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  1. #1
    Community Member sephiroth1084's Avatar
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    Default Fix item effects that grant extra Rage/Boost/Uncanny Dodge/Turns/etc...

    This has been an issue for, what? Two years now? I never see any mention of this by devs in general or in the Known Issues thread, but it's a major pain in the ass.

    For clarification, if you have an item equipped that grants an extra use of Rage, Uncanny Dodge, Turn Undead or Action Boosts, when you remove the item, you lose however many charges it granted. This would be fine if it occurred only once, but it happens each time you remove the item, and occurs each time you die as well.

    So, for example, the Frenzied Berserker set bonus from Knost's Belt + Encrusted Ring from Tower of Despair grant barbarians an extra Rage per rest. If I take the belt off to give myself a Greater Heroism from a Planar Gird, I lose a Rage. If I die, I lose another Rage. If I then want to rebuff from another Planar Gird, I lose another Rage.

    If I die, get raises, and die again, I just lost 2 rages, not counting any rages I was actually activating.

    If a fighter is wearing Verik's Necklace, which grants extra action boosts, and is running through the Subterranean, and has to swap back and forth between his Beholder Optic Nerves, he can quickly remove all of his action boosts just from swapping items.

    PLEASE can we get this fixed?!
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  2. #2
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    Quote Originally Posted by sephiroth1084 View Post
    PLEASE can we get this fixed?!
    Paste me the source code and I'll fix it up for you.

  3. #3
    Community Member sephiroth1084's Avatar
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    Heh.

    If it's a pain to fix, fine, but have you seen any dev response on this at all? I haven't, and I've seen a lot of stuff that that was less problematic get fixed over the last 2 years.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  4. #4
    Community Member Auran82's Avatar
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    Remember when you could heal yourself by re-equipping your minos legens? I miss those days.

    Math is hard

  5. #5
    Community Member Wraith_Sarevok's Avatar
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    Lightbulb

    Here's the original post for this bug: http://forums.ddo.com/showthread.php?t=201343

    And yeah, fix it already!

    Again, Cannith sets can add to action boosts and Uncanny Dodges and they DON'T steal your boosts when you remove them.
    Khyber: Iqus Tres (Half-Orc Barbarian 20 / Epic 5 / Legendary Dreadnought 5), Ixupi (Drow Sorcerer 20), Outlake (Warforged 7 Monk-in-progress), Petroglyph (Warforged Artificer 16)

  6. #6
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    Quote Originally Posted by sephiroth1084 View Post
    If it's a pain to fix, fine, but have you seen any dev response on this at all? I haven't, and I've seen a lot of stuff that that was less problematic get fixed over the last 2 years.
    There was a kind of response during the update pass for Chronoscope loot. A quarterstaff was going to have bonus Uncanny Dodges, and that was removed due to complaints that +charges on a weapon is more of a drawback than a benefit.

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