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Thread: Paladin smites

  1. #1
    Community Member Ravoc-DDO's Avatar
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    Nov 2009
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    586

    Default Paladin smites

    A smite is an offensive single-hit melee attack and unique to paladins. They should be a core ability and used as such, not something you do once in a while. I'd like to see a paladin being able to smite every (evil) mob in a quest at least once. This also adds some prestige-independent dps that paladins could use very well.

    Hence my proposal to make the following changes:
    • Remove the Extra Smite enhancement line
    • Make the maximum number of smites available equal to your CHA mod
    • Lower the recharge time to 30s/smite

  2. #2
    Community Member decease's Avatar
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    Jul 2011
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    Default

    Quote Originally Posted by Ravoc-DDO View Post
    A smite is an offensive single-hit melee attack and unique to paladins. They should be a core ability and used as such, not something you do once in a while. I'd like to see a paladin being able to smite every (evil) mob in a quest at least once. This also adds some prestige-independent dps that paladins could use very well.

    Hence my proposal to make the following changes:
    • Remove the Extra Smite enhancement line
    • Make the maximum number of smites available equal to your CHA mod
    • Lower the recharge time to 30s/smite
    would be nice if they add an ehancement line to reduce regain timer..

  3. #3
    Community Member Such755's Avatar
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    Jun 2011
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    850

    Default

    Quote Originally Posted by decease View Post
    would be nice if they add an ehancement line to reduce regain timer..
    Definitely.

    /Signed with the OP as well

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