Just a quick note to say thanks for the constructive discussion.
I totally get the concern about the limited number of trees and we're discussing it here. Like anything else there are pros and cons and differing opinions.
Correct me if I'm wrong but I was under the impression that scrolls were tied to class level with strict UMD requirements. Splashing 1 in a caster class may give you access to the first, possibly second level spell scrolls but you would thereafter have to meet the UMD requirement. The same is not true of wands, 1 splash in class and unlimited access to wands belonging to that class. Is this right?
Blood Scented Axe Body Spray (Thelanis)Aelonwy - Wydavir - Metaluscious - Aertimys - Phantastique - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd
Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close resemblance to the first. - Ronald Reagan
Comparing now vs now multiclasses still don't get the potential for a capstone. So by keeping things the same you are giving up a capstone ability. Not even know what options are available on each tree would you think giving up the option of a capstone on a multiclassed character?
The comparison of later vs later was also relevant. Pure class or multiclass gets 1 race and 3 class trees, 80 AP, and the requirement to pick and choose which enhancements they want while locking others, each get the option of a capstone, each get the options of tier III enhancements, or each get the option of not going all out in one tree and diversifying more in all 3.
That doesn't look like the new enhancement system provides disincentive at all.
Casters should be able to multiclass too!
Give us our own version of a BAB! - Publication:Unearthed Arcana/Magic Rating
I supsect the reason lies in stacking enhancements and synergies between PrEs.
A three class multi + racial could concievably have LOTS of toughness enhancements for example if you were not limited to 3 + racial base branch (which lol still will be fairly crazy in all likelyhood).
The PrE combo's are more along the lines of tons of different stage one PrE's which are front loaded.
Proud Recipient of At least 8 Negative Rep From NA Threads.
Main: Sharess
Alts: Avaril/Cyr/Cyrillia/Garagos/Inim/Lamasa/Ravella
Limiting the trees prevents useless screen space in trees that have nothing in them or possibly too many low level AP stacking for better effect than high level enhancements if they are moving away from that type of issue. 3 trees for all also provides consistency in character creation and development for players who might be newer.
That would be 3 reasons.
Why should some players be allowed only 3 trees while other can get 9 in the first place?
Any chance of get actual racial prestige's instead of just allowing them to take class PrEs like this: (the below are just examples)
or some of these
Also related to the above PrEs is there any chance of multiclass type PrEs...ie. If I take say Tier 1 Henshin Mystic and ummm... Tier 1 Radiant Servant could my 3rd tab be the Sacred Fist PrE or I take Tier 1 Tempest & Tier 1 Archmage: Enchantment I can open Swiftblade, Tier 1 Warchanter and Tier 1 Kensai for Dread Pirate...well you get the idea.
Last edited by Failedlegend; 01-11-2012 at 05:15 PM.
Originally Posted by Cordovan
My thoughts are that this will probably be the path they take.
I think that a nice UI way to do it would be to reduce the available number of times the enhancement can be taken on each other tab when purchased in one tab. So if we are dealing with Str with a cap of 4 we would have the UI on another tab say 0/3 after you purchase it once on a different tab. That way you could spread out your purchases, but be limited to the same cap.
Proud Recipient of At least 8 Negative Rep From NA Threads.
Main: Sharess
Alts: Avaril/Cyr/Cyrillia/Garagos/Inim/Lamasa/Ravella
Current proposed system you can't get 3 PRE's to level 3, your idea would make it possible, just spend 20 points in 3 and 20 points in general. Assuming 1/2 points to each tree, this gives you 3 PRE's to tier 3.
If you allowed full points to be applied to each PRE then spend 41 in general and get all 3 capstones for a class.
Vordax
Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close resemblance to the first. - Ronald Reagan
Would it be possible to get a consensus of what enhancments per each class should be in each tree, if we cannot have a general tab?
For instance, most bards require Inspired Atk & Dmg, and most want Lingering Song as well. Probably also wand and scroll mastery.
Blood Scented Axe Body Spray (Thelanis)Aelonwy - Wydavir - Metaluscious - Aertimys - Phantastique - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd
how is limiting you to 3 trees a bad thing? your already limited to 3 classes now. so lets leave it be. you shouldnt be able to dip into like 5 trees. thats just unreasonable. pure should always get the full power of the prestige of their class. add casting levels if need be and the capstones to be nice.
if they multi class then they should understand ok i lose the ability to get my capstone and my tier 3 because i chose to get other abilities to mix in with the ones i have. i see nothing wrong in that. they understand what their giving up and their looking at how can i max my build into doing dps or trap skills ac etc.
im sorry a multiclass should NOT earn a capstone. they understood that once they multiclass they lost it. capstones are the reason to stay pure class. maybe even to make it more appealing tiers of the capstone like 3 levels.
i would like to see some thing for like wf or palemasters to be able to improve stuff like the healing friends or necros getting ability to self heal a little through the prestige. this can apply to other races for their abilities
or maybe their pets getting a boost. in any other game i played pets are what did their damage and necros backed behinded them with their spells sorta like the defender/arti
My biggest concern is if the tree limit leads to limited (or none at all) multiclassing like most other games.
Yes it is. If each tree has enhancements that are not in other trees, then yes.
If you can access all enhancement lines in each pre and they simple only COUNT towards one tree then no, 3 trees is not limiting - because you are not getting locked out of all the other enhancements available. But again yes, if you only ever allowed three 'types' of enhancements - it is too limiting.
-1 racial set of lines - non-pre - just racial
-1 general class - non pre, just plain class lines
-up to 3 prestige lines - class lines
-1-2-3 more lines for racial prestige lines (helf and human for example would/should have multiple lines they could take)
That right there is 6-9 trees.
No that doesnt mean you get tier 3 in 9 trees - that means if you want to put a single point into a tree you should be allowed to, if you qualify for 9 lines/tres, you should be able to put 1, 5 or 8 points into each tree if you want. Otherwise it is restricting options. Would that lock you out of prestige lines? Sure - but that should be the players choice, not be railroaded into a prestige class just because it is there.
Ignored in the whole debate is that some players actually want some kind of theme, oncept, or flavor to their character beyond preset prestige lines and powergaming. restricting trees takes that flavor away.
Players should always be given the option to customize and flavor their character - and yes gimp them too if they choose.
What if the racial PrE do not have a capstone, only the "free" tier 3?
That way, you keep incentiving dwarves to be fighters, horcs to be barbarians, and so on. If you want a capstone, you stay pure. Racial PrE gives a nice extra not tiered with class level, and would still be a good choice for multiclass builds (being able to reach tier 3 and all).
Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma
I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.