I have seen clerics.with more spec than you.
What the hell nova, Why you say that..who cares what guild im in & what gear I hv , i start a post to see who has most sp as a cleric & you come at me with all this stupid **** "its not about sp its how you use it"...no **** .this is not about that..its about sp cap & you would be lucky to have me in your group.
well Hmm that is a good question though, yet why didn't you post it as the title like
"How much spell points can a cleric acquire"
although, nice job getting your cleric that much hp, now what feats did you take, since it seems like IMP mental toughness and regular mental toughness
hkusp45.
This response will be my last on this thread. It is sent in good faith and from the adult role.
Guild is valid - availability of ship buffs that can effect a character's SP amount is influenced by guild level.
Gear is valid - re SP total - this point is clear to any character that has SP capacity.
Re " it is not about SP its how you use it" - you have incorrectly allocated this response to me. My reading of the thread leads me to believe your above quote is more closely related to posts by TDarkchylde and Dandonk.
I have agreed that there is nothing wrong with you wanting the most SP in the game for a pure cleric.
I won’t be running with you because you are in Khyber and I'm in Cannith. My sig provides this info for you to see.
I do not believe I would be lucky if it were possible to have you in my group.
How many Empower Healed / Empowered / Maximised bursts can you chuck out, though?
Im piking at work right now so I can't post my feats atm , players do seem surprised when they see my SP total ..not very many clerics with over 2400 I guess.
I have 20 turns available for RS & burst.(tod set helps)
I have enough so when I drink a concentrated mana pot nothing goes to waste. And heal scrolls.
Buff everything else to kick butt; Life/healing, Smiting, Melee... now that is what I call fun IMHO.
It is just a game.
maximum sp a cleric is able to achief lies somewhere around 3100±.
this, by maximizing charisma and wisdom, and getting a 18cleric / 1 fvs / 1 soc split, and getting mental toughness, improved mental toughness and soc past life feat. getting 3X soc and fvs past lives.
normally I wouldnt roll one because this is just a healbot. but i want one for the epic raids. mine is more charisma specced then wisdom because every turn is worth 116 sp worth of effects in burst(aiming 2881sp, 30 turns) ( or dv-ing someone back 3 major pots).
edit: reading this thread for second time through for lolz, someone asked for ideas how to get it higher.
38 wisdom
42 charisma as human.(wisdoms specced would give just a tiny bit more, but loses turns.
18cleric /1soc /1fvs
sp:source
930: 18 cleric
100: 1soc
100: 1fvs
160: 1fvs charisma
160: 1soc charisma
378: 18 cleric wisdom
80: magical training
105: mental toughness
105: improved mental toughness
125: soc past live + 1 passive
220: archmagi
55: CC trinket
165: spell power
110 zeleot spell power
88 large guild augment slot.
100: 2Xsoc, 3Xfvs past lives.
getting close enough to 3k. got the feeling im still missing something, but got a feeling no one would go through 5 aditional past lives for 100 sp.
Last edited by erikbozelie; 12-23-2011 at 09:27 PM.
Think I had 1700 or so my 18/2 clonk life. Warforged.
Oh...you said highest...right...hmmm
As people have said, it's what you do with it. Someone throwing mass cures all the time instead of mass heal will go out of SP WAY before me...anything but mass heal or heal is generally a waste of sp. I've healed Evelah from 100% hp (first healer up) well past 40% hp...with wf gimpy sp pool. Soloheal many major raids, including Echono. Also with aura/bursts/scrolls/rss/pots/torc/bauble/concop/etc etc, the difference really isn't as big as it seems.
Torc/concop=infinite sp if you have good DR and have agro.
Pots=infinite sp if you want to pay TP or if you have a few hundred from GH/necro4 TRing.
Scrolls=sp free healing that can keep a decent tank totally up or at least partially up.
Aura/bursts=sp free healing that helps a ton in some quests.
Congrats on having a massive sp pool, but that doesn't make you a great healer automatically.
hmm, you'd lose 3 charisma. so lets asume a 1 modifier of charisma.
(1+9) * 1 = 10. twice, once for fvs. and once for soc. *2 = 20
2 modifier
(1+9) * 2 = 20.*2 = 40
1 modifier wisdom.
(18+9) * 1 = 27 sp loss due to wisdom drop.
you'd lose somewhere between 20-67 sp and 1 turn to get 60 sp..
if its the max sp you want. dwarf could be the way to go but only if you can maintain your modifiers(i use +1 charisma and +1 wisdom from human VS -2 cha dwarf)
i like extra turning though and really need the aditional feat. so im stuck at human
heres a link to my healbot build.
do note that this is a healbot and doesnt focus in any other area. i am only rolling this one up for the epic raids where some divine casters lose theyre sp in matter of minutes. i do not plan to play this toon for anything other though.
Last edited by erikbozelie; 12-24-2011 at 05:19 AM.
in fairness, i didn't find the OP tone to be ballsize bragging, i thought it was straight to the point and i agree that yes SP counts for something. 2498 is useful, unless alot was given up to achieve it. I.e. more than 1 mental toughness feats.
But max SP isn't the whole story - I would love to get my hands on an Epic Ring of SpellStoring for 3x 100-600 SP recoveries. Avg. 1000 pts of SP would make a Cleric with 2000 SP better than one with 2498. Add Bauble and other SP items, and Torc, but a 3x SP item is probably the most useful.
I played and have played with Battle clerics with really sucky SP. Being a cleric is a challenge since their SP pools are so gimped to FVS. But playing a cleric again is a challenge i look forward to doing again, low SP and all. Their capstone can be pretty useful.