Deadly Weapons has been temporarily changed to address balance and other issues. The spell now adds +1d8 force damage to a target's main hand weapon. This spell will undergo further changes in the future. Additionally, scrolls of Deadly Weapons have been added to the treasure tables, and now have a chance of appearing in chests like other scrolls in the game.
Agreed, deadly weapons on eSoS in its current state is ridiculous. On green steel and epic weapons, on average it added 10 damage per swing.
Elemental weapons v. proposed deadly weapons change:
° 3.5 element (x) damage per swing v. 4.5 force damage per swing
° 15 SP v. 35 SP
° 6 minute duration v. 1 minute / casting level
° 2nd level infusion v. 6th level infusion
Because deadly weapons' benefits v. elemental weapons are so marginal, it won't be worth preparing until 3rd or 4th slot is available. All artificer will prepare blade barrier, tactical detonation & maybe reconstruct before deadly weapons.
Suggestions:
A. Adds a static +2d6 force damage: Adds on average 7 damage per swing.
B. Adds to force burst & armor-piercing: Adds on average 5 damage per swing against 0 fortification opponents with an additional boost against fortified opponents.