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  1. #121

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    Quote Originally Posted by MajMalphunktion View Post
    I hope handwraps all get lit on fire and burned from the game and replaced with good MA weapons like Chucks and Sais. No true MA would use wraps. Toughen your hands kids.
    I knew something was pestering me on that.

    http://www.youtube.com/watch?v=sVoT0...eature=related

    or you pull up street fighter arcade and look up the gloves they like to wear. (Ken, Ryu, etc.)

    Now, realistically, brass knuckles would get in the way of rings, but then again, you wear 5 rings, and you might as well have brass knuckles also.

  2. #122
    Founder Solmage's Avatar
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    Quote Originally Posted by Memnir View Post
    Did they try?
    Did they even want to?


    Because if not, if they programed exactly the kind of thing they wanted to, then this really means nothing.
    Blizzard could have a rejoinder of something along the lines of, "But oddly, Turbine with their real time combat couldn't pull off the mass-appeal to draw in more money then most small countries... hrm."


    ...just sayin'.
    Age of Connan did try. They gave up because they couldn't pull it off, and they were backed by Microsoft at the time. Turbine has always been horribly under funded, and now when things were finally looking up they get bought by WB - something tells me they didn't get bought to pour resources into DDO.

    Wow went for Everquest II. They did NOT go for any innovation. So at least let's give some credit where it's due.
    Devs: Thanks for making Druids available to VIPs without the pack. This more than anything, has made me want to buy the pack.

  3. #123
    Community Member Xyfiel's Avatar
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    Quote Originally Posted by Missing_Minds View Post
    I do not expect them to fix the MOTHER FN bug where you can't freaking ATTACK when the mouse is over ANYTHING other than landscape. Why the HECK (actually insert another string of expletives) you have blocked keyboard input by mouse position is beyond me.
    Possible fix:
    options panel>UI>"Combat takes precedence over non-combat"

    Never had your problem, but I have this setting on all characters.

  4. #124
    Founder Targonis's Avatar
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    Delays due to system changes/improvements should not be seen as a bad thing, because extra QA would be needed there. New content is new content, but new classes, spells, game features, and so on DO run the risk of breaking other things.

    Quote Originally Posted by Flatliner57 View Post
    I predict U13 will be "delayed" meaning, it won't come out in the normal schedule after u12 like it should (Early to mid January) though the devs will never say anything, and so ppl will endlessly argue back and forth about whether its really on schedule or not. Then in February, Cove will be reactivated with a few minor bug fixes. Ppl will argue endlessly about whether that is an update or not. And then come April, there will be a large update, with lots of small additions of things that have been asked for for years and probably a new PRE added that completely buffs a class, probably cleric, and ppl will argue endlessly about whether it really needed buffing or not. Then they'll do some fixes to the lag, that ppl will then come on the forums and argue endlessly with some ppl saying that nothing has changed, and they are just as laggy as before and others will say that everything is perfect for them and that the problem ppl just need to get better computers.

    After, the rest of the year will be back and forth. There will be less content (than last year), with ppl complaining about how the game is going downhill, but there will be a lot more fixes to minor bugs, though a few major ones will stick around, and probably at least 1 other major one will appear. Lifetime VIP will be added late in the year, causing some to scream Dooo000m, and others to be like "oooh, I get to save money now!"

    Oh, I also expect there to be a new major raid added next year (Either April or Juneish updates) that is fairly casual, and has really nice loot for endgame, but doesn't really replace anything, essentially attempting to become the next Shroud. The hardcore endgamers will find it worthless though, and therefore not really play it after the first few weeks, and the lack of good leaders will make it so lfms for the raid only appear once an hour or so, but fill up really quick. There will be lots of fails at first, which might kill it for the playerbase, until about 3-5 months pass and the casuals start getting good at it.

  5. #125
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    Quote Originally Posted by Memnir View Post
    Because if not, if they programed exactly the kind of thing they wanted to, then this really means nothing.
    Blizzard could have a rejoinder of something along the lines of, "But oddly, Turbine with their real time combat couldn't pull off the mass-appeal to draw in more money then most small countries... hrm."

    ...just sayin'.
    I loved seeing Maj try and poke fun at blizzard.... sadly the facts are that wow brings in more revenue per year then the entire company of turbine was recently sold to Time Warner for.
    ...just sayin

  6. #126
    Community Member Thrudh's Avatar
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    Quote Originally Posted by umeannothing View Post
    I have been married for 18 years, and the last time I felt this crummy was when I broke up with a girlfriend in High School.
    You take this game way too seriously... Have fun with WoW.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  7. #127
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Missing_Minds View Post
    umeannothing...

    Games are for fun. And like most things they WILL lose their shine and luster. When that happens, we can either go out bitter and upset, trying to make those around us feel the same way to make us feel better about our own feelings... or...

    be mature and realize you had your fun, and it is either time for a break or time to say good bye. It happens.
    This. Oh my God this.

    I can't believe how many "adults" post on these boards all emo over a freaking video game, moaning about broken promises, like this is some girlfriend who betrayed you.

    I mean, I have played at least 100 different video games over my lifetime, and they ALL get put aside at some point, and I move on to another game. I never got ANGRY at the developers of those games for breaking their trust with me. Instead I remember my favorite games fondly and have fun with the next one.

    Yes, MMOs are different, but they are not THAT different... I played Battlefield 1942 for a year straight... There's also no way to "finish" First-person-shooters, just like MMOs... I had SUCH a blast playing it... And then I finally got tired of it, and quit.

    It happens. That's normal. I still remember that game fondly (especially Coral Sea!)
    Last edited by Thrudh; 01-01-2012 at 10:42 AM.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  8. #128
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    Quote Originally Posted by mystafyi View Post
    I loved seeing Maj try and poke fun at blizzard.... sadly the facts are that wow brings in more revenue per year then the entire company of turbine was recently sold to Time Warner for.
    ...just sayin
    yeah but look people are paying for, a blind chimp could play wow without much trouble and do well


    Beware the Sleepeater

  9. #129
    Community Member NaturalHazard's Avatar
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    Threads of DOOM!!!

    thats my future predictions for 2012.

    I know its like predicting it will rain sometime in 2012 in New Zealand.

  10. #130
    The Hatchery Galeria's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    I told him not to post until we get back....but he got all excited and well...look at it this way, he has all the time in the world to read everything now.
    Edit: Let me just say he cares a ton, and in all my years is one of the most intelligent, and compassionate (when he isn't pulling pranks anyway) developers I've worked with.
    This is very cool to know. These little tidbits of "realness" go a long way towards offsetting the silence.
    A PUG is like a box of chocolates
    Get people to read your post.

  11. #131
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    Default Ambassador Kosh says

    It will end in Flames!


  12. #132
    Community Member Psiandron's Avatar
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    Programming can be really difficult. Its far more ephemoral than most people realize. Its especially difficult to fix/rework someone else's code, all the moreso if it was not kept to a high object-oriented standard and functions that should have been broken out separately were buried in other, irrelavent coding and the whole was poorly commented. I'm not saying that that's what has gone on in DDO, I have no way of knowing; however, there have been indications that that is in fact the case.
    At any rate I'm hoping that 2012 the devs are able to get things in hand and Turbine:
    • reduces the number of active bugs in the game and minimize the memory leak and other sources of lag currently inherent in the game,
    • finishes the incomplete PRE's,
    • tries to maintain a dialogue with its playbase that several Turbine employees seem to be in favor of,
    • starts taking steps which will make AC a more viable part of this game,
    • turns Lammania into a beta-site,
    • brings out the druid class,
    • makes pets/familiars available to everyone who should have them,
    • brings out a couple new quest chains (3-5 quests, which culminate in a raid) for 17-20 level toons,
    • makes a new commitment to in-game customer service (I haven't had a problem myself, but some of the example's I've seen posted have been positively shameful)


    I suppose its really a wishlist more than a prediction, but I never claimed to be Nostradamus and if you made me play seer I'd just predict "DOOOOOOOOOOOMM" because that's always a safe bet.

    After reading through this thread I'm



    There have been several people post that they're probably at the end of their time with the game. These are people who obviously care about the game and have been vocal in espousing their thoughts, opinions and experiences with the game in the hope that it might achieve something more of its promise. Should you all choose to move on, I hope you consider coming back after a time.

    To everyone, a happy New Year (All of you on the Gregorian Calendar or the Chinese Calendar may redeem this wish at a more appropriate time. )
    Quote Originally Posted by MalkavianX View Post
    and then dropped it like a burning kitten

  13. #133
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    Quote Originally Posted by umeannothing View Post
    In my case it isn't with malcontent in the least.

    It is with sorrow. As far as making others feel anything at all, I apologize if I come across this way. I just want to get out there my reasons in a post that a Turbine rep I had the utmost respect for was watching I guess, and I also suppose to let Memnir know he is not the only disillusioned person out there, in some convoluted way.


    But then there are people such as you missing, people who's posts I genuinely look forward to reading when I see them, people like Mem, and many, many others. I think above all, at the end of the day, it is the players of this game, and the community on the forums that will have me coming back in the long run.
    lolololol. 99% of the people on the forums are disillusioned with the game, but don't have the good sense to quit and do something else.

    And the community is always trying harder than Turbine to make me hate them.

    Don't hate the game. Hate the Player.

    Turbine changes the game all the time, the players stay the same, e-peen waving, xp/min grinding, End-game complaining, turbine will never get another cent from me, I hate this game that I play 40 hours a week *****ing old geezers and basement dwellers.

  14. #134
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    http://youtu.be/jwlYo8EYTWI

    Quote Originally Posted by umeannothing View Post
    This isn't like I have said anything new about wanting to give Turbine my money, I do. Unfortunately, Turbine won't keep it's promises, Turbine won't finish the parts of the game that are currently there, hell, Turbine seems to look for excuses to to NOT finish things like PrE's, base core aspects of the game.

    I haven't called for any head removal in my post, I stated a simple fact, that fact is that when you have lost the faith of a player that has been here for YEARS trying to be positive about the game, a player that has always given very solid input and feedback, well worded posts, and that person is predicting they won't be here in 2012, it is a very, very sad day.

    This quote, it about broke my heart to read it man:

    Like I said Maj, at what point is Turbine going to do the things the players have been asking for? Since it has been said that 2012 updates are pretty much in the bag, what year can the players predict to see some of the core things they beg for repeatedly?
    Last edited by mournbladereigns; 01-01-2012 at 06:38 PM.

  15. #135

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    Quote Originally Posted by Xyfiel View Post
    Possible fix:
    options panel>UI>"Combat takes precedence over non-combat"

    Never had your problem, but I have this setting on all characters.
    Don't play with mouse, play only keyboard and see how well it works for you. That setting has never done jack or **** for me.

    edit: my frustration with this is directed at the developers for keeping this bug in for freaking years even if it does BREAK combat badly.
    Last edited by Missing_Minds; 01-01-2012 at 07:37 PM.

  16. #136
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    Quote Originally Posted by mournbladereigns View Post
    I hate this game that I play 40 hours a week *****ing old geezers and basement dwellers.
    LOLOL ty for the laugh

  17. #137
    Community Member red_cardinal's Avatar
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    Quote Originally Posted by MajMalphunktion View Post
    Comparing WoW's capabilities to DDO is kinda silly. At prime they had more people on WoW that we had as employees running 3 games. Of course they could do more. Has nothing to do with head removal.

    But oddly, WoW couldn't pull off real time combat...hrm.
    No, it's not silly. If "real time combat" for you means "instant cast spells and abilities without some pause in between using them" you don't have it either. Wow has instant spells since start - Moonfire, Fire blast, etc. and most spells take a 1-3 seconds to cast. So do you - summoning for instance takes about 5 seconds or so. Sure, you have more instant cast combat spells, but then again - THERE'S A COOLDOWN. Same goes for melee - you have instant cleave, greater cleave, whirlwind attack (WHICH IS BORKED!!) but you have a COOLDOWN to reduce physics checks. And despite COOLDOWNs, you nerfed tempests and still didn't fix lag issues.

    The only thing that goes around here is not how much content can you produce, but how GOOD content you produce - quality over quantity! And I don't think that missing prestiges, broken feats, unrevised spells have ANYTHING AT ALL to do with lack of manpower or money.

    Let's take a look what does, for instance Assassin I prestige bring:
    - 3 poison click abilities with (erm...) unique icons - you have "numbered click ability" already implemented and "unique icons" were a real tough assignment for your graphics department.
    - some passive bonuses to existing skills - 1d6 SA, + to bluff, etc. - this does require coding to put it into works, but it doesn't require the whole month (!).

    Now, if most abilities are somewhat like Assassin I prestige - most aren't, but they're similar in those things mentioned - some clickable ability, "unique" icon, +passive bonuses.

    So, what's so hard to implement here for clerics, bards, rangers, etc.?

    If you're so PROUD (propaganda bullspit) about your combat system, why don't you implement it as it should be implemented?!!! I DIDN'T NOTICE that you care that:
    -> prestiges are done till the end for every class in DDO - THIS REFLECTS YOUR COMBAT SYSTEM (Wow has these complete!),
    -> there are broken feats or feats that don't scale with level/stat modifier - REVIEW THEM - Whirlwind Attack, Shoot on the run, Slicing blow, etc. -> Clickable and passive FEATS are CORE to character development and to the COMBAT SYSTEM!!!!

    You just can't get away from an irresponsible way you've been doing this game for years now. Sure, it's not game breaking, but yes - it is game breaking!

    Stuff like that tends to **** me off because your COMBAT SYSTEM is suffering from something called INCOMPLETENESS. One thing is to balance things in the system, the other is when stuff is not done till end.

  18. #138
    Community Member zebidos's Avatar
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    - Expanded challenges
    - Two new House cannith packs levels 10 - 13 and 13 - 16. The packs will include alot more blowing up things, like towns, planets etc
    - Revamping of harbor quests, some new content, reworking of existing dungeons
    - Rework of the house favour system
    - DOT nerf
    - More raid loot in the DDO store
    - Greensteel deconstruction
    - Hireling revamp with corresponding lag/bugs then revamp again
    - New race Doppelganger/Changeling (taken cookie is a hint)
    - Crafting revamp
    - Moar dots

  19. #139
    Community Member Arnhelm's Avatar
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    Quote Originally Posted by mournbladereigns View Post
    it will end in flames!

    +1
    Once upon a time, I was part of a team, and we saved some children. That was long ago and far away, and, yes, I am that old.

  20. #140
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    2012. Hmm.
    • One new raid. Either the Truthful one and a finish to the Stormreaver story line, or something new.
    • Some packs with mid-level Cannith quests.
    • Maybe Druid at the end of the year.
    • They will try to make Challenges more popular.
    • One new system introduced- hopefully Epic levels after 20, combined with a new Epic questing system. End game systems needs some serious attention.
    • Finishing the PrEs will still be put on the back burner, until the Turbine suits find a way to sell them
    Quote Originally Posted by Psiandron View Post
    There have been several people post that they're probably at the end of their time with the game. These are people who obviously care about the game and have been vocal in espousing their thoughts, opinions and experiences with the game in the hope that it might achieve something more of its promise.
    While it is sad leaving a game you have enjoyed for several years, it can also be argued that all MMOs do have a set life span for every player, and that that is not necessarily a bad thing. There's nothing wrong with serial monogamy. (Or even MMO polyamory, if you have the time and money )
    Various hedge-wizards and halfwits, please see MyDDO for all your squelching needs
    Lyrandar 2006 - Devourer 2007 - Thelanis 2009 - Ghallanda 2010

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