Page 2 of 8 FirstFirst 123456 ... LastLast
Results 21 to 40 of 143
  1. #21
    Community Member
    Join Date
    Nov 2006
    Posts
    0

    Default

    Nice Maj....

  2. #22
    Community Member sephiroth1084's Avatar
    Join Date
    Jan 2008
    Posts
    7,412

    Default

    Any chance of you guys finally fixing the bug with items that grant extra uses of Turn Undead, Rage, Uncanny Dodge, Action Boost?

    To be clear, if you take the item off, or die, you lose however many charges it would grant. That makes sense if you're at max and it is just restoring you to what you would have had without the item, but it does so every time. If you Rage and die, you essentially lose 2 rages. If you die again, after being raised, you lose another. If you swap gear a lot, you can bring yourself to zero charges.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  3. #23

    Default

    Quote Originally Posted by stainer View Post
    This pleases Lolth (All Hail).
    Quote Originally Posted by grodon9999 View Post
    All hail Lolth.
    As stated before, unslimed heathens! This is not Faerun, she can not save you here.

    For.. These... Are... FORUMS!!!!

    Where the Cube is the mightiest of all.

  4. #24
    Community Member stainer's Avatar
    Join Date
    Oct 2009
    Posts
    0

    Default

    Quote Originally Posted by Missing_Minds View Post
    As stated before, unslimed heathens! This is not Faerun, she can not save you here.

    For.. These... Are... FORUMS!!!!

    Where the Cube is the mightiest of all.
    You will think Cube when her reign starts, light dweller.

  5. #25
    Community Member
    Join Date
    Oct 2009
    Posts
    427

    Default

    Quote Originally Posted by sephiroth1084 View Post
    Any chance of you guys finally fixing the bug with items that grant extra uses of Turn Undead, Rage, Uncanny Dodge, Action Boost?

    To be clear, if you take the item off, or die, you lose however many charges it would grant. That makes sense if you're at max and it is just restoring you to what you would have had without the item, but it does so every time. If you Rage and die, you essentially lose 2 rages. If you die again, after being raised, you lose another. If you swap gear a lot, you can bring yourself to zero charges.
    I dont think Ive ever seen the extra turns. I havnt really been looking tbh, but its because Ive never noticed it work in the first place.

  6. #26
    Community Member gloopygloop's Avatar
    Join Date
    Jun 2011
    Posts
    0

    Default

    Quote Originally Posted by MajMalphunktion View Post
    Most of the patch will fix things we broke in December. There is some fixes to Challenges, loot and lag. And that is about it.

    Maj
    This makes me very happy. It's tough to get a company to make a release that only fixes things and makes existing products better instead of introducing new things to sell.

    Kudos for making a bug fix patch.

  7. #27
    Community Member Havok.cry's Avatar
    Join Date
    Feb 2010
    Posts
    2,320

    Default

    When we face Lloth the first time, please have her eating drizzt. Not eating him alive, I hope for him to already be dead, his body consumed and her eating his soul so that it would take a miracle/wish spell that is not in the game to bring him back. Maybe even start things this way (with all the other uber NPCs getting eaten too) kind of like the whole acute delirium situation.

    Also I imagine this will involve alot of spiders/driders. I request spider climb boots/spell. Not for the climbing part as I do understand that it could break the game, but for the immunity to web part. You have items that cover all the other parts of FoM so I wouldn't think this would be too much to ask.

    Edit: Some of my most memerable games involved a high grass plain that was inhabited by bullettes and purple worms... I hope we get a wilderness that has mosters that will swallow us whole, them are the good times (our strategy involved feeding them kobolds or other expendables till they were full and went away. Of course our GM was throwing em at us at lvl 1 onwards lol)
    Last edited by Havok.cry; 01-20-2012 at 06:10 PM.
    Matt Walsh:
    But Truth is eternal, so it can never be old or new. It never ‘was’ or ‘will be.’ It just ‘is.’ It always ‘is.’

  8. #28
    Community Member
    Join Date
    Sep 2009
    Posts
    608

    Default

    But why Forgotten Realms? Why not have Lolth be an archdemon bound to the abyss during the Age of Demons, whose influence has been spreading through the Underdark (aka Khyber), specifically to the drow tribes living in the deep caves, and now she must be stopped?

    Why take us to a different world entirely? There's so much more in Eberron that could be explored and played with, yet it feels like Turbine is just abandoning it. FR has been around a long time, and Drizzt made it huge, but really, what does FR offer you in terms of story that Eberron does not? This feels like a loss of focus in the creative elements of the game just to cash in on a bigger (and in my opinion, much more bland) brand.

    And the worst, it seems to be influencing mechanics! Why would drow get a new and improved Tempest that adds in scimitar specialization as a racial tree, when it's very clear in Eberron lore that Valenar Elves are the undisputed masters of the scimitar. It's like mechanics decisions are being made to pander to a Drizzt model for character creation, and established lore in the game's (now primary, I guess) world is simply ignored.

    Not a fan.

  9. #29
    Community Member parvo's Avatar
    Join Date
    Mar 2007
    Posts
    30

    Default

    Quote Originally Posted by MajMalphunktion View Post
    1979.
    ...On it went, defeating the Drow and their nefarious plans, traveling the Underdark for about a year, Kao-toa piercers, Shriekers, Xorns, a purple worm (who ate our human paladin), mind flayers, and other nasties. Then Q1 came out. Waaait. We are going to fight a goddess? On a different plane, in her home? And she has a AC of -10?!? We all gleefully died that afternoon, and even though a year of a good character was lost, we had a ton of fun...
    Warms my heart . Only with the risk of loss comes such heroics and ultimately a memory that lasts a lifetime.

    Stay Hard MMP
    -parvo
    M O R T A L V O Y A G E
    Permadeath Guild
    Stay Hard

  10. #30
    Community Member
    Join Date
    May 2010
    Posts
    988

    Default

    Quote Originally Posted by waterboytkd View Post
    But why Forgotten Realms?
    Whether you like Forgotten Realms or not, it is THE D&D setting that most people are familiar with. It's like Star Trek with Capt Kirk and Spock: it doesn't matter if the quality of the writing/acting/effects are individually or collectively better on the other incarnations of Star Trek, the original will be the one people clamor for. Forgotten Realms is the same way.

    Personally, I don't have a problem with this. Heck, this will pump a bit of more juice into the game. If this works out fairly well for all parties, there might be additional planes: Greyhawk, Dark Sun, Dragonlance...

  11. #31
    Community Member RedDragonScale's Avatar
    Join Date
    Jun 2011
    Posts
    192

    Default

    Quote Originally Posted by blkcat1028 View Post
    This is the one I started with...



    My copy was published in the late 70s though.
    Same here. My first character was a Magic User (I forget his name). My second one was a Thief named Raúl.

    Ahh...the memories.

  12. #32
    DDO Producer
    Join Date
    Feb 2011
    Posts
    403

    Default

    Quote Originally Posted by blkcat1028 View Post
    This is the one I started with...



    My copy was published in the late 70s though.
    Yep "In search of the Unknown"

  13. #33
    Community Member
    Join Date
    Sep 2009
    Posts
    608

    Default

    Quote Originally Posted by oradafu View Post
    Whether you like Forgotten Realms or not, it is THE D&D setting that most people are familiar with. It's like Star Trek with Capt Kirk and Spock: it doesn't matter if the quality of the writing/acting/effects are individually or collectively better on the other incarnations of Star Trek, the original will be the one people clamor for. Forgotten Realms is the same way.

    Personally, I don't have a problem with this. Heck, this will pump a bit of more juice into the game. If this works out fairly well for all parties, there might be additional planes: Greyhawk, Dark Sun, Dragonlance...
    Yeah, I get that. Still bums me out a bit.

    However, if there was a jaunt to Dark Sun, with Thri-Kreen (and maybe Half Giant and Mul) added as player races, and a couple new trees added to the classes (Gladiator, Defiler, Preserver), and maybe even Psion added to the game, I would forgive just about any foray into FR. Hell, I'd even forgive a giant Fanboy "I <3 Drizzt" quest/quest chain/entire adventure pack in exchange for Dark Sun...

  14. #34
    The Hatchery Urist's Avatar
    Join Date
    Dec 2010
    Posts
    355

    Default

    Quote Originally Posted by oradafu View Post
    Whether you like Forgotten Realms or not, it is THE D&D setting that most people are familiar with. It's like Star Trek with Capt Kirk and Spock: it doesn't matter if the quality of the writing/acting/effects are individually or collectively better on the other incarnations of Star Trek, the original will be the one people clamor for. Forgotten Realms is the same way.
    Generally, people clamour for whatever version they first experienced. TOS was never all that relevant to me, because I grew up with TNG. I've never really gotten deep into any DnD lore, other than the passing familiarity you get (to FR) from playing DnD-based computer games, so I don't really consider myself invested in any particular DnD setting.

    It seems to me that DDO is going to try and compete for the DnD nostalgia money, ignoring any consistency or story which has made DDO unique up until now.

    The shark-pool is ready, ramps positioned, and motorbike fuelled up.
    Now I'm just waiting.

  15. #35
    Time Bandit
    ex DDO Players Council
    Natashaelle's Avatar
    Join Date
    Jul 2009
    Posts
    0

    Default

    Quote Originally Posted by blkcat1028 View Post
    This is the one I started with...



    My copy was published in the late 70s though.
    Heh -- mine too :



    ...

    though to be 100% honest, I actually started with :


  16. #36
    2014 DDO Players Council
    Community Member
    MeliCat's Avatar
    Join Date
    Oct 2009
    Posts
    0

    Default

    Quote Originally Posted by sephiroth1084 View Post
    Any chance of you guys finally fixing the bug with items that grant extra uses of Turn Undead, Rage, Uncanny Dodge, Action Boost?

    To be clear, if you take the item off, or die, you lose however many charges it would grant. That makes sense if you're at max and it is just restoring you to what you would have had without the item, but it does so every time. If you Rage and die, you essentially lose 2 rages. If you die again, after being raised, you lose another. If you swap gear a lot, you can bring yourself to zero charges.
    This one is probably the one I want fixed the most

    Great to hear your 'misspent' youth is paying off, Maj Drizzt Mal :P
    ~ Crimson Eagles of Khyber ~
    ~ Melianny ~ Melizzic ~ Melton ~ Meliambit ~ Mellant ~ Melimenace ~ Melangst ~

  17. #37
    Community Member RedDragonScale's Avatar
    Join Date
    Jun 2011
    Posts
    192

    Default

    Quote Originally Posted by MajMalphunktion View Post
    Yep "In search of the Unknown"
    Yeah. That's the one that's not fully populated. They left it up to the DM to finish it up.

    Quote Originally Posted by Natashaelle View Post
    I won a hardcover version (only about 2,000 ever printed) at the first RuneQuestCon in Baltimore, Maryland about 20 years ago. It was in awesome shape and I still have it to this day!

  18. #38
    Developer Vargouille's Avatar
    Join Date
    Dec 2011
    Posts
    0

    Default

    Quote Originally Posted by NytCrawlr View Post
    This was my first version, and that same book sits on my desk at work.

  19. #39

    Default

    Not to say that I have played a while.


    I hope the Cube finds it worthy.

    The Twilight Avengers are always recruiting - http://twilightavengersofeberron.yuku.com/topic/655

  20. #40
    Community Member ahpook's Avatar
    Join Date
    Mar 2006
    Posts
    601

    Default

    Quote Originally Posted by Natashaelle View Post
    Heh -- mine too :



    ...
    I know this is d&d crowd and all but I have to say right now that I heart natashaelle. I still have that book in a box in the basement.

Page 2 of 8 FirstFirst 123456 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload