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Originally Posted by
Sidewaysgts86
I've never felt my paladin was that bad in DPS when compared to similarly geared chars. Maybe we can break things down and compare them a bit to shed some light on the situation? Just for arguments sake well assume EOs since its coming up a lot
Fighter:
Well figure for 34 str- 18 base, 6 enhancement, 2 tome, 3 fighter enhancement, 5 levels. Pretty solid "unbuffed" number.
To hit:
+12 str
weapon focus +1 to hit
Greater weapon focus +1 hit
kensei I +1
kensei II +1
power surge +4
power attack -5
Total: +15
Damage:
+12 str
Greater weapon specialization +2 dmg
Weapon specialization +2 dmg
kensei i +1
kensei ii +1
power surge +4
Power attack +5
total +27 easily enough
Paladin
Well figure 28 str here easily enough. 16 base, +6 item, +2 tome, +4 levels, possible 29 if using all 5- but with MAD its very likely youll give 1 somewhere else (Charisma for higher Divine might, Dex for two weapon fighting, etc)
To-hit
+7 str
+3 divine favor
+4 evil outsiders
-5 power attack
total +9, 6 difference in favor of fighter. (Tossing an edit here: Seriously feel paladins should have a higher to-hit against EOs than this- This break down makes it painfully clear why)
Damage:
+7 str
+3 divine favor
+8 divine might
+5 power attack
total +23, 4 different in favor of fighter
Now factor in the other goodies (heres where things get interesting), KotC III is 4d6, that should average an extra 14 per hit, or +37 additional damage per hit when added with the previous numbers. Its 7d6 with the set items, for an extra average of 24(.5) per hit, so +47. Its 10d6 with the capstone (and the set), so an extra 35 per hit- or +58 extra damage per hit to an EO.
What am I missing?
This also completely ignores divine sacrifice which at its top tier does 9d6 damage on a 3 second cool down, or about 600 damage average per minute (which isnt a lot really, thats only about 10 extra dps, less than 20 with offhands hitting, but its nice icing on the cake), and (Exalted) smites- Which can really give a paladin some ridiculous burst-dps against say a single boss (assuming the paladin didnt waste them on trash along the way, or at least waste many)
Random food for thought, this only happens seldomly, so its knowledge is more of a fun/teehee factor than anything else. In those lovely moments where us 2wf'ing paladins land our zeal/off hand hits with our main on a divine sacrifice- we get an extra 57d6 for the attack. Neato.
Whoever reads this, please dont take this post the wrong way. Im sure im missing stuff- So please give us the details. I want to make this comparison as accurate as possible so, again, we can properly shed some holier-than-thou light on the subject when comparing the dps of a paladin to say, the fighter.