Some notable things.
Enhancements:
The human versatility line tiers 1 and 2 are good for leveling with power attack on. The energy Zelot line was taken too, but those enhancment points become more important for other things than melee and 50 mana points at high level. Any kind a mana reduction enhancements are ok leveling, but become less important as a percentage of spell points at high levels. Same thing applies to human recovery due to average hitpoints being 500 and being overhealed with a Heal spell.
I have decided that mana pots are so cheap at the ddo store that it negates the need for mana reduction enhancements allowing more points into melee earlier and offensive smiting at higher level.
feats:
Took extend and improved critical slash as a cleric feat at lvl 12. Swapped extend out after lvl 6-9, so I could take quicken. At lvl 14 took improved critical slash as a fighter feat with 2nd FTR lvl at lvl 14.
Changes include increasing wisdom from 16 to 17 and reducing STR from 15 to 13.
At level 20 his melee does over 150 points on a critical hit. Average melee is 70-100 points. Weapons include cursespewing and holy burst falchions with a seeker item or a seeker falchion at high level. At low level keen flachions until improved critical slash is taken.
Code:Character Plan by DDO Character Planner Version 3.9.1 DDO Character Planner Home Page T4 Level 20 Lawful Good Human Male (2 Fighter \ 18 Cleric) Hit Points: 296 Spell Points: 1280 BAB: 15\15\20\25\25 Fortitude: 17 Reflex: 5 Will: 21 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 13 13 14 Dexterity 8 8 8 Constitution 15 15 16 Intelligence 8 8 8 Wisdom 17 26 30 Charisma 14 14 14 Tomes Used +4 Tome of Wisdom used at level 20 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 1 9 Bluff 2 2 Concentration 6 25 Diplomacy 2 2 Disable Device n/a n/a Haggle 2 2 Heal 3 12 Hide -1 -1 Intimidate 2 2 Jump 1 2 Listen 3 10 Move Silently -1 -1 Open Lock n/a n/a Perform n/a n/a Repair -1 -1 Search -1 -1 Spot 3 10 Swim 1 2 Tumble n/a 0 Use Magic Device n/a n/a {\b {\ul Notable Equipment }} \par Kilau's Band \par Verik's Ring \par Teraza's Sight \par Amara's Belt \par Tokala's Belt \par Rahkir's Sash \par Charismatic Cloak \par Vorne's Belt \par \par Level 1 (Cleric) Skill: Tumble (+1) Skill: Balance (+1) Skill: Concentration (+4) Feat: (Human Bonus) Empower Healing Spell Feat: (Selected) Toughness Enhancement: Cleric Smiting I Enhancement: Cleric Life Magic I Level 2 (Fighter) Skill: Concentration (+1) Feat: (Fighter Bonus) Power Attack Enhancement: Fighter Haste Boost I Enhancement: Fighter Toughness I Level 3 (Cleric) Skill: Balance (+1) Feat: (Selected) Maximize Spell Enhancement: Racial Toughness I Enhancement: Cleric Wisdom I Enhancement: Cleric Wand and Scroll Mastery I Level 4 (Cleric) Ability Raise: WIS Skill: Concentration (+2) Enhancement: Improved Heal I Level 5 (Cleric) Skill: Balance (+1) Enhancement: Follower of the Sovereign Host Enhancement: Human Adaptability Constitution I Enhancement: Improved Heal II Enhancement: Cleric Prayer of Life I Enhancement: Cleric Smiting II Enhancement: Cleric Life Magic II Level 6 (Cleric) Skill: Concentration (+2) Feat: (Selected) Empower Spell Level 7 (Cleric) Skill: Balance (+1) Level 8 (Cleric) Ability Raise: WIS Skill: Concentration (+2) Level 9 (Cleric) Skill: Balance (+1) Feat: (Selected) Quicken Spell Level 10 (Cleric) Skill: Concentration (+2) Level 11 (Cleric) Skill: Balance (+1) Level 12 (Cleric) Ability Raise: WIS Skill: Concentration (+2) Feat: (Selected) Spell Focus: Evocation Level 13 (Cleric) Skill: Balance (+1) Level 14 (Fighter) Skill: Concentration (+1) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Level 15 (Cleric) Skill: Concentration (+2) Feat: (Selected) Heighten Spell Level 16 (Cleric) Ability Raise: WIS Skill: Balance (+1) Level 17 (Cleric) Skill: Concentration (+2) Level 18 (Cleric) Skill: Balance (+1) Feat: (Selected) Greater Spell Focus: Evocation Level 19 (Cleric) Skill: Concentration (+2) Level 20 (Cleric) Ability Raise: WIS Skill: Balance (+1) Enhancement: Cleric Radiant Servant I Enhancement: Cleric Radiant Servant II Enhancement: Unyielding Sovereignty Enhancement: Human Greater Adaptability Wisdom I Enhancement: Extra Turning I Enhancement: Human Versatility I Enhancement: Racial Toughness II Enhancement: Cleric Prayer of Smiting I Enhancement: Cleric Prayer of Smiting II Enhancement: Cleric Prayer of Smiting III Enhancement: Cleric Prayer of Incredible Smiting I Enhancement: Cleric Prayer of Incredible Smiting II Enhancement: Cleric Prayer of Incredible Smiting III Enhancement: Cleric Prayer of Incredible Life I Enhancement: Cleric Smiting III Enhancement: Cleric Smiting IV Enhancement: Cleric Life Magic III Enhancement: Cleric Life Magic IV Enhancement: Fighter Strength I Enhancement: Cleric Wisdom II Enhancement: Cleric Wisdom III Enhancement: Cleric Divine Might I Enhancement: Cleric Improved Turning I Enhancement: Cleric Wand and Scroll Mastery II