Nice Maj....
Nice Maj....
Any chance of you guys finally fixing the bug with items that grant extra uses of Turn Undead, Rage, Uncanny Dodge, Action Boost?
To be clear, if you take the item off, or die, you lose however many charges it would grant. That makes sense if you're at max and it is just restoring you to what you would have had without the item, but it does so every time. If you Rage and die, you essentially lose 2 rages. If you die again, after being raised, you lose another. If you swap gear a lot, you can bring yourself to zero charges.
Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!
When we face Lloth the first time, please have her eating drizzt. Not eating him alive, I hope for him to already be dead, his body consumed and her eating his soul so that it would take a miracle/wish spell that is not in the game to bring him back. Maybe even start things this way (with all the other uber NPCs getting eaten too) kind of like the whole acute delirium situation.
Also I imagine this will involve alot of spiders/driders. I request spider climb boots/spell. Not for the climbing part as I do understand that it could break the game, but for the immunity to web part. You have items that cover all the other parts of FoM so I wouldn't think this would be too much to ask.
Edit: Some of my most memerable games involved a high grass plain that was inhabited by bullettes and purple worms... I hope we get a wilderness that has mosters that will swallow us whole, them are the good times (our strategy involved feeding them kobolds or other expendables till they were full and went away. Of course our GM was throwing em at us at lvl 1 onwards lol)
Last edited by Havok.cry; 01-20-2012 at 06:10 PM.
Matt Walsh:
But Truth is eternal, so it can never be old or new. It never ‘was’ or ‘will be.’ It just ‘is.’ It always ‘is.’
But why Forgotten Realms? Why not have Lolth be an archdemon bound to the abyss during the Age of Demons, whose influence has been spreading through the Underdark (aka Khyber), specifically to the drow tribes living in the deep caves, and now she must be stopped?
Why take us to a different world entirely? There's so much more in Eberron that could be explored and played with, yet it feels like Turbine is just abandoning it. FR has been around a long time, and Drizzt made it huge, but really, what does FR offer you in terms of story that Eberron does not? This feels like a loss of focus in the creative elements of the game just to cash in on a bigger (and in my opinion, much more bland) brand.
And the worst, it seems to be influencing mechanics! Why would drow get a new and improved Tempest that adds in scimitar specialization as a racial tree, when it's very clear in Eberron lore that Valenar Elves are the undisputed masters of the scimitar. It's like mechanics decisions are being made to pander to a Drizzt model for character creation, and established lore in the game's (now primary, I guess) world is simply ignored.
Not a fan.
Whether you like Forgotten Realms or not, it is THE D&D setting that most people are familiar with. It's like Star Trek with Capt Kirk and Spock: it doesn't matter if the quality of the writing/acting/effects are individually or collectively better on the other incarnations of Star Trek, the original will be the one people clamor for. Forgotten Realms is the same way.
Personally, I don't have a problem with this. Heck, this will pump a bit of more juice into the game. If this works out fairly well for all parties, there might be additional planes: Greyhawk, Dark Sun, Dragonlance...
Yeah, I get that. Still bums me out a bit.
However, if there was a jaunt to Dark Sun, with Thri-Kreen (and maybe Half Giant and Mul) added as player races, and a couple new trees added to the classes (Gladiator, Defiler, Preserver), and maybe even Psion added to the game, I would forgive just about any foray into FR. Hell, I'd even forgive a giant Fanboy "I <3 Drizzt" quest/quest chain/entire adventure pack in exchange for Dark Sun...
Generally, people clamour for whatever version they first experienced. TOS was never all that relevant to me, because I grew up with TNG. I've never really gotten deep into any DnD lore, other than the passing familiarity you get (to FR) from playing DnD-based computer games, so I don't really consider myself invested in any particular DnD setting.
It seems to me that DDO is going to try and compete for the DnD nostalgia money, ignoring any consistency or story which has made DDO unique up until now.
The shark-pool is ready, ramps positioned, and motorbike fuelled up.
Now I'm just waiting.
Epitaph for Europe : Valete Keeper Devourerque -- honos et laus insint memoriam et honorem vestram. Gaudium et praedas, quos dedisti generose ad gimpes nostris, in cordibus atque nostris sempiternum. Valete atque semper et gloriose in aeternitatem fideles et robustes CCC !!! - I Was a Mournlander ... - Keeper/Mournlands/Lamannia/Ghallanda
Yeah. That's the one that's not fully populated. They left it up to the DM to finish it up.
I won a hardcover version (only about 2,000 ever printed) at the first RuneQuestCon in Baltimore, Maryland about 20 years ago. It was in awesome shape and I still have it to this day!
Not to say that I have played a while.
I hope the Cube finds it worthy.
The Twilight Avengers are always recruiting - http://twilightavengersofeberron.yuku.com/topic/655