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  1. #1
    Community Member
    Join Date
    May 2011
    Posts
    19

    Default Human light monk

    Hello, I am looking for any help streamlining this build. My goal is to get to 20 mostly solo. Looking to get the Monk past life, my next few lifes i am looking into doing 12/8 of Ftr/monk and Pally monk mix's. i figured getting the monk life first would make the remaining ones easier. I haven't played a monk very far yet so i am guessing when it comes to enhancements.

    Code:
    Character Plan by DDO Character Planner Version 03.11.02
    DDO Character Planner Home Page
    
    Jevar 
    Level 20 Lawful Neutral Human Male
    (20 Monk) 
    Hit Points: 304
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 15
    Reflex: 16
    Will: 16
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             14                    22
    Dexterity            16                    18
    Constitution         15                    17
    Intelligence          8                    10
    Wisdom               15                    18
    Charisma              8                    10
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                    27
    Bluff                -1                     0
    Concentration         6                    38
    Diplomacy            -1                     0
    Disable Device       n/a                    n/a
    Haggle               -1                     7
    Heal                  2                     4
    Hide                  3                     4
    Intimidate           -1                     0
    Jump                  6                    29
    Listen                2                     4
    Move Silently         3                     5
    Open Lock             n/a                   n/a
    Perform              n/a                    n/a
    Repair               -1                     0
    Search               -1                     0
    Spot                  4                    27
    Swim                  2                     6
    Tumble                5                     6
    Use Magic Device     n/a                    n/a
    
    Level 1 (Monk)
    Feat: (Monk Bonus) Stunning Fist
    Feat: (Human Bonus) Toughness
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 3 (Monk)
    Feat: (Selected) Cleave
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 4 (Monk)
    Enhancement: Human Improved Recovery I
    Enhancement: Human Versatility I
    Enhancement: Way of the Clever Monkey I
    Enhancement: Monk Improved Recovery I
    Enhancement: Void Strike I
    Enhancement: Racial Toughness I
    Enhancement: Improved Concentration I
    Enhancement: Monk Wisdom I
    
    
    Level 5 (Monk)
    
    
    Level 6 (Monk)
    Feat: (Monk Bonus) Improved Sunder
    Feat: (Selected) Toughness
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Versatility II
    Enhancement: Way of the Clever Monkey II
    Enhancement: Shintao Monk I
    Enhancement: Improved Concentration II
    
    
    Level 7 (Monk)
    Enhancement: Void Strike II
    Enhancement: Adept of Wind
    
    
    Level 8 (Monk)
    Enhancement: Monk Improved Recovery II
    
    
    Level 9 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Adept of Rock
    Enhancement: Adept of Flame
    
    
    Level 10 (Monk)
    Enhancement: Racial Toughness II
    
    
    Level 11 (Monk)
    Enhancement: Monk Improved Recovery III
    
    
    Level 12 (Monk)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Enhancement: Human Improved Recovery II
    Enhancement: Shintao Monk II
    
    
    Level 13 (Monk)
    Enhancement: Master of Thunder
    
    
    Level 14 (Monk)
    
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    Enhancement: Master of Stone
    Enhancement: Master of Bonfires
    
    
    Level 16 (Monk)
    Enhancement: Void Strike III
    Enhancement: Adept of Rain
    
    
    Level 17 (Monk)
    Enhancement: Master of the Sea
    
    
    Level 18 (Monk)
    Feat: (Selected) Weapon Focus: Bludgeoning Weapons
    Enhancement: Eagle Claw Attack
    Enhancement: Shintao Monk III
    
    
    Level 19 (Monk)
    Enhancement: Grandmaster of Storms
    
    
    Level 20 (Monk)
    Enhancement: Monk Serenity
    Enhancement: Void Strike IV

  2. #2
    Hero
    Join Date
    Apr 2010
    Posts
    186

    Default

    Overall, your build looks very solid. I don't see any real flaws. But here are a few thoughts for you:

    1. I never realy played with Void IV, so i might not value it enough. But isn't its main goal to be able to instant kill epic mobs? In that case it might not be worth it if you plan to TR right after reaching the level cap.

    2. Do you have access to all races? Because for pure solo-leveling purposes, a half-elf with cleric dilettante has a much better self-healing. If thats an option, i would propose something like this build.

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