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  1. #1
    Community Member
    Join Date
    Dec 2009
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    Default monk rogue aa

    this is a character a friend requested i work on building for him, feel free to rip it apart.

    he had a few things i worked in
    1. he would like trapping
    2. he will use a +3 all stat tome
    he wanted base stats of 8 15 16 8 18 8 but i couldn't let that slide.

    so here it is Tree, Quicksilver, The Harmonious Archer, merry christmas ^^

    Code:
    Character Plan by DDO Character Planner Version 03.12.01
    DDO Character Planner Home Page
    
    Quicksilver 
    Level 20 Lawful Good Half-Elf Male
    (13 Monk \ 1 Rogue \ 6 Ranger) 
    Hit Points: 300
    Spell Points: 300 
    BAB: 15\15\20\25\25
    Fortitude: 17
    Reflex: 22
    Will: 17
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             12                    15
    Dexterity            15                    24
    Constitution         16                    19
    Intelligence         10                    13
    Wisdom               16                    24
    Charisma              8                    11
    
    Tomes Used
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               2                    11
    Bluff                -1                     0
    Concentration         5                     7
    Diplomacy            -1                     0
    Disable Device        4                    23
    Haggle                3                     6
    Heal                  3                     7
    Hide                  2                    11
    Intimidate           -1                     0
    Jump                  4                     7
    Listen                3                     7
    Move Silently         2                    11
    Open Lock             6                    18
    Perform              n/a                    n/a
    Repair                0                     1
    Search                4                    23
    Spot                  7                    18
    Swim                  1                     2
    Tumble                3                    10
    Use Magic Device      3                     4
    
    Level 1 (Rogue)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Jump (+3)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Cleric
    Feat: (Past Life) Past Life: Ranger
    Feat: (Selected) Toughness
    Feat: (Automatic) Attack
    Feat: (Automatic) Half-Elven Keen Senses
    Feat: (Automatic) Half-Elven Mixed Heritage
    Feat: (Automatic) Half-Elven Social Graces (ALL)
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    Enhancement: Rogue Haste Boost I
    Enhancement: Human Versatility I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Improved Tumble I
    
    
    Level 2 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy
    Enhancement: Ranger Sprint Boost I
    Enhancement: Human Improved Recovery I
    Enhancement: Improved Jump I
    
    
    Level 3 (Monk)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Selected) Weapon Focus: Ranged Weapons
    Feat: (Monk Bonus) Zen Archery
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Disciple of Breezes
    Feat: (Automatic) Disciple of Candles
    Feat: (Automatic) Disciple of Pebbles
    Feat: (Automatic) Disciple of Puddles
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Unarmed Strike
    Enhancement: Elven Dexterity I
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Defense I
    
    
    Level 4 (Ranger)
    Ability Raise: DEX
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+2)
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    Enhancement: Racial Toughness I
    Enhancement: Ranger Favored Resistance I
    Enhancement: Ranger Dexterity I
    
    
    Level 5 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Automatic) Diehard
    Enhancement: Improved Cleric Dilettante I
    Enhancement: Ranger Devotion I
    
    
    Level 6 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1.5)
    Skill: Search (+1)
    Feat: (Selected) Mental Toughness
    Enhancement: Racial Toughness II
    Enhancement: Improved Jump II
    Enhancement: Ranger Energy of the Wild I
    
    
    Level 7 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+2)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Enhancement: Human Improved Recovery II
    Enhancement: Ranger Favored Damage II
    
    
    Level 8 (Ranger)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    Enhancement: Elven Dexterity II
    
    
    Level 9 (Monk)
    Feat: (Monk Bonus) Dodge
    Feat: (Selected) Point Blank Shot
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation
    Enhancement: Monk Wisdom I
    
    
    Level 10 (Monk)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
    Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
    Feat: (Automatic) Still Mind
    Enhancement: Way of the Clever Monkey I
    Enhancement: Elven Arcane Archer I
    
    
    Level 11 (Monk)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall
    Enhancement: Elven Arcane Archer: Imbue Force Arrows
    Enhancement: Ranger Dexterity II
    
    
    Level 12 (Monk)
    Ability Raise: WIS
    Skill: Disable Device (+1)
    Skill: Search (+1.5)
    Feat: (Selected) Precise Shot
    Feat: (Automatic) Ki Strike: Damage
    Feat: (Automatic) Purity of Body
    Enhancement: Static Charge
    Enhancement: Elven Arcane Archer: Conjure +2 Arrows
    Enhancement: Improved Tumble II
    
    
    Level 13 (Monk)
    Skill: Disable Device (+1)
    Skill: Search (+1.5)
    Feat: (Monk Bonus) Weapon Finesse
    Enhancement: Monk Ninja Spy I
    
    
    Level 14 (Monk)
    Skill: Disable Device (+2)
    Skill: Search (+0.5)
    Feat: (Automatic) Wholeness of Body
    Enhancement: Elven Arcane Archer: Imbue Acid Arrows
    Enhancement: Ten Thousand Stars
    Enhancement: Adept of Wind
    
    
    Level 15 (Monk)
    Skill: Disable Device (+1)
    Skill: Search (+1.5)
    Feat: (Selected) Improved Precise Shot
    Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
    Enhancement: Adept of Rain
    Enhancement: Elven Arcane Archer: Conjure +3 Arrows
    
    
    Level 16 (Monk)
    Ability Raise: WIS
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Feat: (Automatic) Improved Evasion
    Enhancement: Monk Wisdom II
    
    
    Level 17 (Monk)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Feat: (Automatic) Curse of the Void
    Feat: (Automatic) Ki Strike: Lawful
    Feat: (Automatic) Moment of Clarity
    Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
    Enhancement: Improved Cleric Dilettante II
    Enhancement: Elven Arcane Archer: Conjure +4 Arrows
    
    
    Level 18 (Monk)
    Feat: (Selected) Improved Critical: Ranged Weapons
    Feat: (Automatic) Diamond Body
    Enhancement: Elven Arcane Archer: Imbue Terror Arrows
    Enhancement: Way of the Clever Monkey II
    
    
    Level 19 (Monk)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Feat: (Automatic) Abundant Step
    Enhancement: Monk Ninja Spy II
    Enhancement: Master of the Sea
    
    
    Level 20 (Monk)
    Ability Raise: WIS
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Feat: (Automatic) Diamond Soul
    Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
    Enhancement: Monk Improved Recovery I
    Enhancement: Elven Arcane Archer: Conjure +5 Arrows

    *throws out 12 pages of scratches, scribbles and miscellanious notes*
    Last edited by stormsongs; 12-24-2011 at 08:16 AM.

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