if i'm not mistaken, that post by varoguille was made when update 17 was still planned for 2012, so until we get another official denunciation, i will continue to hold hope
Eh... I would love to see racials first :P.
I mean - Im waiting to TR into rogue but right now I dont know which race will be good. And dont want to be forced to TR again as soon as new enhancements come :P.
Fo what I know they can make human great choice due to its versality, healing amp and feat.
Or add a lot to halfling SA dmg and to-hit.
Or add some bonus for drows (drows gonna hae tempest tree... at least thats what i heard - and it could be great for rogues).
So 3 races.
Please devs - sneak peak for racials in new enh system cause Im stuck not knowing what to do with my charcter :P.
I know were going to get lesser reinc as it goes live but... LR wont make race change possible :P.
And right now Im gonnabe stuck doing nothing and not playing as soon as I hit 20.
Last edited by Kayla93; 01-20-2013 at 06:41 AM.
Oh, everything is cute and awesome, we all support the devs and we all want the best, balanced shiny and beautiful enhancements tree...
Sorry, ain't gonna happen. Stones are going to fly. If you don't bring in overpower everybody will complain, if you bring it in I will complain (and some few others also).
Truth is that Epic GH is a nice bone to keep us chewing while you work on that, and I appreciate that - I'm going to have a nice time farming flawless scales and guildies are already worrying about EE Crucible (that sounds promising...) but erm... I'm sorry, I didn't forget the enhancements and I won't. Some consideration here, please? Is that your priority now, yes? What was decided already, what was not? What are the main concerns (apart from balance, we're not getting that until it hit Lamania)?
This...
but u know, we did EE crucible last night... u'll need over 60s in search for the traps (59 couldnt do it, 67 did it on my rogue) and as for the reflex on the traps, well, a 15 + 40something was a fail... once i buffed up a 3 + 65 reflex was (more than) enough.
All in all, EE crucible is just like doing it elite at heroic at level. I must confess im disapointed, since i was expecting a challenge other than just beefier mobs that hit harder.
Back onto the subyect this thread is about: Enhancements pass already og!... or something :>
Cisko from Argonessen: Prodigious Lord of Shadows, Master Locksmith and Deadly Firedancer
(6th pure rogue life and counting)
Long LiveR.O.G.U.E.
I really hope enhancements are priority now . Because I really need some sneak peak on them to know what gear to collect :P.
I've got a bunch of characters on hold waiting on it...honestly the only characters I'm still playing are characters I have a feeling will be broken by the changes for example my Arcane Tank has so little wiggle room that I have a feeling it won't work anymore unless they take my multi-class PrE aka "Hybrid PrEs" and give us Eldritch Knight or Bladesinger
Originally Posted by Cordovan
If any Dev is still listening: can we get a MASSIVE sneak peak of this, say about when it's being Q/A'd for the private preview server? Something that would give the player base time to pluck at the low hanging fruit of OP changes, and the more obvious unintended Nerfs, "you destroyed mah build" consequences and "ZOMG I can't wait to exploit that" things you guys might miss?
You guys are a small staff, you can't possible see everything the player base will see. Yes they will theory craft some minutia into "DooOOOooOOMMMMmmM!!!11UNO" which can be safely ignored, but what we really need to not happen, is have a BUNCH of well loved popular builds/Abilities and playstyles broken all at once, causing a Star Wars Galaxy's New Game Experience style exodus....
I know you guys are good at your Jobs, because (IMO) the game is more fun now than it ever has been, but you can't catch everything, and we will even if we will also make some mountains out of mole hills theory crafting as well...
The net effect will be a positive: the players will have some expectations set (instead of wildly believeing the worst or the best as is the case right now (mostly the worst), the Dev's will have forewarning of the angry nerfed mobs and angry "kill the new OP class bring them down a notch" torches and pitchforks mobs.
It's really hard to play the game right now, I'm not starting new builds I want to, I'm not TR'ing a build I want to, and I'm not buying a XP stone for a parked build because I don't know if it will be a waste of $50 because I need to TR it when the enhancement pass happens.
This thing is hanging over our heads.
So thats anywhere from Wednesday.March.20th to Thursday June.20th I would rather a slightly smaller window but at least we have an official Lammania release date now (ALL previous dates were speculation) and I hope it stays on there for a very long time...all my friends started downloading Lammania as soon as I showed them this.
Here's hoping its early spring![]()
Originally Posted by Cordovan
I hope that our suggestions actually have an impact on what's released.
I'd be sorely disappointed if half-measures and (bugged) compromises are released and then all of it is summarily ignored in favor of this "iconic heroes" development.
Character Compendium
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Sarlona*Eternal Wrath
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tree limit or no tree limit, that is the question. the answer remains.......elusive.
Ghallandaish
Hashasheen - Ifuwantblood Yougotit - Fishwater - Stranglehold - Trampled Underfoot - Theotherone - Thirtydays Inthehole -Spanishmoon - Southbound - Gimmeshelter - Warpigs - Hotelillness
I think there are a few more questions than just "Is there a tree limit?" Such as, how many PrE's/trees will each class actually have? Initially they said they would have 3 per class, but that recent state of the game letter makes me skeptical about that now. I am also curious as to how long they plan to have this on lamma land before pushing it to live. I could realistically see them pushing it out with this expansion regardless of whether or not it is actually finished, which would be a horrible thing.
It does say "In its current iteration" so it's possible first Lammania release will only have 2 for each class (possibly more) than we'll get more as they go
Originally Posted by Cordovan
http://www.youtube.com/watch?v=zonbLF-NMZgOriginally Posted by Turbine