Hey guys I've reached Lvl 10 on my "Arcane Knight" (Currently Wiz7/Rogue2/Fighter1 and loving it) and could use some advice on what gear to go after as most of it is FAR outdated...here's what I have right now. Preferably looking for named items as my Plat supply is pretty pathetic and my crafting levels are just under 30 so not much spectacular there.
Head: +5 Concentration Hat
Neck: Underwater Action Necklace
Trinket: Voice of the Master/Pearl of Power X (Thank you Mr.Jester)
Cloak: Mantle of the World Shaper (+5% Exp, True Seeing w/ VoTM, Spell Absorption)
Belt: +3 Constitution Belt
Ring1: Divine Power Clickie 1/1
Ring2: +2 Charisma of +3 Cha Skills (competency)
Gloves: Charged Gauntlets (+2Str,10D6 on crit,10 Lightning Resist)/+10 Open Lock/-5% Arcane Spell Failure
Boots: Hobnail Boots (+15 Balance)
Bracers: Scorched Bracers (Fire Resist 10, Fireball Clickie)
Armor: Iceblock Outfit of Axeblock/ +5 Mithral Chain Shirt
Goggles: Intelligence+3
Anyways here's the build for reference.
True Neutral Dwarf Wiz12/Fighter6/Rogue2 PM2/SD1
Str 16
Dex 14
Con 16
Int 16 (+2 Int Tome at level 7)
Level Order: Rogue 1, Wiz 2-8, Fighter 9, Rogue10, Wiz 11-15, Fighter 16-20
Feats
Normal
1 Toughness
3 THF
6 Mental Toughness
9 GSF:Necro
12 Combat Expertise
15 Empower
18 Improved Shield Mastery or Improved Shield Bash
Fighter
9 Shield Mastery
16 IC:Slashing
18 ITHF
20 GTHF
Wiz
2 Extend
6 SF: Necro
13 Maximize
Note: I will likely use AM until I unlock PM2 simply for the extra SP as Zombie Form is nigh useless to this build
Skill: UMD, Concentration, Intimidate, Open Lock
Code:Enhancement: Fighter Armor Class Boost I Enhancement: Rogue Damage Boost I Enhancement: Fighter Haste Boost II Enhancement: Rogue Skill Boost I Enhancement: Dwarven Armor Mastery I Enhancement: Dwarven Axe Damage I Enhancement: Fighter Armor Mastery I Enhancement: Fighter Stalwart Defender I Enhancement: Wizard Improved Empowering III Enhancement: Wizard Improved Maximizing III Enhancement: Racial Toughness II Enhancement: Improved Intimidate II Enhancement: Improved Open Lock I Enhancement: Improved Search I Enhancement: Acid Manipulation I Enhancement: Frost Manipulation I Enhancement: Storm Manipulation I Enhancement: Flame Manipulation I Enhancement: Wizard Energy of the Scholar II Enhancement: Wizard Intelligence I Enhancement: Wizard Intelligence II Enhancement: Fighter Strength II Enhancement: Fighter Toughness II Enhancement: Wizard Wand and Scroll Mastery II Enhancement: Wizard Pale Master II Enhancement: Shroud of the Wraith