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  1. #661
    Community Member Havok.cry's Avatar
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    Quote Originally Posted by gloopygloop View Post
    I like this mockup, but I also want different class abilities that are based on what outfit my girl puts on that morning.

    And I want to be able to throw plat at enemies for damage.
    FF x-2 DDO edition lol

    as to the second line, play a caster, they can.
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  2. #662
    Community Member grodon9999's Avatar
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    Quote Originally Posted by dkyle View Post
    Stalwart Dwarf+Tempest Ranger doesn't strike me as a great combo. Yeah, the Tempest gives some AC, but unless we also get a serious AC revamp, that doesn't mean much. When going for serious AC (where it matters), the Stalwart would still want to pull out a shield. For a character that wants to have options for both great DPS, and a Stalwart Barbarian seems like a better choice to me, since the Barbarian would help both with DPS, and tanking with gigantic HP totals where AC isn't worthwhile.
    As a proud owner of a 95+ AC 12/6/2 Stalwart II Tempest I, I gotta tell you your aren't even close to right. You use a shield for DR and getting cheesy % reduction from shield mastery. In anything where AC will work you don't actually need a shield.

    For pure or mostly ranger . . . what's not to love about +6 STR/CON and 20% more HP above that? You've just "fixed" the ranger "issue" with just that, even if you dump AC completely on the toon. You're looking at fighter HP. Of course you just locked yourself out of rage, madstone, and double madstone so it's probably a wash . . .

    Quote Originally Posted by dkyle View Post
    Ravager HOrc+Tempest Ranger is hard to say, without knowing more. It's a combo clearly meant for high DPS. My gut is that Tempest Drow+Barbarian Ravager would be more DPS.
    Yes, that looks potentially ubber if "ravager" does what we think it will with expanded crit-range and stuff.

    Quote Originally Posted by dkyle View Post
    Assassin Halfling+Tempest Ranger strikes me as almost strictly worse than Tempest Drow+Pure Rogue. Yes, the Ranger gets a little more "with-aggro" DPS against favored enemies, but the Rogue should get way more DPS in most situations.

    Again, not much info to make those judgements, just my intuition at this point.
    90 sneak attack damage a swing, on a 100% off-hand attack toon, is ubber no matter how you get there.

  3. #663
    Founder & Hero Vordax's Avatar
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    Quote Originally Posted by Urist View Post
    Having just checked out the mockup interface, my first thought was: "oh my, that's a rather wide UI".
    I guess we know now why the "Let's Talk: Screen Resolution" topic was brought up.
    I suspect its wide to show more info in the mock up, actual implementation probably will be tabbed.

    Vordax

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  4. #664
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    After seeing the mock-up, I'm going to have to lean towards not liking what I am seeing. As others have pointed out, it seems like this would make classes even more cookie-cutter than they already are. If it's just going to be a racial tree and some prestige trees, it looks like several things will be dropped. For me, it looks like it will be helping casters more than melees since casters will have a simpler spell manipulation tree, but melees will have a more constricted tree that forcing them into one of the 3 class prestige class whether they want it or not.

  5. #665
    Community Member grodon9999's Avatar
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    Quote Originally Posted by quijenoth View Post

    Oh no please not scimitars for tempest! if drow get tempest for racial pre = 1,000,000,000,000,000,000 Drizzt clones running round Eberron!! NNNOOOOOooooooo..... (runs out the room screaming !)
    So what? It's more "D&D" than all the silly robot dogs.

    it's it's not like the servers aren't already infested with them, this would give them and avenue of viability.

    Love it or hate it, RA Salvatore is a huge part of D&D lore. The fact that the most famous character in D&D lore would be an utter gimp in this game is broken, these are good changes.
    Last edited by grodon9999; 01-09-2012 at 04:08 PM.

  6. #666
    Community Member Havok.cry's Avatar
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    Quote Originally Posted by oradafu View Post
    For me, it looks like it will be helping casters more than melees since casters will have a simpler spell manipulation tree, but melees will have a more constricted tree that forcing them into one of the 3 class prestige class whether they want it or not.
    Spell manipulation tree? Last I checked casters have PREs too. Their trees will likely coincide with those PRE's, possibly locking out certain amounts of their spell maniputation in the case of sorcs. Also note that the tree's capstone is acheived at 41 points in the tree... leaving 39 points to spend in another tree... that is 2 t3 prestiges with a bit left over... for ANY class.
    Matt Walsh:
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  7. #667

    Smile

    Last one on this topic.

    I point out that halflings are a DEX race and would be better served with a DEX PrE and am told unrelated facts regarding TWF minimums.

    I point out that Assassin will not compete at end game with the other racial PrEs and am told unrelated facts regarding butterflies.

    I point out that Acrobat would be a better fit with halflings in traditional literature and D&D usage and am told unrelated facts comparing acrobats and assassins.

    I point out that there are several other PrCs in the SRD that would be a better fit and am told ... crickets, no response.

    I point out a minor feat that could be given to Acrobat and would make it a competitive PrE at end game as well as better fit for halflings and am told ... crickets, no response.

    I understand that I am in the minority among people who are reading this thread. I do not believe that puts me in the minority among people who play the game, and most relevant to this topic, among people who like to play halflings.

    At least I know a dev read my opinion. Did not agree, but at least read it.

    Carry on with the debating l8r

  8. #668
    Community Member Ungood's Avatar
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    I have to say, at this point, you guys have me totally excited to see what you all finally bring to the table.

    This is looking truly amazing, and I hope that it opens up the doors you all want to open.

    I am going to reserve judgment on this till I see it more fleshed out, but I for one am excited about this change.

  9. #669
    The Hatchery karl_k0ch's Avatar
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    I, for one, welcome our new enhancement tree overlords.
    Toons on Orien: Meinir // Flodur // Twiddler // Thorkar // Impetor // Juliacantor // Minor all Soko Irrlicht
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  10. #670
    Community Member Havok.cry's Avatar
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    Quote Originally Posted by geoffhanna View Post
    I point out that Assassin will not compete at end game with the other racial PrEs and am told unrelated facts regarding butterflies.
    lolololololol
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  11. #671
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    Quote Originally Posted by grodon9999 View Post
    So what? It's more "D&D" than all the silly robot dogs.
    You obviously dont get that Drizzt is Forgotten Realms, Iron Defenders and warforge is Eberron, Both are D&D.

    Immersion is king. As I've said before DDO is actually quite far from D&D in computer format, but its still holding on to Eberron for its Immersion. Go away from that as well and it might as well be WoW.
    1) "Quijenoth" Main Arcane Caster, 2life PM, 3life BrdTR, 4life FvS.
    2) "Vallaes" Melee Tank build, 2nd life Barbarian.
    3) "Elvraema" Experiments, 1-Mnk6/FvS14 Solo build. 2-"Dronker"

  12. #672
    Community Member grodon9999's Avatar
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    Quote Originally Posted by quijenoth View Post
    You obviously dont get that Drizzt is Forgotten Realms, Iron Defenders and warforge is Eberron, Both are D&D.

    Immersion is king. As I've said before DDO is actually quite far from D&D in computer format, but its still holding on to Eberron for its Immersion. Go away from that as well and it might as well be WoW.
    Haven't forgotten, just don't care. Don't give a hoot about Eberon and never will. All the Eberon "stuff" is something I tolerate to play a game losely based on D&D.

  13. #673
    Community Member Cyr's Avatar
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    Some builds to consider based upon what we have seen so far (and the lack of any feat requirements possible on PrEs)...

    SD + dwarf PM
    SD + warforged arcane
    Drow DC arcane through archamage + PM
    Dwarf multiclass tank build based on tempest +SD...see grodon999's build
    Dwarf Pure monk ninja spy 3 + SD for tanking or DPS purposes
    Drow scimitar wielding assassin/tempest assuming that the player in question is not a fool and dumpstats str...
    Mechanic + Battle Engineer Pure Artificer Helf
    Halfling assassin 3 + Tempest
    Halfing assassin 3 + Ninja spy
    Horc Ravager (assuming it does what we think it will) + Kensai
    Horc Ravager + Tempest
    Dwarf Defender of Siberys 3 + SD 3
    Horc Ravager + Warchanter
    Dwarf/warforged Angel of Vengance + SD
    Human Spellsinger + Angel of Vengance (for lots of spellcasting buffage by debuffing and buffing)
    Last edited by Cyr; 01-09-2012 at 04:13 PM.
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  14. #674
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Cyr View Post
    Some builds to consider based upon what we have seen so far (and the lack of any feat requirements possible on PrEs)...

    SD + dwarf PM
    SD + warforged arcane
    Drow DC arcane through archamage + PM
    Dwarf multiclass tank build based on tempest +SD...see grodon999's build
    Dwarf Pure monk ninja spy 3 + SD for tanking or DPS purposes
    Drow scimitar wielding assassin/tempest assuming that the player in question is not a fool and dumpstats str...
    Mechanic + Battle Engineer Pure Artificer Helf
    Halfling assassin 3 + Tempest
    Halfing assassin 3 + Ninja spy
    Horc Ravager (assuming it does what we think it will) + Kensai
    Horc Ravager + Tempest
    Dwarf Defender of Siberys 3 + SD 3
    Horc Ravager + Warchanter
    Dwarf Angel of Vengance + SD
    Don't forget Halfling AA + Assassin 3 as long as it has 18 levels of ranger . . .

  15. #675
    Community Member Havok.cry's Avatar
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    Quote Originally Posted by quijenoth View Post
    You obviously dont get that Drizzt is Forgotten Realms, Iron Defenders and warforge is Eberron, Both are D&D.

    Immersion is king. As I've said before DDO is actually quite far from D&D in computer format, but its still holding on to Eberron for its Immersion. Go away from that as well and it might as well be WoW.
    I'm wondering why rapiers aren't good enough for tempests. Both rangers and drow are proficient in them, and they have the same stats as a scimitar. Only 2 differences are slashing/piercing and one was wielded by a fanboi idol that suffered from maincharacteritis.
    Matt Walsh:
    But Truth is eternal, so it can never be old or new. It never ‘was’ or ‘will be.’ It just ‘is.’ It always ‘is.’

  16. #676
    Hatchery Hero BOgre's Avatar
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    Quote Originally Posted by MadFloyd View Post
    So here is the mockup that was promised.
    Thank you so very much for that. Exactly what I was hoping you'd show us. And exactly what I was hoping you were going for as well! I'm betting there'll be bugs, as it looks like a LOT of work, but I'm really excited to get started!

    Good job and good luck guys. This is going to be sweet.
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    ...when the worst thing that happens when you make a mistake at your job is someone complains on the internet, you probably care a little less!

  17. #677
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    Quote Originally Posted by Havok.cry View Post
    Spell manipulation tree? Last I checked casters have PREs too. Their trees will likely coincide with those PRE's, possibly locking out certain amounts of their spell maniputation in the case of sorcs. Also not that the tree's capstone is acheived at 41 points in the tree... leaving 39 points to spend in another tree... that is 2 t3 prestiges with a bit left over... for ANY class.
    My worry is that it appears the generic class enhancements are being forced into the prestige class enhancements. As the mock up looks now for a pure class, the trees consist of Race and 3 prestige class enhancements. I was hoping for more of a Race + base class + skill + prestige class of tree, with the prestige class containing fewer but more powerful enhancements (similar to what we have now). But the looks of things, it appears that the generic stuff is being moved to the prestige classes, making more cookie cutter type builds. Perhaps I'm not explaining my worries very well, but for me, it looks like this new system will be forcing people into one direction instead of making it easier to customize the build.

  18. #678
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Havok.cry View Post
    I'm wondering why rapiers aren't good enough for tempests. Both rangers and drow are proficient in them, and they have the same stats as a scimitar. Only 2 differences are slashing/piercing and one was wielded by a fanboi idol that suffered from maincharacteritis.
    Rapiers can already be finessed

  19. #679
    The Hatchery dejafu's Avatar
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    Quote Originally Posted by dkyle View Post
    Things are looking a bit grim for Elves, to be honest. They've already got AA, and that's not getting them very much as it is.
    I have to agree - either AA needs some serious boostage and/or there needs to be another elven racial option... Archmage, perhaps?

    Oooh, wait, Palemaster is actually thematically perfect for Aerenal Elves, and could make for some REALLY fun builds!
    Raever of Madness * Stormraver * Fireraver * Dreamraver * Skyraver * Solraver * Technoraver * Raverlution * Foraver
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    Turning Ghostbane into a meme is, in my book, the best thing to happen to DDO in awhile.

  20. #680
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Cyr View Post
    Some builds to consider based upon what we have seen so far (and the lack of any feat requirements possible on PrEs)...

    SD + dwarf PM
    SD + warforged arcane
    Drow DC arcane through archamage + PM
    Dwarf multiclass tank build based on tempest +SD...see grodon999's build
    Dwarf Pure monk ninja spy 3 + SD for tanking or DPS purposes
    Drow scimitar wielding assassin/tempest assuming that the player in question is not a fool and dumpstats str...
    Mechanic + Battle Engineer Pure Artificer Helf
    Halfling assassin 3 + Tempest
    Halfing assassin 3 + Ninja spy
    Horc Ravager (assuming it does what we think it will) + Kensai
    Horc Ravager + Tempest
    Dwarf Defender of Siberys 3 + SD 3
    Horc Ravager + Warchanter
    Dwarf/warforged Angel of Vengance + SD
    Human Spellsinger + Angel of Vengance (for lots of spellcasting buffage by debuffing and buffing)
    These are mostly just race mixed with a pure class...

    How does this new system work with the deeply multi-classed?

    For instance, my halfling 12/6/2 fighter/ranger/monk.

    Can I still get SD II, and Tempest I? And then also assasin III? Can I go higher in the SD and Tempest trees than I can today?
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    When you stop caring about xp/min this game becomes really fun. Trust me.
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    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

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