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You want self-healing -- build your character for it.
You want DPS -- build your character around it.
Infant
edit: the fact that casters can have both without tradeoffs is one of the things ehich make this game unbalanced
/not signed
You want self-healing -- build your character for it.
You want DPS -- build your character around it.
Infant
edit: the fact that casters can have both without tradeoffs is one of the things ehich make this game unbalanced
The Paladin-player plays a paladin to get rock-solid saves, lay on hands, self healing from their blue bar and some burst DPS from smites. The Ranger-player plays a ranger to have flexibility between melee and ranged, blue bar buffing, Evasion, skills and healing.
The Ranger tempest should have excellent attack speed, but their per-hit damage should be behind the fighter and barb. Their overall melee DPS should be lower too, to account for the fact that said ranger has other things on their side.
The fighter should be able to invest deeper in feats if they chose, or be more broad (tactics).
When I see someone talking about uninterrupted pot-healing for a melee, I ask myself "And does this drive the nail into the coffin of the WF arcane?" I mean, if I can get an additional feat AND heal myself without having to use a scroll you can interrupt by going human ... is my sorc just better that way? Plenty of folks do amazing things on human sorcs already just UMDing heal scrolls, right?The fact that caster don't need hjeals is a problem, this is doubling down on that problem.
Ghallanda - now with fewer alts and more ghostbane
You know ages ago I did a Claw run (shortly after it came out) with some CC guys and all we had was 6 melees with a bit of stunning, pots on our hotbars and one guy's Hammer of Life. It was mostly a backpack ride (ty Kyroli), but still fun killing the giants with our only healing being basically that. I'm not sure anyone had SF pots either.
FWIW, I'm also ok with any items in game with Healer's Bounty (or similar, different so you could wear a Levik's too) that are harder for casters to use. I'd have loved to see something from the Madness chain with it - have it give some healing amp too and something else useful - but like a 20 penalty to concentration and/or a SP cost / CL penalty / DC penalty.
That even turns it into a gear choice. Casters won't want it, but melee can deal with it - if they gear for it and take away from their DPS. Like a gloves slot. Or Neck.
Ghallanda - now with fewer alts and more ghostbane
Even a small amount of self-healing makes playing a melee much more enjoyable. When paladin's Lay on Hands or ranger's Cure Wounds is combined with healing potions, it feels like you can actually take care of yourself.
I see no reason why Barbarian and Fighter classes shouldn't enjoy this fun as well.
Yeah, probably. It was before I started playing. My point was that it may not be up to Turbine whether or not they can change the current situation, supposing that WotC is still not amenable to said change. Ofc, WB could help give Turbine leverage to get WotC to reconsider, but that's whole 'nother can of worms.
SF pots are OP? What about anybody being able to take UMD? That was a rogue only ability in pnp. What about the 'dilly' ability of helves? What about WF? I don't see where giving melees a better way to heal than CSW is going to break the game.
Yeah. That’s why I think adding Caster Level 15 + Maximized Cure Serious Potions would be a nice starting point for Silver Flame Tier II favor. (It scales cure potions into the mid-teens.)
And then adding the inventory space killing wonderous items from my 2nd post to the options for Silver Flame Tier III favor would open up some options for people who hate the Silver Flame potions. (Or, short handed: Silver Flame pots for Fighter/Barbarians, Single shot clicks for the more self sufficent.)
I would also like to see the Topaz of the Twelve become at least a 10 shot clickie. 50 planar shards for a single heal is a bad joke.
Another option would be to add some healing amp potions to the SF vendor. (Think ardor potions.) Just make sure they’re the same bonus types as items so the stacking doesn’t get too insane.
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
No to heal pots! Yes to ccw pots!
Beware the Sleepeater
4 melees, 2 with stun, all 4 with trip....pretty much take out 6 bad guys in a group rather quickly and easily...
worth about 10 heal pots.
Cannon fodder build The Stalwart Defender, Raid Tank
Worst Shroud PUG EVER!!!!!! Epic Fail (started 1/13/10, necro'd 3/9/10, 4/20/10, raised dead 3/ 9/11, necro'd 4/9/11, 5/28/11, fame petition necro 8/5/11, necro'd 9/30/11, KIA 10/3/11, True reincarnated famed (by cleric Cordovan) 10/4/11,
I hear ya. I've got a wf am, and a divine and they are a blast to play, solo or in groups with how self sufficient they are. With my fighter and barb it's always "with a hireling" if I want to solo because they just can't keep up with incoming damage with csw.
I do think something needs tweaking, I'm just not sure if it's more melee healing options, increased dr/AC usefullness, etc. Or a middle ground combination of both.