why, because it's just dumb.
It could go bye bye tomorrow and I wouldn't care one bit.
I wouldn't notice.
If anything, the junk that gets put the collectables and crafting bags should be weightless since there is just soooo much we can or need to get.
Disappointed and without trust in the powers that be.
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Since it's barely adhered to anyway, and encumbrance really just gets in the way of the fun stuff, I wouldn't mind if it went away.
But if it did, maybe some items such as heavy armor, tower shields, great axes, etc should have minimum STR requirements to use them. I think there should be SOME downside to dumping str.
get rid of it! especially with ing/collectible bags not being weightless anymore.
Losing encumberance altogether wouldn't hurt my feelings at all.
While I can understand that having SOMETHING to make str worthwhile on some builds is a good thing, to me encumberance is more of an annoyance than a feature.
<-Curelite Bottling Company->
Originally Posted by Chilldude
None.
By all means.
“If at first you don't succeed, keep on sucking till you do succeed.”
It's about as useful as permanent damage to items... as in not at all. Both could go bye-bye and I wouldn't miss them.
Anál nathrach
orth’ bháis’s bethad
do chél dénmha
Kill it. Good. Nice short talk.
Now back to the enhancements thread. Don't make me get the chain, rolled up news-paper, and caffeine drip again.![]()
Last edited by Scraap; 01-27-2012 at 12:43 PM.
Like spell components it adds flavor to the game.
You're running around on a high dex, low str halfling being dodgy and quick, then bam you get hit by symbol of weakness. Suddenly your ac drops, you need to alter your tactics
Just one example where it makes the game a little more 'complex' (in a good way)
What isn't good about it is useless stuff weighing you down. Gems, collectibles, ingredients, components etc. shouldn't affect your character's encumbrance
+1
There is a penalty for low STR, and while we dont use it in PnP its only because of the mechanincs to track and deal with it that take away from game time. I won't insert the 'I remember when gold weighted you down in EQ' OMG that sucked, but it had some value.. use the bank.