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  1. #1
    Community Member Polarkin's Avatar
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    Default My PM plan... any issues?

    My Palemaster Plan, please review to make sure i'm not missing anything or wrong about things I do have.

    20 Human Wizard

    Strength: 11 +2(tome) +6(item) +2(ship) = 21
    Dexterity: 8 +2(tome) +2(ship) = 12
    Constitution: 17 +2(tome) +6(item) +2(exceptional) +1(enhancement) +2(ship) +2(yugo) +4(lich) = 36
    Intelligence: 18 +3(tome) +7(item) +5(lvl) +3(exceptional) +4(enhancement) +2(capstone) +2(lich) +2(ship) +2(yugo) = 48
    Wisdom: 8 +2(tome) +6(item) +2(ship) = 18
    Charisma: 8 +2(tome) +2(ship) = 12

    Feats:
    1 - Toughness
    1H - Mental Toughness
    1W - Extend
    3 - SF: Necro
    5W - Maximize
    6 - GSF: Necro
    9 - Insightful Reflexes
    10W - Heighten
    12 - Quicken
    15 - Spell Pen
    15W - Empower
    18 - G.Spell Pen
    20W - SF: Enchantment

    Spell DC's:
    10 base
    9 spell lvl
    19 int mod
    2 epic SoIS
    ==========
    40 base DC in all schools
    Necro: 40 +2(feat) +1(lich form) = 43
    Ench: 40 +1(feat) +2(vamp form) = 43

    Spell Pen:
    20 caster lvl
    4 feat
    3 enhancement
    2 spell pen IX
    ==========
    29 on all spells (not great but not bad for first life)

    Gear (* indicates I have, or have all ingredients for)
    Head: *GS ConOp 45hp
    NecK: Torc / Amrath Sup Pot6 when needed
    Trinket: *Spyglass (-15% ASF green slot)
    Cloak: *Epic Cloak of Flames (Hvy Fort blue slot)
    Chest: *Epic Robe of Shadows
    Goggles: *Magewright Spectacles
    Wrist: *Epic Bracers of Wind (resist +4 yellow slot)
    Waist: *Cannith crafted 6con with LGA: 80sp
    Gloves: *GS 3xAir (5reflex, 150sp)
    Boots: Propulsion / Anchoring
    Ring1: ToD - any 6str 1x w/ (2 exc Con)
    Ring2: *Epic Ring of Elemental Essence (Blindness immunity yellow slot)
    Mainhand: *Epic Staff of Inner Sight (Toughness purple slot)
    Alt Mainhand: *Epic Ornamental Dagger - possibly ConOp weapon
    Alt Offhand: Lorriks (for 15 base blocking DR and only 15% ASF)

    Enhancement wise the plan is to focus on Lightning/Fire damage (little or none in crit lines) with remaining points in Ice. Haven't checked with a planner but ideally I can get to 7/0/0 in those 3 elements (ice mainly just for niacs).

    Skill wise the priorities are as follows:
    Max Concentration
    Max Hide
    Max Move Silently
    Max Bluff
    Max Spot
    10 Jump (including str mod)
    1 Tumble
    any remaining in something like Haggle.

    The main goal for this character is epics & end game raiding with a viable role, epic solo-capable, and decent boss dps (certainly not approaching that of a savant). Will most likely TR 3x for Wiz past and active feats (replacing SF:ench) and to replace SP/GSP with shield proficiency/shield mastery. I am anticipating 500-ish HP and approximately 2200sp give or take.

  2. #2
    Community Member grodon9999's Avatar
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    You will want Mental Toughness for Wraith form which is great until you can get lich at 18th level.

    I still have it at cap, haven't dropped that feat yet. I'd take that at 9, swap out for insightful once you decide you no longer need wraith form.

    I also didn't take quicken until 20, you simply don't need it and getting the spell-pen earlier pays off.

  3. #3
    Community Member NinjaCereal's Avatar
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    The blindness immunity on the ring would only be useful if you plan on being out of form part of the time. Undead are immune to blindness.
    Sarlona ~ Lrenaj Mornaur ♦ Lrel Jayden ♦ WeepingAngel

  4. #4
    Community Member Polarkin's Avatar
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    Quote Originally Posted by grodon9999 View Post
    You will want Mental Toughness for Wraith form which is great until you can get lich at 18th level.

    I still have it at cap, haven't dropped that feat yet. I'd take that at 9, swap out for insightful once you decide you no longer need wraith form.

    I also didn't take quicken until 20, you simply don't need it and getting the spell-pen earlier pays off.
    Yeah I have Mental Toughness as my lvl 1 Human Bonus feat. After watching you tank the fire reavers on Genneh with such ease I figured I wanted to give it some serious consideration as well.

    I took quicken earlier for the fact that I generally start seeing casting interruptions when gathering large groups of mobs around lvl 15 due to incoming damage outpacing concentration skill. On the other hand I never really noticed spell pen issues until I start doing Reavers, Amrath, IQ/DD, and raids.

    NinjaCereal : Thanks for the info, I don't think I ever realized that before.

  5. #5
    Hero
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    I agree, I'd kick mental toughness for GSF: enchant. Once you TRed, the decision is between empower/GSF enchant, because you want the wiz pl.

    Your stats and feats look fine to me, wouldn't change anything at all.

    But I don't understand the focus on 3 elements. I would choose two (and non of it would be fire), because there are so many mobs resistant/immune to it. I like the combination of Ice/Force. Gives you a good AoE (ice storm, deals ice and bludgeoning damage, and the blud part is affected by the force line), and two powerful single target nukes (polar ray and disintegrate). Therefore, I'd change the gear a bit. You could use epic envenomed and slot +1 exc. con somewhere for additinal 20 hp and +1 resistance bonus to saves. And have you thought about a T3 alchemical shield? its less DR, but when you put T3 fire on it, you get arcane augmentation IX. +2 to caster level (and therefore to spell pen, too).

  6. #6
    Community Member korsat's Avatar
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    Quote Originally Posted by Polarkin View Post
    My Palemaster Plan, please review to make sure i'm not missing anything or wrong about things I do have.

    20 Human Wizard

    Strength: 11 +2(tome) +6(item) +2(ship) = 21
    Dexterity: 8 +2(tome) +2(ship) = 12
    Constitution: 17 +2(tome) +6(item) +2(exceptional) +1(enhancement) +2(ship) +2(yugo) +4(lich) = 36
    Intelligence: 18 +3(tome) +7(item) +5(lvl) +3(exceptional) +4(enhancement) +2(capstone) +2(lich) +2(ship) +2(yugo) = 48
    Wisdom: 8 +2(tome) +6(item) +2(ship) = 18
    Charisma: 8 +2(tome) +2(ship) = 12

    Feats:
    1 - Toughness
    1H - Mental Toughness
    1W - Extend
    3 - SF: Necro
    5W - Maximize
    6 - GSF: Necro
    9 - Insightful Reflexes
    10W - Heighten
    12 - Quicken
    15 - Spell Pen
    15W - Empower
    18 - G.Spell Pen
    20W - SF: Enchantment

    Spell DC's:
    10 base
    9 spell lvl
    19 int mod
    2 epic SoIS
    ==========
    40 base DC in all schools
    Necro: 40 +2(feat) +1(lich form) = 43
    Ench: 40 +1(feat) +2(vamp form) = 43

    Spell Pen:
    20 caster lvl
    4 feat
    3 enhancement
    2 spell pen IX
    ==========
    29 on all spells (not great but not bad for first life)

    Gear (* indicates I have, or have all ingredients for)
    Head: *GS ConOp 45hp
    NecK: Torc / Amrath Sup Pot6 when needed
    Trinket: *Spyglass (-15% ASF green slot)
    Cloak: *Epic Cloak of Flames (Hvy Fort blue slot)
    Chest: *Epic Robe of Shadows
    Goggles: *Magewright Spectacles
    Wrist: *Epic Bracers of Wind (resist +4 yellow slot)
    Waist: *Cannith crafted 6con with LGA: 80sp
    Gloves: *GS 3xAir (5reflex, 150sp)
    Boots: Propulsion / Anchoring
    Ring1: ToD - any 6str 1x w/ (2 exc Con)
    Ring2: *Epic Ring of Elemental Essence (Blindness immunity yellow slot)
    Mainhand: *Epic Staff of Inner Sight (Toughness purple slot)
    Alt Mainhand: *Epic Ornamental Dagger - possibly ConOp weapon
    Alt Offhand: Lorriks (for 15 base blocking DR and only 15% ASF)

    Enhancement wise the plan is to focus on Lightning/Fire damage (little or none in crit lines) with remaining points in Ice. Haven't checked with a planner but ideally I can get to 7/0/0 in those 3 elements (ice mainly just for niacs).

    Skill wise the priorities are as follows:
    Max Concentration
    Max Hide
    Max Move Silently
    Max Bluff
    Max Spot
    10 Jump (including str mod)
    1 Tumble
    any remaining in something like Haggle.

    The main goal for this character is epics & end game raiding with a viable role, epic solo-capable, and decent boss dps (certainly not approaching that of a savant). Will most likely TR 3x for Wiz past and active feats (replacing SF:ench) and to replace SP/GSP with shield proficiency/shield mastery. I am anticipating 500-ish HP and approximately 2200sp give or take.
    good build, i personally prefer to swap mental thoughness for greater spell focus:enhancment once you get lich form.
    and i agree on the point that 2 elements are enought. or just 1 element and only 1st rank in the others.
    Last edited by korsat; 01-06-2012 at 06:05 AM.

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