Not only are they a bigger threat than Harry, but whenever we remove D&D mechanics and replace them with active keyboard components, that can be painful for those who are experiencing lag.
Lag will happen. People will play this game in far away places across wide networks on a range of PCs. Raid synchronization where each PC is also getting updates on 11 other PCs will have times where things aren't quite exactly as they may be painted on the screen. I'm not saying it's the game, the individual PCs, the networks involved ... no finger pointing. Regardless lag does and will happen - and for the biggest threat in a long quest to be one that is impacted so much by lag, it's a downer.