Looking for a high damage ranger build with a level or two of rogue for traps.
Looking for a high damage ranger build with a level or two of rogue for traps.
They are a ton of good ones around, but I realized I never put one together myself so here is my contribution
Pros.Code:Character Plan by DDO Character Planner Version 03.11.02 DDO Character Planner Home Page Twin Axe Scout Level 20 True Neutral Dwarf Male (1 Barbarian \ 1 Rogue \ 18 Ranger) Hit Points: 334 Spell Points: 230 BAB: 19\19\24\29\29 Fortitude: 17 Reflex: 15 Will: 5 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 17 22 Dexterity 13 15 Constitution 17 19 Intelligence 14 14 Wisdom 8 8 Charisma 6 6 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 5 10 Bluff -2 -2 Concentration 5 6 Diplomacy -2 -2 Disable Device 6 24 Haggle -2 -2 Heal -1 -1 Hide 5 6 Intimidate -2 -2 Jump 3 6 Listen -1 -1 Move Silently 5 6 Open Lock 5 24 Perform n/a n/a Repair 2 2 Search 6 25 Spot 3 21 Swim 3 6 Tumble 5 6 Use Magic Device 2 19 Level 1 (Rogue) Feat: (Selected) Toughness Level 2 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Level 3 (Ranger) Feat: (Selected) Dodge Level 4 (Barbarian) Level 5 (Ranger) Level 6 (Ranger) Feat: (Selected) Mobility Level 7 (Ranger) Feat: (Favored Enemy) Favored Enemy: Ooze Level 8 (Ranger) Level 9 (Ranger) Feat: (Selected) Spring Attack Level 10 (Ranger) Level 11 (Ranger) Level 12 (Ranger) Feat: (Favored Enemy) Favored Enemy: Aberration Feat: (Selected) Oversized Two Weapon Fighting Level 13 (Ranger) Level 14 (Ranger) Level 15 (Ranger) Feat: (Selected) Power Attack Level 16 (Ranger) Level 17 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 18 (Ranger) Feat: (Selected) Improved Sunder Level 19 (Ranger) Level 20 (Ranger) Enhancement: Barbarian Damage Boost I Enhancement: Barbarian Damage Reduction Boost I Enhancement: Rogue Haste Boost I Enhancement: Ranger Skill Boost I Enhancement: Ranger Sprint Boost I Enhancement: Dwarven Axe Attack I Enhancement: Dwarven Axe Attack II Enhancement: Dwarven Axe Damage I Enhancement: Dwarven Axe Damage II Enhancement: Dwarven Constitution I Enhancement: Dwarven Constitution II Enhancement: Dwarven Goblinoid Hatred I Enhancement: Dwarven Spell Defense I Enhancement: Dwarven Spell Defense II Enhancement: Dwarven Tactics I Enhancement: Dwarven Tactics II Enhancement: Dwarven Tactics III Enhancement: Ranger Swamp Lore I Enhancement: Ranger Swamp Lore II Enhancement: Ranger Tundra Lore I Enhancement: Ranger Tundra Lore II Enhancement: Ranger Desert Lore I Enhancement: Ranger Desert Lore II Enhancement: Ranger Item Defense I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Racial Toughness IV Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Favored Resistance I Enhancement: Ranger Favored Resistance II Enhancement: Ranger Tempest I Enhancement: Ranger Tempest II Enhancement: Rogue Sneak Attack Training I Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Barbarian Toughness I Enhancement: Rogue Improved Trap Sense I
High survivability
Improved Sunder + Dwarven Tactics
Trapskills
Fair UMD
Dwarven Axes
Barbarian Splash brings in a rage, movement speed, and several useful enhancements including a +8DR clickie
Cons.
Need +6 wisdom from gear +/or clickies to take advantage of all spells
Skill levels are decent but gear is needed to make them shine.
Late bloomer, Tempest is put off for a few levels in favor of getting toughness at level one.
Note: This is pre-gear and without tomes.
Last edited by strath; 12-23-2011 at 05:05 PM.
Poor grammar bad for you is, leads to the dark side it does.
-Yoda's Book of Grammar This Is
12 ranger 7 rogue 1 barb
barb has move speed and a power attack enhancement
7 rogue gives 4d6 (5d6 if you take assassin) +9 sneak damage and all the trap skills you want
12 ranger misses out on the last 2 favored enemies and favored damage 4 but the ~26 avg sneak damage is worth it imo
your best races or human using khopesh, dwarf using daxes or elf using scimitar
feats:
exotic (if human)
toughness
dodge
mobility
spring attack
power attack
toughness
imp crit slash
Also see my Tempest trapmonkey thread and the Exploiter.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.