As a lover of Steven Erikson's - Tales of the Malazan Books of the Fallen, I thought I would look at starting to build some of the Characters from the series.
I wanted to make the character similar to Fiddler in the series but I also wanted it to be a relevant build that people can play and not be totally gimped. So i have not gone with any melee ability and stuck to ranged.
Some things about it:
Had to be human.
Had to be able to use Crossbows.
Had to have some sort of disable device etc. - Arti (Malazan Sapper sorta Haha)
Had to have some sort of explosive shots (munitions) - Runearms fit this perfectly.
Had to have some sort of Musical ability - Bard
Final Build is 14Bard/6Arti - Warchanter II/B.Engineer I - Alternatively 2 levels of Rogue can be subbed for 2 levels of bard as builder sees fit.
Code:Character Plan by DDO Character Planner Version 03.12.01 DDO Character Planner Home Page Fid the Bridgeburner Level 20 True Neutral Human Male (14 Bard \ 6 Artificer) Hit Points: 264 Spell Points: 673 BAB: 14\14\19\24 Fortitude: 10 Reflex: 18 Will: 14 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 10 12 Dexterity 18 25 Constitution 16 18 Intelligence 10 12 Wisdom 8 10 Charisma 10 12 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 8 11 Bluff 4 5 Concentration 3 6 Diplomacy 0 1 Disable Device n/a 16 Haggle 4 24 Heal -1 0 Hide 4 7 Intimidate 0 1 Jump 2 3 Listen -1 0 Move Silently 4 7 Open Lock n/a 13 Perform 4 24 Repair 0 1 Search 2 24 Spot 0 9 Swim 0 1 Tumble n/a n/a Use Magic Device 4 27 Level 1 (Bard) Feat: (Human Bonus) Point Blank Shot Feat: (Selected) Toughness Feat: (Automatic) Attack Feat: (Automatic) Dismiss Charm Feat: (Automatic) Fascinate Feat: (Automatic) Heroic Durability Feat: (Automatic) Inspire Courage Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Longsword Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Level 2 (Artificer) Feat: (Automatic) Artificer Construct Mastery Feat: (Automatic) Artificer Knowledge: Scrolls Feat: (Automatic) Exotic Weapon Proficiency: Great Crossbow Feat: (Automatic) Exotic Weapon Proficiency: Repeating Heavy Crossbow Feat: (Automatic) Exotic Weapon Proficiency: Repeating Light Crossbow Feat: (Automatic) Inscribe Artificer Scroll Feat: (Automatic) Magical Training Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Rapid Reload Feat: (Automatic) Revive Iron Defender Feat: (Automatic) Trapfinding Feat: (Automatic) Unleash Iron Defender Level 3 (Artificer) Feat: (Selected) Precise Shot Feat: (Automatic) Artificer Knowledge: Potions Feat: (Automatic) Defensive Fighting Feat: (Automatic) Rune Arm Use Feat: (Automatic) Sunder Feat: (Automatic) Trip Level 4 (Artificer) Feat: (Automatic) Artificer Knowledge: Wands Level 5 (Artificer) Feat: (Artificer Bonus) Extend Spell Feat: (Automatic) Trapmaking Level 6 (Artificer) Feat: (Selected) Rapid Shot Feat: (Automatic) Artificer Knowledge: Arms and Armor Feat: (Automatic) Retain Essence Level 7 (Artificer) Level 8 (Bard) Level 9 (Bard) Feat: (Selected) Skill Focus: Use Magic Device Feat: (Automatic) Inspire Competence Level 10 (Bard) Level 11 (Bard) Level 12 (Bard) Feat: (Selected) Improved Critical: Ranged Weapons Feat: (Automatic) Suggestion Level 13 (Bard) Level 14 (Bard) Feat: (Automatic) Improved Inspire Courage Level 15 (Bard) Feat: (Selected) Toughness Feat: (Automatic) Inspire Greatness Level 16 (Bard) Level 17 (Bard) Level 18 (Bard) Feat: (Selected) Improved Precise Shot Feat: (Automatic) Song of Freedom Level 19 (Bard) Level 20 (Bard)
All enhancements are as required by individual but the idea is to fit in Warchanter II/Battle Engineer I.