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  1. #1
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    Lightbulb It's the year of the dragon so do we get dragonborn o.O

    this is the year of the dragon so perhaps add dragonborn to the class list. In d&d the dragonborn had +2 str and +2 cha while suffering -2 dex i think this is fair but it seems a little bit op to me, so i would suggest +2 str -2 dex and -2 cha the reason i am lowering the charisma from +2 to -2 is because dragons seem to be an outcast race to me and people would not like to talk to a dragon so they would not be able to communicate very well with other races. I also the class enhancements they get will be fairly nice and will provide some decent damage. A dragonborn may choose a color according to the element they like to use for example red= fire blue= lighting black/green= acid white= cold as the dragons are in our current format. these enhancements start out as element touch to elemental dmg to elemental burst, which would be applied to all your weapons (does not stack with current weapon effects of the same element). also dragonborn could make great casters and depending on their specialized element i think they should add 5% damage each tier up to 15% tier 3 (exceptional of course so stacks with all clikies). The dragonborn also should get the 2 tiers of str because of there power with +2 str. I also think they should get 3 toughness enhancements. I also believe they should get enhancements pertaining to fighting dragons and specialize in taking elemental dmg (tier1-3 tier2-5 tier3-7 points of elemental dmg). The dragons should also have the ability to find the weaknesses of their fellow dragons giving them lesser dragon bane tier1 dragon bane tier2 and greater dragon bane tier3. Another enhancement i would love to see is the 3 tiers of power attack like the halforc and warforged characters. Of course dragons breathe there elements so give them something like acid spray burning hands shocking touch and a cold touch not the negative energy one but one that actually does cold damage. I also believe they should get dr because of their dragon scales maybe 3/- dr lvl 20 not much but it would help.

    Another thing to be implemented would be quests where u fight armies of dragonborn to get to the dragon king or something along the lines.

    I would love feedback on this idea and i would also like more suggestions. I would love to play a dragonborn.

    CHANGED TO

    while i was bored in school today i thought of some more things for a dragonborn to make them less op.
    negatives-
    1. unable to get evasion
    2. 7 more damage from opposite element
    3. runs 5% slower
    4. less damage with opposite element 9%
    5 -2 base dex
    6. -2 base cha

    positives/enhancements-
    1. DR up to 6/- = 3 tiers 2 per tier = t1=1ap t2=2ap t3=3ap
    2. Elemental damage touch, normal, burst 3 tiers = t1=2ap t2=4ap t3=6ap
    3. Elemental resists against your element = 3 tiers 3 then plus 2 each tier for a total of +7 = t1=1ap t2=2ap t3=3ap
    4. Elemental cone 3-4 damage per level up to 15-20 at level 5 1 tier only = 2ap
    5. Strength plus 1 with 2 tiers = t1=2ap t2=4ap
    6. Toughness plus 10hp 2 tiers = t1=1ap t2=2ap
    7. Less armor penalties 3 tiers starts out at 3 and adds 2 to each tier for a total of -7 = t1=2ap t2=4ap t3=6ap
    8. Less damage from opposite element up to 7 starts at 3 and adds 2 each tier for a total of 7= t1=1ap t2=2ap t3=3ap
    9. Elemental damage with your element up to 9% 3% each tier = t1=2ap t2=4ap t3=6ap
    10. More damage with opposite element up to 9% 3% each tier = t1=2ap t2=4ap t3=6ap
    11. Dragon banes lesser to normal to greater 3 tiers = t1=2ap t2=4ap t3=6ap
    12. Maybe brute fighting 4 tiers = t1=1ap t2=2ap t3=3ap t4=4ap

    also this way you cant take the more damaging ones w/o suffering a lot of damage or hp unless you gave up your Pre's which would still be under powered. This seems less op to me.

    if there are any suggestions please post them no negative comments please if you dont like the idea pm me thanks.
    Last edited by mroks28; 01-14-2012 at 12:03 AM.

  2. 01-12-2012, 01:20 AM

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    trolling

  3. #2
    Community Member SardaofChaos's Avatar
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    What was that about seeming OP? Gotta get some drawbacks in there, humans are supposed to be the catch-all.

  4. 01-12-2012, 01:36 AM

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    trolling

  5. 01-12-2012, 01:57 AM

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    trolling

  6. #3
    Community Member Flavilandile's Avatar
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    Races of Eberron mention the following as races :

    - Warforged
    - Shifters
    - Changelings
    - Kalashtar
    - Dwarves
    - Elf ( Aerenal, Drow, Khorvaire, Valenar )
    - Gnomes
    - Goblinoids
    - Half-Elves
    - Half-Orcs
    - Halflings ( Khorvaire, Talenta )
    - The Inspired
    - Orcs

    Anything else is classed in the monster category.

    There is no mention of Dragonborn...

    And anyway at the rate new races are added we won't see the end of the list above soon... We are missing Shifter, Changelings, Kalashtars, Gnomes, Goblinoids, The Inspired and Orcs.
    On G-Land : Flavilandile, Blacklock, Yaelle, Millishande, Larilandile, Gildalinde, Tenalafel, and many other...

  7. 01-12-2012, 03:24 AM

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    trolling

  8. 01-12-2012, 04:10 AM

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    trolling

  9. 01-12-2012, 04:17 AM

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    trolling

  10. 01-12-2012, 04:19 AM

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  11. #4
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    1: Paragraphs are your friend, use that enter key to make it actually readable.
    2: no to the dragonborn race, first some native races to eberron if you would (shifter/gnome)
    3: stats: so from +2 charisma, you get to -2, under the assumptions that dragons don't get along with people? and what about velah walking through stormreach, what about the innate shapechange ability all dragons have, allowing them to live amidst the other races for decades, as many in lore are revealed to do. IF it would get stat changes I'd either go +2str/+2cha/-4dex, OR +2str/-2 dex
    4: HELL NO to your enhancement/racial feature suggestions, since, as I read it you're wanting to give
    • Tiering element touch to elemental burst to ALL weapons
    • Tiered Dragon bane bonusses
    • 3 tiers of power attack
    • 2 tiers of str
    • stacking +15% elemental damage of their favored element
    • 3 toughness enhancements
    • elemental resistances
    • Damaging elemental cone effect

    Which is just a no in so many ways.

    1: Elemental damage to all weapons, really? adding ~3-4 damage per swing from this alone.
    2: Dragon bane boni on top of that? adding another ~14-15 damage per swing against Velah
    3: 3 tier power attack, I can actually see this if they get strength as a 'main' stat
    4: 2 tiers of strength, same, can see this is strength is the main stat
    5: 3 tiers of toughness. The only races having more then 2 tiers have con as an available enhancement stat (wf/dwarf/human/h.efl)
    6: elemental resistances: no other race gets it
    7: damaging cone: meh, can live with this as long as it's weak and/or extremely limited in use


    ---
    what, in my view, would happen if this was released:
    1. H.orc becomes useless, everything it does can be done better by the dragonborn
    2. Warforged becomes pretty much useless except for caster builds, melee is just outshined to much by the dragonborn to be even remotely viable
    3. Halflings go extinct, since they're crunchy and taste good with ketchup
    4. lots and lots and lots of [insert element] dragonborn [insert same element] savant sorcerer will rise
    5. The game might as well be renamed Dragonborns and drow online

  12. #5
    Community Member voodoogroves's Avatar
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    3.5 dragonborn aren't so much a race as opposed to an acquired template.

    I could absolutely see adding it - at the cost of a feat and some AP which balances the gain.
    Ghallanda - now with fewer alts and more ghostbane

  13. #6
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    Quote Originally Posted by Forgeborn View Post
    1: Paragraphs are your friend, use that enter key to make it actually readable.
    2: no to the dragonborn race, first some native races to eberron if you would (shifter/gnome)
    3: stats: so from +2 charisma, you get to -2, under the assumptions that dragons don't get along with people? and what about velah walking through stormreach, what about the innate shapechange ability all dragons have, allowing them to live amidst the other races for decades, as many in lore are revealed to do. IF it would get stat changes I'd either go +2str/+2cha/-4dex, OR +2str/-2 dex
    4: HELL NO to your enhancement/racial feature suggestions, since, as I read it you're wanting to give
    • Tiering element touch to elemental burst to ALL weapons
    • Tiered Dragon bane bonusses
    • 3 tiers of power attack
    • 2 tiers of str
    • stacking +15% elemental damage of their favored element
    • 3 toughness enhancements
    • elemental resistances
    • Damaging elemental cone effect

    Which is just a no in so many ways.

    1: Elemental damage to all weapons, really? adding ~3-4 damage per swing from this alone.
    2: Dragon bane boni on top of that? adding another ~14-15 damage per swing against Velah
    3: 3 tier power attack, I can actually see this if they get strength as a 'main' stat
    4: 2 tiers of strength, same, can see this is strength is the main stat
    5: 3 tiers of toughness. The only races having more then 2 tiers have con as an available enhancement stat (wf/dwarf/human/h.efl)
    6: elemental resistances: no other race gets it
    7: damaging cone: meh, can live with this as long as it's weak and/or extremely limited in use


    ---
    what, in my view, would happen if this was released:
    1. H.orc becomes useless, everything it does can be done better by the dragonborn
    2. Warforged becomes pretty much useless except for caster builds, melee is just outshined to much by the dragonborn to be even remotely viable
    3. Halflings go extinct, since they're crunchy and taste good with ketchup
    4. lots and lots and lots of [insert element] dragonborn [insert same element] savant sorcerer will rise
    5. The game might as well be renamed Dragonborns and drow online
    I didnt mean that you would be able to get them all the elemental damage could apply to the weapon/weapons your using atm and would not stack. You can not change your element at any time unless you lr and if you chose the elemental dmg path you could not choose the dragon bane path unless u reset your enhancements to give up element to bane.
    Horc would still have more str because of the orcish rages too. and imho if a savant sorc chose to go dragonborn over wf who can self heal vs not self heal thats a huge mistake.
    i agree with the +2 str -2 dex but i still think that would be op because a horc has +2 str -2int -2wis. and the damaging cone affect would be useless at higher levels because i imagined it to be like a level 1 spell of them.
    for the elemental resistence dragons are extremely resistent to there element so maybe give them resitence to their element and a weakness to the oposite element. and take down the 3 tiers of toughness to 2 just thought dragons would be more resilient.
    to the minus 4 to dex that would be reasonable to be honest but im not sure if it would be implemented.
    if u have any other suggestions please post

  14. #7
    Community Member somenewnoob's Avatar
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    I'd rather have MORE QUESTS with dragons!

  15. #8
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    I sure hope we dont. Until 4e they didnt even exist on eberron and should have never the dragons under 3.x would have squished them


    Beware the Sleepeater

  16. #9
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    Quote Originally Posted by somenewnoob View Post
    I'd rather have MORE QUESTS with dragons!
    Yes! Especially with the addition of those weapons with dragon bane that come from house c.

  17. 01-12-2012, 09:49 AM

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  18. #10
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    Quote Originally Posted by Uska View Post
    I sure hope we dont. Until 4e they didnt even exist on eberron and should have never the dragons under 3.x would have squished them
    Haha! You remind me of one of those DBZ nerds complaining about how the cartoon is different than the manga.

  19. #11
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    if no one wants it as a playable race how about adding dragonborn in quests at least i would love to be able to fight dragonborn as a storyline.

  20. #12
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    Quote Originally Posted by Norean View Post
    Haha! You remind me of one of those DBZ nerds complaining about how the cartoon is different than the manga.
    it is! lol :P

  21. #13
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    Quote Originally Posted by mroks28 View Post
    if no one wants it as a playable race how about adding dragonborn in quests at least i would love to be able to fight dragonborn as a storyline.
    as I said they dont belong on eberron


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  22. #14
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    Exclamation

    A friendly suggestion from neighborhood night watchman: If you feel the urge to comment on a thread but the only thing that comes to mind is a deprecating remark about the OP (the person or the post): don't comment.

  23. #15
    Community Member flaggson's Avatar
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    no .. no .. and no.... they don't belong on eberron and are overpowered... period.. this would be one of only a couple things that would make me quite the game and never look back
    Infynity, Flaggson, Grazzit, Liryc
    Yep, I think I facepalmed my nose off.

  24. #16
    Founder & Hero Vordax's Avatar
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    Quote Originally Posted by mroks28 View Post
    dragonborn OP request...
    The search tool is your friend try using it. This is suggested at least once a month. For some reason the person suggesting it always makes it extremely OP.

    Vordax

    Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close resemblance to the first. - Ronald Reagan

  25. 01-12-2012, 12:23 PM

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    trolling/discussing moderation

  26. #17
    Community Member Cauthey's Avatar
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    KOBOLDS are decendents of dragons!

    Yark YARK!!


  27. #18
    Community Member zeonardo's Avatar
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    I think the question here is not about what DnD version they would fit in.
    It is: How would they contribute to the game now?

    + 2 STR: Half-Orc
    + 2 DEX: Halfling, Elf, Drow
    + 2 CON: Dwarf, Warforged
    + 2 INT: Drow
    + 2 CHA: Drow
    + 2 WIS: ???
    I don't care...

    Quote Originally Posted by Feather_of_Sun View Post
    It can certainly hurt to be on the receiving end of a nerf

  28. #19
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    Quote Originally Posted by zeonardo View Post
    I think the question here is not about what DnD version they would fit in.
    It is: How would they contribute to the game now?

    + 2 STR: Half-Orc
    + 2 DEX: Halfling, Elf, Drow
    + 2 CON: Dwarf, Warforged
    + 2 INT: Drow
    + 2 CHA: Drow
    + 2 WIS: ???

    Point is wisdom races are exceedingly rare in the written rules, I believe there's 2 that have +2 wis and no LA's...

    First, the Jermlaine from the monster manual 2:
    Issues: Tiny fey creatures, usually neutral evil

    second, the Vanara from oriental adventures, also have +2 int, which is cute.
    Issues: looks mostly, they are monkeylike in appearance

    That is, unless we're looking at savage species (which is technically 3.0, but is more or less compatible)... that opens up a lot of races, since almost all of em have wisdom (even then though, the LA 0 races are rare.
    ---

    Now, instead of looking at the mechanical side of it, let's look at the races that are actually native to eberron, before we start going fancy, first the ones we have:
    • Humans
    • Dwarves
    • Elves
    • Half-elves
    • Half-orcs
    • Halflings
    • Warforged


    Then the ones we're missing:
    • Changelings: Might be hard to implement, don't really have things going for them except longterm espionage
    • Gnomes: ahh, the nation of Zilargo, these I'm actually missing, +2 con, -2 strength, hardy little fella's
    • Kalashtar: humans who were touched by the Quori, mostly boni to psionics though, so not needed to much yet.
    • Shifters: the weretouched, +2 dex, -2 int, -2 charisma, not a bad race, nature lends itself to headlong combat though.


    And the races we have spare in DDO, which go in neither of those categories and can go die in a deep dark hole somewhere. (they do exist, but drow specifically is actually adviced against becoming a player character):
    • Drow

  29. #20
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    Default new idea for dragonborn

    while i was bored in school today i thought of some more things for a dragonborn to make them less op.
    negatives-
    1. unable to get evasion
    2. 7 more damage from opposite element
    3. runs 5% slower
    4. less damage with opposite element 9%
    5 -2 base dex
    6. -2 base cha

    positives/enhancements-
    1. DR up to 6/- = 3 tiers 2 per tier = t1=1ap t2=2ap t3=3ap
    2. Elemental damage touch, normal, burst 3 tiers = t1=2ap t2=4ap t3=6ap
    3. Elemental resists against your element = 3 tiers 3 then plus 2 each tier for a total of +7 = t1=1ap t2=2ap t3=3ap
    4. Elemental cone 3-4 damage per level up to 15-20 at level 5 1 tier only = 2ap
    5. Strength plus 1 with 2 tiers = t1=2ap t2=4ap
    6. Toughness plus 10hp 2 tiers = t1=1ap t2=2ap
    7. Less armor penalties 3 tiers starts out at 3 and adds 2 to each tier for a total of -7 = t1=2ap t2=4ap t3=6ap
    8. Less damage from opposite element up to 7 starts at 3 and adds 2 each tier for a total of 7= t1=1ap t2=2ap t3=3ap
    9. Elemental damage with your element up to 9% 3% each tier = t1=2ap t2=4ap t3=6ap
    10. More damage with opposite element up to 9% 3% each tier = t1=2ap t2=4ap t3=6ap
    11. Dragon banes lesser to normal to greater 3 tiers = t1=2ap t2=4ap t3=6ap
    12. Maybe brute fighting 4 tiers = t1=1ap t2=2ap t3=3ap t4=4ap

    also this way you cant take the more damaging ones w/o suffering a lot of damage or hp unless you gave up your Pre's which would still be under powered. This seems less op to me.

    if there are any suggestions please post them no negative comments please if you dont like the idea pm me thanks.
    Last edited by mroks28; 01-12-2012 at 04:21 PM.

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