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Thread: LR a Cleric

  1. #1
    Community Member
    Join Date
    Jul 2011
    Posts
    8

    Default LR a Cleric

    Hi all , i would like to LR my cleric from Clonk AA to a more melee char because i see that i'll missing one of the most powerfull ability that a cleric have : the healing aura. I like to be a AA but i can't use the aura and it's a great miss

    My char is a 2 Monk \ 17 Cleric \ 1 Wizard and my idea is to transform him into a 1 Fighter / 2 Monk / 17 Cleric like this.

    Code:
    Character Plan by DDO Character Planner Version 03.11.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Half-Elf Male
    (1 Fighter \ 2 Monk \ 17 Cleric) 
    Hit Points: 279
    Spell Points: 1212 
    BAB: 14\14\19\24
    Fortitude: 17
    Reflex: 11
    Will: 20
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             14                    14
    Dexterity            15                    17
    Constitution         14                    14
    Intelligence         10                    10
    Wisdom               16                    25
    Charisma             10                    10
    
    Tomes Used
    +2 Tome of Dexterity used at level 7
    
    Level 1 (Monk)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
    Feat: (Past Life) Past Life: Cleric
    Feat: (Selected) Toughness
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 2 (Cleric)
    
    
    Level 3 (Cleric)
    Feat: (Selected) Maximize Spell
    
    
    Level 4 (Cleric)
    Ability Raise: WIS
    
    
    Level 5 (Cleric)
    
    
    Level 6 (Cleric)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 7 (Cleric)
    
    
    Level 8 (Cleric)
    Ability Raise: WIS
    
    
    Level 9 (Cleric)
    Feat: (Selected) Empower Spell
    
    
    Level 10 (Cleric)
    
    
    Level 11 (Cleric)
    
    
    Level 12 (Cleric)
    Ability Raise: WIS
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 13 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 14 (Monk)
    Feat: (Monk Bonus) Whirling Steel Strike
    
    
    Level 15 (Cleric)
    Feat: (Selected) Quicken Spell
    
    
    Level 16 (Cleric)
    Ability Raise: WIS
    
    
    Level 17 (Cleric)
    
    
    Level 18 (Cleric)
    
    
    Level 19 (Cleric)
    
    
    Level 20 (Cleric)
    Ability Raise: WIS
    Enhancement: Fighter Haste Boost I
    Enhancement: Cleric Radiant Servant I
    Enhancement: Cleric Radiant Servant II
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Improved Rogue Dilettante I
    Enhancement: Improved Rogue Dilettante II
    Enhancement: Human Adaptability Wisdom I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Heal I
    Enhancement: Improved Heal II
    Enhancement: Cleric Prayer of Life I
    Enhancement: Cleric Prayer of Life II
    Enhancement: Cleric Prayer of Life III
    Enhancement: Cleric Prayer of Incredible Life I
    Enhancement: Cleric Prayer of Incredible Life II
    Enhancement: Cleric Prayer of Incredible Life III
    Enhancement: Cleric Life Magic I
    Enhancement: Cleric Life Magic II
    Enhancement: Cleric Life Magic III
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Energy of the Zealot I
    Enhancement: Cleric Energy of the Zealot II
    Enhancement: Cleric Energy of the Zealot III
    Enhancement: Cleric Energy of the Zealot IV
    Enhancement: Cleric Wisdom I
    Enhancement: Cleric Wisdom II
    Enhancement: Cleric Wisdom III
    Enhancement: Fighter Toughness I
    Enhancement: Cleric Divine Vitality I
    Enhancement: Cleric Improved Turning I
    I'll go to Whirling for using the stance and the longsword because i don't like karma or handwraps

    As u can see i leave the lvl 18 feat blank because i dunno which feat is better from these :
    GTWF or Imp crit or Oversize TWF for have more dps
    Mental for have more sp

    Other question is it's ok going to WIS III instead going to some else because 6pt are many ...

    Any suggestion ?

  2. #2
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009
    Posts
    19,465

    Default

    Errr, why don't you have healing aura? It comes from RS II, which should be easy enough to add; see my Radiant Archer thread.

    If you do go TWF, don't bother with WSS+longswords; even uncentered, you'll do better DPS with, say, khopeshes and it costs one less feat.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

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