Ref post, for a friend.
Code:
Level 20 Lawful Neutral Dwarf Male
(1 Fighter \ 2 Monk \ 17 Favored Soul)
Hit Points: 364
Spell Points: 1552
BAB: 14\14\19\24
Fortitude: 20
Reflex: 16
Will: 13
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 16 24
Dexterity 15 17
Constitution 16 20
Intelligence 12 14
Wisdom 8 10
Charisma 12 14
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 30
Bluff 1 2
Concentration 7 28
Diplomacy 1 2
Disable Device n/a n/a
Haggle 1 2
Heal -1 0
Hide 2 3
Intimidate 1 2
Jump 7 12
Listen -1 1
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 1 2
Search 1 4
Spot -1 0
Swim 3 7
Tumble 6 7
Use Magic Device 3 13
Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Jump (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+2)
Feat: (Past Life) Past Life: Favored Soul
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Feat: (Automatic) AC Bonus
Feat: (Automatic) Attack
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Unarmed Strike
Level 2 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Deity) Favored by the Sovereign Host
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Magical Training
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Spell (1): Divine Favor
Spell (1): Nightshield
Level 3 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Spell (1): Remove Fear
Level 4 (Favored Soul)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Child of the Sovereign Host
Spell (1): Obscuring Mist
Level 5 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Resist Energy
Level 6 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Feat: (Selected) Maximize Spell
Spell (2): Eagle's Spendor
Level 7 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (3): Magic Circle Against Evil
Level 8 (Monk)
Ability Raise: STR
Skill: Balance (+4)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Power Attack
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Level 9 (Fighter)
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Spell
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Tower Shield Proficiency
Level 10 (Favored Soul)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Spawn Screen
Spell (3): Remove Curse
Level 11 (Favored Soul)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (4): Freedom of Movement
Level 12 (Favored Soul)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Spell (2): Lesser Restoration
Spell (3): Searing Light
Spell (4): Divine Power
Level 13 (Favored Soul)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Soul Bonus) Energy Resistance: Cold
Spell (5): Divine Punishment
Level 14 (Favored Soul)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (3): Water Breathing
Spell (4): Recitation
Spell (5): Raise Dead
Level 15 (Favored Soul)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Quicken Spell
Feat: (Automatic) Beloved of the Sovereign Host
Spell (6): Blade Barrier
Level 16 (Favored Soul)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (4): Neutralize Poison
Spell (5): True Seeing
Spell (6): Heal
Level 17 (Favored Soul)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (7): Mass Protection From Elements
Level 18 (Favored Soul)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Soul Bonus) Energy Resistance: Electricity
Feat: (Selected) Greater Two Weapon Fighting
Spell (5): Break Enchantment
Spell (6): Mass Cure Moderate Wounds
Spell (7): Mass Cure Serious Wounds
Level 19 (Favored Soul)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (8): Mass Death Ward
Level 20 (Favored Soul)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+2)
Feat: (Automatic) Leap Of Faith
Spell (7): Resurrection
Spell (8): Holy Aura
Enhancement: Fighter Haste Boost I
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Shield Mastery I
Enhancement: Dwarven Spell Defense I
Enhancement: Unyielding Sovereignty (Favored Soul)
Enhancement: Favored Soul Angel of Vengeance I
Enhancement: Favored Soul Angel of Vengeance II
Enhancement: Way of the Faithful Hound I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Favored Soul Prayer of Smiting I
Enhancement: Favored Soul Prayer of Smiting II
Enhancement: Favored Soul Prayer of Smiting III
Enhancement: Favored Soul Prayer of Incredible Smiting I
Enhancement: Favored Soul Prayer of Incredible Smiting II
Enhancement: Favored Soul Prayer of Incredible Smiting III
Enhancement: Favored Soul Smiting I
Enhancement: Favored Soul Smiting II
Enhancement: Favored Soul Smiting III
Enhancement: Favored Soul Smiting IV
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Life Magic II
Enhancement: Favored Soul Life Magic III
Enhancement: Favored Soul Life Magic IV
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Energy of the Scion II
Enhancement: Favored Soul Energy of the Scion III
Enhancement: Favored Soul Toughness I
Enhancement: Favored Soul Toughness II
Enhancement: Favored Soul Toughness III
Enhancement: Favored Soul Wand and Scroll Mastery I
Enhancement: Favored Soul Wand and Scroll Mastery II
Enhancement: Favored Soul Wand and Scroll Mastery III