Page 1 of 5 12345 LastLast
Results 1 to 20 of 87

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Content Designer KookieKobold's Avatar
    Join Date
    Jul 2011
    Posts
    0

    Default Discussion thread - The Lords of Dust

    Brother Dectaran of the Silver Flame, a member of Inquisitor Lightbringer's retinue, has begun an investigation of a devious cult tied to the Lords of Dust. The Church of the Silver Flame believes that these cultists may be responsible for the mysterious crack in the wall near the Waterworks. Any who wish to assist can find Dectaran near the Wayward Lobster, in the southern end of the Harbor.


    This quest would be best run with a level 16 or higher character. Feel free to leave your feedback and to discuss this quest in this thread.


    (Due to faulty map information, the following map has been generated to assist in finding this quest)

    Last edited by KookieKobold; 01-26-2012 at 04:48 PM.

  2. #2
    Community Member Imploded's Avatar
    Join Date
    Sep 2010
    Posts
    12

    Default

    hmm mysterious cracks in the wall you say. will we be meeting a charismatic artificer who thinks fezs are cool to take us to the forgotten realms?

  3. #3
    The Hatchery RabidKoala's Avatar
    Join Date
    Oct 2009
    Posts
    192

    Default

    Quote Originally Posted by Imploded View Post
    hmm mysterious cracks in the wall you say. will we be meeting a charismatic artificer who thinks fezs are cool to take us to the forgotten realms?

    And he takes us there in a blue police box

  4. #4
    Hero QuantumFX's Avatar
    Join Date
    Feb 2006
    Posts
    2,079

    Default

    Quote Originally Posted by RabidKoala View Post
    And he takes us there in a blue police box
    No. It looks like the locks in the beginning of Temple of Vol.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  5. #5
    Community Member somenewnoob's Avatar
    Join Date
    May 2006
    Posts
    2,166

    Default

    Does this give silver flame favor?

    PLEASE say yes!

  6. #6
    Founder LeLoric's Avatar
    Join Date
    Feb 2006
    Posts
    2,903

    Default

    Spoiler alert.

    Soloed this on epic on my caster took some pots and a couple cakes.

    Heres my thoughts.

    1. Trash is pretty generic must all cultists be exactly alike in looks as well as actions. Death Knights were awesome in name but puny in ability. could use some casters spotted throughout to spice things up and add different challenges.

    2. Traps were ok for first time but pretty easily recognizeable and avoidable just like most in this game. When we have a quest with rakshasa we need cry for help style traps of awesomeness or it's just not the same. One fire trap shot out and killed me at the second orange named fight.

    3. End fights. The rakshasa at end got my other death. He actually tripled stacked a divine punishment on me. As a pale master you can guess that didn't go over too well. The drow? Did you really have to lead into this storyline with a dual scimitar wielding drow as it's first end boss. He hit fairly hard but needs more than just run after you while swinging swords. Hamstring would be a good option here or imp trip. Maybe have him mix in a spell or two.
    Ghallanda Rerolled
    LeLodar LeLothian LeLoki LeLoman LeLonia LeLog

  7. #7
    Hatchery Founder Glenalth's Avatar
    Join Date
    Jan 2006
    Posts
    3,168

    Default

    Is there no epic chest on this one?

    Completed all optional objectives and just a plain ol' chest at the end.
    Glenalth Woodwalke ■ Preston the Ranger ■ Brisqoe the Dentist ■ Prescription Liberator
    AoK @ Argonnessen

  8. #8
    Community Member
    Join Date
    Sep 2009
    Posts
    309

    Default

    Solo'd on Epic with a Wizard. It feels really unpolished and I have little input other than the fact that the quest was quite easy. The Inquisitor seemed to initially have a role in the quest, but after suggesting (forcing) we split up, he literally stood in an empty room for the remainder of the dungeon.

    Lets see if the next quest feels better. :-)

    Edit: I really liked the giant hole in the wall, but it lead me to believe Kookie was letting us try another dungeon. (Error): This adventure is currently unavailable.


    Quote Originally Posted by somenewnoob View Post
    Does this give silver flame favor?

    PLEASE say yes!
    18 Silver Flame for Epic completion.
    Last edited by Gimpinator; 01-26-2012 at 05:45 PM.

  9. #9
    Community Member Garix's Avatar
    Join Date
    Jul 2009
    Posts
    1,496

    Default

    Not supprised its unpolished. MajMal did say they were going to try and run things out earlier for a preview. Warts 'n all.

    As to the inquister...I take it you didn't notice you fought him at the end? :P
    Leader of Shrodingers Cat Support Group a Husband and Wife guild on Orien.
    Tolkiens Law: Do not meddle in the affairs of wizards, for they are subtle and quick to anger.
    Dresdens corollary:
    Screw subtle!

  10. #10
    Community Member
    Join Date
    Sep 2009
    Posts
    309

    Default

    Quote Originally Posted by Garix View Post
    Not supprised its unpolished. MajMal did say they were going to try and run things out earlier for a preview. Warts 'n all.

    As to the inquister...I take it you didn't notice you fought him at the end? :P
    Yeah... Except I used a D-Door and found him still in the empty room doing nothing, right where I left him!

  11. #11
    Founder & Hero Vordax's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Ran it on normal, and it did not register Gnomons death and was not completable:



    Vordax

    Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close resemblance to the first. - Ronald Reagan

  12. #12
    Community Member Vengeance777's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by Vordax View Post
    Ran it on normal, and it did not register Gnomons death and was not completable:



    Vordax
    If you put an aoe spell on Gnomon before the Skeletons are all killed at the end you break the quest. Skeletons must die first. Gnomon doesn't trigger to attack the player till all skeles are dead. If you kill him before the trigger the quest objective won't register and you can't complete.
    Server: Orien
    Guild: Over Raided
    Toons: Phasma - Swashbuckler ; Ceroni - Acrobat ; Selina Air Savant ; Cachin - Artificer

  13. #13
    Community Member FranOhmsford's Avatar
    Join Date
    Jun 2010
    Posts
    0

    Default

    Quote Originally Posted by Vordax View Post
    Ran it on normal, and it did not register Gnomons death and was not completable:



    Vordax
    Inquisitor Gnomon? The Inquisitor Gnomon of Purge the Heretics Infamy?

    Finally!

  14. #14
    Community Member bhgiant's Avatar
    Join Date
    Feb 2010
    Posts
    564

    Default

    Quote Originally Posted by FranOhmsford View Post
    Inquisitor Gnomon? The Inquisitor Gnomon of Purge the Heretics Infamy?

    Finally!
    YEEESSSS!!! My vengeance will know no bounds! Finally I get to make him pay for making me kill all those innocent civilians. I'm going to beat him down with holy flame clubs and then shadow h... no, that's going a little too far.

    Thank you Turbine
    Quote Originally Posted by Cordovan View Post
    We are not working with the aliens to send messages that are picked up by your microwaved meatloaf dinner. At least I don't think so...
    Proud member of Tyrs Paladium

  15. #15
    Community Member Vengeance777's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by FranOhmsford View Post
    Inquisitor Gnomon? The Inquisitor Gnomon of Purge the Heretics Infamy?

    Finally!
    Whoa didn't catch that when I ran it. It is the same guy. Now Purging the Heretics makes a little more sense.

    Though I feel like my characters are really dumb to keep working for this guy lol.
    Server: Orien
    Guild: Over Raided
    Toons: Phasma - Swashbuckler ; Ceroni - Acrobat ; Selina Air Savant ; Cachin - Artificer

  16. #16
    Community Member
    Join Date
    Nov 2008
    Posts
    1,653

    Default

    Quote Originally Posted by Vengeance777 View Post
    Whoa didn't catch that when I ran it. It is the same guy. Now Purging the Heretics makes a little more sense.
    That's a cool story twist.
    Various hedge-wizards and halfwits, please see MyDDO for all your squelching needs
    Lyrandar 2006 - Devourer 2007 - Thelanis 2009 - Ghallanda 2010

  17. #17
    Community Member joaofalcao's Avatar
    Join Date
    Sep 2009
    Posts
    355

    Default

    Quote Originally Posted by Vengeance777 View Post
    Now Purging the Heretics makes a little more sense.
    Well, heres an except from the eberron wiki for you.

    Quote Originally Posted by Eberron Wiki
    • The ultimate goal of the Church is to cleanse Eberron itself. For many members of the Church, this noble goal justifies any means required to reach it. This manner of thinking serves as one of the sources of evil-aligned priests within Thrane. Such a priest may be good in almost all ways, but she has a willingness to employ evil tools -- such as torture -- when necessary to achieve a goal that furthers the Church's cause .

    While its by no means a complete description of the church, its intolerance and its whereabouts, it shows that a quest such as Purge the Heretics is well justified on Eberron.

    The fact Turbine turned Gnomon in a rakshasa just shows Turbine is really serious in business and will dumb down Eberron and whatever takes it, to get a bigger black and white audience in order to make more profit.

  18. #18
    Community Member Vormaerin's Avatar
    Join Date
    Aug 2006
    Posts
    2,810

    Default

    Quote Originally Posted by joaofalcao View Post

    The fact Turbine turned Gnomon in a rakshasa just shows Turbine is really serious in business and will dumb down Eberron and whatever takes it, to get a bigger black and white audience in order to make more profit.
    What? This makes no sense. Making Gnomon a Rakshasa is not going to change anything about Turbine's profit margin and it has nothing to do with dumbing down Eberron.

    You do realize that Purge the Heretics isn't a Silver Flame quest, right? Its a Phiarlan house quest. Anyone who thought Gnomon wasn't some kind of spy/assassin/double dealer wasn't paying attention.

    Also... you do realize that all of the Silver Flame quests in the game make the SF look like a bunch of jerks, don't you? "Bringing the Light" is all about intolerance. "Catacombs" is a massive story of church ickiness. The Necropolis has them working closely with the Hand of Vol, of all things. "Into the Demon's Den" at lvl 18 is the first quest where the Silver Flame guys don't look like nasty types.

    Turbine is actively using all the special features of Eberron in its stories: draconic prophecy, undead elves, orcish druids, Quori, the unique set of planes and the conjunctions with the regular world, etc. It has all that and you think making one quest giver into a rakshasa (thus introducing the Lords of Dust) is somehow dumbing down the game world?

    All I can say is "What the heck are you smoking?"

  19. #19
    Time Bandit
    ex DDO Players Council
    Natashaelle's Avatar
    Join Date
    Jul 2009
    Posts
    0

    Default

    Keep on needing to run about back and forth like a headless chicken before the quest will let me enter the second part of it.

  20. #20
    Community Member TheDearLeader's Avatar
    Join Date
    Oct 2009
    Posts
    2,217

    Default

    Just ran it once on Normal to get a feel for it on Aneist, the level 20 Paladin.

    XP - Too low. Base XP even. It's just...too low.

    Traps - Seemed like they weren't doing a lot of damage. Then again, it's Normal with Dungeon Scaling. They could be a much bigger threat with a full party.
    Also, their hit detection/hit box seems a bit larger than the visual representations of the trap. Maybe tweak their size a bit?

    There is a door right beside the slain Novice that can't be opened. Sup with that?

    The Silver Flame Novice, and Inquisitor Gnomon, never disappear. I completed the quest, ran back to the beginning... and the "original" Novice + Gnomon are still standing there.

    I like the skins for the new Rakshasas, and the Drow at the end. The Death Knights are cool, and the Cultist's have neat quotes, but it would be nice to inspire a bit more creativity in their design. They all looked the same.

    I also liked that the Cultists are, in fact, evil. It's nice to see the Pally Capstone work against Evil Cultists - I was concerned that someone would forget to code their alignment.

    Another positive point was collectibles - there were plenty. I like collectibles. It's one of the few things I miss in the Amrath content. Good on your guys for making collectibles plentiful.

    Receives 4 chests in total, no named items, but loot nonetheless. I received no crafting essences, and no renown - I'm a level 20 running it on Normal (16), but still.. I would have expected *something*.

    That's what I've got as a preliminary.

Page 1 of 5 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload