I have been looking for a good AA build for some time. After looking at some of the builds on the forums to find what I wanted, as well as seeing one build use 10K Stars, I decided to put together a build of my own. I created a few builds and finally settled on this one. I would like feedback on the build incase I am missing something simple or if there is a better way to acheive the same results.
Build:
~12 Fighter~
-Kensei II
-7 Feats (including Greater/Weapon Spec for +4 Dmg)
-Higher Base HP
-Haste Boost IV
~6 Monk~
-Ninja Spy I (Ki Regen, 1d6 SA Dmg, and Shadow Fade)
-3 Feats (not counting Monk Path)
-10K Stars (with Zen Archery, both weapon attack and chance to shoot more arrows are based on Wisdom)
-Healing Amp I
-Stances (Wind needed for 10K Stars, Earth to generate Ki without meleeing and for damage reduction, Fire to increase to-hit and faster Ki gain when meleeing, Water for to-hit and extra arrow chance)
~2 Ranger~
-Bow Strength
-Rapid Shot
Notes: 32 Point Build, also takes Past Life: Sorcerer
Code:Character Plan by DDO Character Planner Version 03.11.01 DDO Character Planner Home Page Level 20 Lawful Good Elf Male (12 Fighter \ 6 Monk \ 2 Ranger) Hit Points: 313 Spell Points: 145 BAB: 18\18\23\28\28 Fortitude: 18 Reflex: 15 Will: 17 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 16 20 Dexterity 15 17 Constitution 12 14 Intelligence 8 10 Wisdom 17 26 Charisma 8 8 Tomes Used +2 Tome of Dexterity used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Strength used at level 20 +2 Tome of Constitution used at level 20 +2 Tome of Wisdom used at level 20 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 4 16 Bluff -1 1 Concentration 5 27 Diplomacy -1 1 Disable Device n/a n/a Haggle -1 -1 Heal 3 8 Hide 2 5 Intimidate -1 1 Jump 7 11 Listen 3 10 Move Silently 2 3 Open Lock n/a n/a Perform n/a n/a Repair -1 0 Search -1 2 Spot 7 21 Swim 3 5 Tumble 4 7 Use Magic Device n/a n/a Level 1 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Feat: (Past Life) Past Life: Sorcerer Feat: (Selected) Point Blank Shot Level 2 (Monk) Feat: (Monk Bonus) Dodge Level 3 (Ranger) Feat: (Selected) Toughness Level 4 (Monk) Ability Raise: WIS Feat: (Monk Bonus) Zen Archery Level 5 (Monk) Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness Level 6 (Monk) Feat: (Selected) Past Life: Arcane Prodigy Level 7 (Monk) Level 8 (Monk) Ability Raise: WIS Feat: (Monk Bonus) Stunning Fist Level 9 (Fighter) Feat: (Fighter Bonus) Manyshot Feat: (Selected) Weapon Focus: Ranged Weapons Level 10 (Fighter) Feat: (Fighter Bonus) Improved Critical: Ranged Weapons Level 11 (Fighter) Level 12 (Fighter) Ability Raise: WIS Feat: (Selected) Deflect Arrows Feat: (Fighter Bonus) Weapon Specialization: Ranged Weapons Level 13 (Fighter) Level 14 (Fighter) Feat: (Fighter Bonus) Improved Two Weapon Fighting Level 15 (Fighter) Feat: (Selected) Precise Shot Level 16 (Fighter) Ability Raise: WIS Feat: (Fighter Bonus) Greater Weapon Focus: Ranged Weapons Level 17 (Fighter) Level 18 (Fighter) Feat: (Fighter Bonus) Greater Two Weapon Fighting Feat: (Selected) Toughness Level 19 (Fighter) Level 20 (Fighter) Ability Raise: WIS Feat: (Fighter Bonus) Greater Weapon Specialization: Ranged Weapons Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Fighter Haste Boost I Enhancement: Fighter Haste Boost II Enhancement: Fighter Haste Boost III Enhancement: Fighter Haste Boost IV Enhancement: Ranger Sprint Boost I Enhancement: Elven Arcane Archer: Imbue Acid Arrows Enhancement: Elven Arcane Archer: Imbue Explosive Arrows Enhancement: Elven Arcane Archer: Imbue Force Arrows Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows Enhancement: Elven Arcane Archer: Imbue Slaying Arrows Enhancement: Elven Arcane Archer: Imbue Terror Arrows Enhancement: Elven Ranged Damage I Enhancement: Elven Ranged Damage II Enhancement: Kensei Longbow Mastery I Enhancement: Kensei Longbow Mastery II Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Kensei I Enhancement: Fighter Kensei II Enhancement: Fighter Longbow Specialization I Enhancement: Ten Thousand Stars Enhancement: Way of the Patient Tortoise I Enhancement: Monk Improved Recovery I Enhancement: Monk Ninja Spy I Enhancement: Winter's Touch Enhancement: Adept of Wind Enhancement: Adept of Rock Enhancement: Adept of Flame Enhancement: Racial Toughness I Enhancement: Elven Arcane Archer: Conjure +2 Arrows Enhancement: Elven Arcane Archer: Conjure +3 Arrows Enhancement: Elven Arcane Archer: Conjure +4 Arrows Enhancement: Elven Arcane Archer: Conjure +5 Arrows Enhancement: Elven Arcane Archer I Enhancement: Improved Jump I Enhancement: Improved Jump II Enhancement: Improved Tumble I Enhancement: Improved Tumble II Enhancement: Fighter Strength I Enhancement: Fighter Strength II Enhancement: Monk Wisdom I Enhancement: Monk Wisdom II Enhancement: Fighter Toughness I