As a proud owner of a 95+ AC 12/6/2 Stalwart II Tempest I, I gotta tell you your aren't even close to right. You use a shield for DR and getting cheesy % reduction from shield mastery. In anything where AC will work you don't actually need a shield.
For pure or mostly ranger . . . what's not to love about +6 STR/CON and 20% more HP above that? You've just "fixed" the ranger "issue" with just that, even if you dump AC completely on the toon. You're looking at fighter HP. Of course you just locked yourself out of rage, madstone, and double madstone so it's probably a wash . . .
Yes, that looks potentially ubber if "ravager" does what we think it will with expanded crit-range and stuff.
90 sneak attack damage a swing, on a 100% off-hand attack toon, is ubber no matter how you get there.
Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close resemblance to the first. - Ronald Reagan
After seeing the mock-up, I'm going to have to lean towards not liking what I am seeing. As others have pointed out, it seems like this would make classes even more cookie-cutter than they already are. If it's just going to be a racial tree and some prestige trees, it looks like several things will be dropped. For me, it looks like it will be helping casters more than melees since casters will have a simpler spell manipulation tree, but melees will have a more constricted tree that forcing them into one of the 3 class prestige class whether they want it or not.
So what? It's more "D&D" than all the silly robot dogs.
it's it's not like the servers aren't already infested with them, this would give them and avenue of viability.
Love it or hate it, RA Salvatore is a huge part of D&D lore. The fact that the most famous character in D&D lore would be an utter gimp in this game is broken, these are good changes.
Last edited by grodon9999; 01-09-2012 at 04:08 PM.
Spell manipulation tree? Last I checked casters have PREs too. Their trees will likely coincide with those PRE's, possibly locking out certain amounts of their spell maniputation in the case of sorcs. Also note that the tree's capstone is acheived at 41 points in the tree... leaving 39 points to spend in another tree... that is 2 t3 prestiges with a bit left over... for ANY class.
Matt Walsh:
But Truth is eternal, so it can never be old or new. It never ‘was’ or ‘will be.’ It just ‘is.’ It always ‘is.’
Last one on this topic.
I point out that halflings are a DEX race and would be better served with a DEX PrE and am told unrelated facts regarding TWF minimums.
I point out that Assassin will not compete at end game with the other racial PrEs and am told unrelated facts regarding butterflies.
I point out that Acrobat would be a better fit with halflings in traditional literature and D&D usage and am told unrelated facts comparing acrobats and assassins.
I point out that there are several other PrCs in the SRD that would be a better fit and am told ... crickets, no response.
I point out a minor feat that could be given to Acrobat and would make it a competitive PrE at end game as well as better fit for halflings and am told ... crickets, no response.
I understand that I am in the minority among people who are reading this thread. I do not believe that puts me in the minority among people who play the game, and most relevant to this topic, among people who like to play halflings.
At least I know a dev read my opinion. Did not agree, but at least read it.
Carry on with the debatingl8r
I have to say, at this point, you guys have me totally excited to see what you all finally bring to the table.
This is looking truly amazing, and I hope that it opens up the doors you all want to open.
I am going to reserve judgment on this till I see it more fleshed out, but I for one am excited about this change.
You obviously dont get that Drizzt is Forgotten Realms, Iron Defenders and warforge is Eberron, Both are D&D.
Immersion is king. As I've said before DDO is actually quite far from D&D in computer format, but its still holding on to Eberron for its Immersion. Go away from that as well and it might as well be WoW.
1) "Quijenoth" Main Arcane Caster, 2life PM, 3life BrdTR, 4life FvS.
2) "Vallaes" Melee Tank build, 2nd life Barbarian.
3) "Elvraema" Experiments, 1-Mnk6/FvS14 Solo build. 2-"Dronker"
Some builds to consider based upon what we have seen so far (and the lack of any feat requirements possible on PrEs)...
SD + dwarf PM
SD + warforged arcane
Drow DC arcane through archamage + PM
Dwarf multiclass tank build based on tempest +SD...see grodon999's build
Dwarf Pure monk ninja spy 3 + SD for tanking or DPS purposes
Drow scimitar wielding assassin/tempest assuming that the player in question is not a fool and dumpstats str...
Mechanic + Battle Engineer Pure Artificer Helf
Halfling assassin 3 + Tempest
Halfing assassin 3 + Ninja spy
Horc Ravager (assuming it does what we think it will) + Kensai
Horc Ravager + Tempest
Dwarf Defender of Siberys 3 + SD 3
Horc Ravager + Warchanter
Dwarf/warforged Angel of Vengance + SD
Human Spellsinger + Angel of Vengance (for lots of spellcasting buffage by debuffing and buffing)
Last edited by Cyr; 01-09-2012 at 04:13 PM.
Proud Recipient of At least 8 Negative Rep From NA Threads.
Main: Sharess
Alts: Avaril/Cyr/Cyrillia/Garagos/Inim/Lamasa/Ravella
Matt Walsh:
But Truth is eternal, so it can never be old or new. It never ‘was’ or ‘will be.’ It just ‘is.’ It always ‘is.’
Thank you so very much for that. Exactly what I was hoping you'd show us. And exactly what I was hoping you were going for as well! I'm betting there'll be bugs, as it looks like a LOT of work, but I'm really excited to get started!
Good job and good luck guys. This is going to be sweet.![]()
Originally Posted by Towrn
My worry is that it appears the generic class enhancements are being forced into the prestige class enhancements. As the mock up looks now for a pure class, the trees consist of Race and 3 prestige class enhancements. I was hoping for more of a Race + base class + skill + prestige class of tree, with the prestige class containing fewer but more powerful enhancements (similar to what we have now). But the looks of things, it appears that the generic stuff is being moved to the prestige classes, making more cookie cutter type builds. Perhaps I'm not explaining my worries very well, but for me, it looks like this new system will be forcing people into one direction instead of making it easier to customize the build.
These are mostly just race mixed with a pure class...
How does this new system work with the deeply multi-classed?
For instance, my halfling 12/6/2 fighter/ranger/monk.
Can I still get SD II, and Tempest I? And then also assasin III? Can I go higher in the SD and Tempest trees than I can today?