As far as I have seen, the so called exploit is a nice feature. IF it stays there.
If they are "fixing" it, it will break the economy forever. New players will never catch up to the hordes of marilith chain+esos barbs.
As far as I have seen, the so called exploit is a nice feature. IF it stays there.
If they are "fixing" it, it will break the economy forever. New players will never catch up to the hordes of marilith chain+esos barbs.
Kmnh * Kmn * Kmm * Knn * Knm
Leader of Templar
I sure hope MajMal is sitting at his desk, giggling over this, I sure hope MajMal, has gone to his boss(es) and said "see, this is what happens when you rush things out the door without allowing more time to test and fix it"
I sure hope MajMal writes up a report saying ' In our failure to listen to players on Lamaland that have pointed out problems, in our failure to adequately fix bugs and issues before we send content to the players, in our failure to engage with our community using the community forums and LISTEN to our players, we have opened a second pandora's box in roughly a four week time frame"
I sure hope MajMal gets a pay raise for this going through, it is mind boggling how the decision to push this unfinished, uncertified, overly buggy, non fully functioning update out the door without allowing more time to test it.
Turbine has nobody but the person that made the decision to let this entire disgrace of an update go live to blame.
Players are players, they can only do in the game what the content allows them to do, and the players do not make the content, nor do they make the decision to release the content when it is clearly not in a state of readiness to be released.
/point........Fernando. Are you finally taking notice of what your decision has created, cause what it created is NOT good, contrary to what you may or my not have told YOUR bosses.
DECIMATION FTW!
A unit selected for punishment by decimation was divided into groups of ten; each group drew lots (Sortition), and the soldier on whom the lot fell was executed by his nine comrades, often by stoning or clubbing. The remaining soldiers were given rations of barley instead of wheat and forced to sleep outside the Roman encampment.
Because the punishment fell by lot, all soldiers in the group were eligible for execution, regardless of the individual degree of fault, or rank and distinction.
The leadership was usually executed independently of the one in ten deaths of the rank and file.
You really should not comment on Server oriented things as you do not understand Khyber. I honestly would rather never play a single tr and just solely play the end game it is just much more fun for me to do so. That I have trrd a couple of characters severly, Jacquiej and Boomsticks, is much to my chagrin. This will be both their last trrs that I can promise. I love the end game. I follow the rules that Turbine has put forth regarding the end game and try to get my gear the right way according to their rules. I play the end game all the time. I raid my *** off and do all the other end game stuff. When I see that trivialized I get p.o.d.
These days you are more of a tr player well think of it this way say the next exploit was that somebody could pick up the completionist feat without having qualified for it or somebody could earn 400k experience for doing quest x on casual. How would you feel about that? I mean at this point Turbine has totally allowed for Plat and end game gear to be marginilized without doing anything about these bugs. Next xp will get an exploit and people will want to avoid that grind of course so do the cheat thus triviliazing all the work you did. That sound good to you?
Last edited by maddmatt70; 12-18-2011 at 03:18 PM.
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
There will be a reduction in revenue from those fed up with the tolerance of exploiting bugs canceling their VIP subs, or deciding to no longer buy Turbine Points. Better to lose revenue from banning cheaters/exploiters than to lose revenue from the rule-abiding players quitting and then warning their friends/communities to stay far, FAR away from this game.
Ziind Stargazer - Level 12 fighter/6 Barbarian/2 rogue Half-Orc (Neutral Good) - Formerly a level 20 Paladin Human - Orien
Fernian Summer Carnival
OK Turbine, if a bunch of vet players can just trade for this stuff with guildies/friends, which I am sure they all did in excess cause they have wasted years banging their heads against epics, it's totally unfair I have to grind for Epic lootz too. I demand you put this stuff in the store so I can buy my sweet Epic Lootz, where my Torc at! And some Alchemical weapons too!
If I can't have Cheat to Win, I demand Pay to Win! Cause that at least keeps the servers running![]()
That actually happened, check the release notes (no more power leveling in Challenges). It didn't bother me, though. I TR because I enjoy playing the 1-19 quests, not because I want +1 to my spell penetration check. If you gave me the chance to get 4 million xp without questing, I wouldn't bother, because I'm here to quest. I couldn't care less what gear/feats/plat other characters have; as long as I'm having fun with my friends I'll keep playing.
Nope. I am talking about reducing the xp grind to 20 quests for a double true reincarnation which is in line with some of the reduction of the time grind to the end game with this bug. I have no idea about the reduction you are talking about because it is close to the same time grind even with this challenge thing you still were getting close to the same xp per minute with or without doing it. It would still take someone X hours to level the same as now or before. Lets say that for doing trial by fire you got 400k xp each time. You would level from 12-18 in a little over an hour. That is the sort of bug that I am talking about which could happen sometime down the road and totally trivialize trring. Turbine has demonstrated since update 1 a lack of willingness to take a stand on exploits. That is shoddy policy.
Last edited by maddmatt70; 12-18-2011 at 03:39 PM.
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
I don't have a completionist feat on my account and haven't TR'd in 6 months. I am done with that aspect of the game and as a testament to that I have used +5 hearts of wood to lesser toons into the new flavor of the month so to speak. My guild does like to TR... but others in my guild, like myself don't TR anymore......
As for me not commenting on "server" related things you brought up the point initially by saying you have run more end game than me and I have a pretty good "grasp" on Khyber....they are very inefficient and slow to change. Just because "we" have been conditioned to grind ad nauseum does not make it right which is why the 20th reward system was added. People complained a lot and the fact that this particular exploit is being abused by practically everyone is a testament to the fact that people are sick of the grind.
This particular little exploit doesn't trivialize any of my or my guild mates in game achievements. If somebody wants to exploit xp more power to them, but they will not understand how to use their character when it get to 20. As discussed before by many people gear or even TR's do not make the player...they don't hurt though. Our achievements stemmed from co ordination and skill... and some exploit is not going to change that. There is no point working yourself up into a frenzy over digital junk because it is not worth it.
Revenants~Arczs~Grayde~Kaywee
1st : Sometimes when new updates arrive they can break something creating a bug or exploit that is completely unforeseen. This is very hard for QA or Test Servers to catch. For example lets say you were replacing a faulty switch in your house, you might check some of the electrical installation after you do that but you would never think to check the plumbing. This is how code works, and in games as complex and so full of features as ddo it's almost impossible to check if everything is functioning correctly afterwards.
That was my defense for Turbine.
2nd : As far as the exploits are concerned, and as this is a PVE game and not a PVP one, I do not care!!!! I ve been playing this game almost since release, i ve put a lot of time and money into it but have also been rewarded with hours of fun and a great community. Why would it bother me if someone got an item that took me months of grinding in just a few minutes? Does it hurt my questing? No, it actually makes it easier!! Does it hurt if all the healers in my next tough quest have an E RoSS? No, it will save me the pots I would normally pass to them. Does it hurt my healer if all the barbs in my next group have an ESoS and an EMari Chain? No they ll kill everything faster and make my life easier.
Just my 2cp
/Galard
Lol if you think Pay to win will make you a better player good luck with that....as for cheat to win that doesn't make you a better player either.
If you want to blow real world money on digital junk more power to you just realize it won't net you anything in the end![]()
Revenants~Arczs~Grayde~Kaywee
There you have it. If DDO is just about grind and there is nothing underneath and there comes an exploit that allows people to avoid this grind then there is nothing to play so then we all should just quit. Perhaps some of the grind was actually fun and less grindy then put forth, but still a grind and well it kind of sucks if people can just hurdle that including yourself. I could just hurdle the grind and then quit sounds good..
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
Lol, this is a pvp game, there is no such thing as an "unfair advantage over other players". Just unfair advantages over mobs who aren't programed to care one way or the other.
Also, Turbines goal isn't to give players some mythical better playing environment for well behaved players. It's providing a satisfactory playing environment for well paying players. Any action that causes the consolidation of a server or two would seem counter to this.
They've spent 11 years not improving with people foaming at the mouth just as much. Feel free to hold you breath waiting.
They *have* learned during that time to ignore all the idiotic requests for rollbacks or shutting down the servers. That brilliant decision (doing a shutdown + rollback) in AC eventually led to them giving players other (in-game) compensation, plus free subscription time.
Just sayin'. This is the company that ended up branded with the motto in AC: "Exploit Early, Exploit Often!"
new players dont want to join a game in the aftermath of a game exploit as they know they can never catch up to the old cheaters who are now a significant portion of the game population.
seen this in other online games and its not pretty.
basically your left with a game nobody wants to join which on the whole normally isnt a positive thing
you punish people to keep them from abusing rules since you cant afford to never mess up your code or always fix it fast enough, its just a cheaper option
lets try to be practical and realistic, there isnt such a thing as a victim-less crime nor can you make a omelet without breaking a few eggs
quick and brutal punishment would be my suggestion not the best possible solution but practical and better then doing nothing