Results 1 to 10 of 10

Thread: Psionic Skills

  1. #1
    Community Member
    Join Date
    Nov 2009
    Posts
    72

    Default Psionic Skills

    When do we get psionic skills, abilities, ehancements, and such?

  2. #2
    Community Member Redicular's Avatar
    Join Date
    Sep 2009
    Posts
    259

    Default

    ideally... never
    Rule one: never act incautiously when confronting a little bald wrinkly smiling old man. ~ Terry Pratchett

  3. #3
    Community Member thwart's Avatar
    Join Date
    May 2009
    Posts
    657

    Default

    Quote Originally Posted by Redicular View Post
    ideally... never
    My psionic skills are telling me you are not a fan of psionics.

  4. #4
    The Mad Multiclasser Failedlegend's Avatar
    Join Date
    May 2009
    Posts
    0

    Default

    Quote Originally Posted by Cor_Dath'a View Post
    When do we get psionic skills, abilities, ehancements, and such?
    It might help to make some actual suggestions eh
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  5. #5
    Bwest Fwiends Memnir's Avatar
    Join Date
    Jul 2006
    Posts
    0

    Default

    I'd prefer we didn't wedge psionics into the game. I know many disagree with that, but I just think it's not needed and would add little.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  6. #6
    Community Member Talias006's Avatar
    Join Date
    Feb 2006
    Posts
    1,115

    Default

    Or it could become the new thing that rail-roads casters into the slot that now is reserved for melee.
    Psionics don't have casting times, components, or spell failure.
    What's not to love about that? Or loathe, depending on how you view the entry of Psionics into DDO.
    Quote Originally Posted by sirgog View Post
    Coyle still hates you.

  7. #7
    Community Member Book_O_Dragons's Avatar
    Join Date
    Jul 2010
    Posts
    560

    Default

    In PnP DnD v3.5 psionics are too similar to current DDO casting methods. They get a pool of psionic energy that lets them freely choose to manifest (correct term for using a psionic ability) any known power (term for psionic ability). Most powers don't scale with manifester level (as caster level) except in duration and range but the manifester may augment them by spending additional power points (psionic energy) to give them greater effect.

    Here is a sample power entry as it would apear in the PnP book.
    Quote Originally Posted by d20srd.org
    Charm, Psionic
    Telepathy (Charm) [Mind-Affecting]
    Level: Telepath 1
    Display: Mental
    Manifesting Time: 1 standard action
    Range: Close (25 ft. + 5 ft./2 levels)
    Target: One humanoid
    Duration: 1 hour/level
    Saving Throw: Will negates
    Power Resistance: Yes
    Power Points: 1

    As the charm person spell, except as noted here.

    Augment
    You can augment this power in one or more of the following ways.
    1. If you spend 2 additional power points, this power can also affect an animal, fey, giant, magical beast, or monstrous humanoid.
    2. If you spend 4 additional power points, this power can also affect an aberration, dragon, elemental, or outsider in addition to the creature types mentioned above.
    3. If you spend 4 additional power points, this power’s duration increases to one day per level.

    In addition, for every 2 additional power points you spend to achieve any of these effects, this power’s save DC increases by 1.
    Also most for psionic damage dealing powers you can choose between four elemental damage types with each type having a special effect.
    Cold: +1 damage per die and fortitude save instead of reflex save
    Electric: +2 save DC and +2 vs. power resistance (as spell resistance)
    Fire: +1 damage per die
    Sonic: -1 damage per die and ignores an object's hardness

    All energy powers have sonic damage since acid seens hard for psionics to produce. Very few enemies currently in DDO have sonic resistance atm.

    p.s. Talias006 psionics take time to manifest.
    The worst problem on the DDO forums right now

    Primary Server: Khyber ~~~ Officer in Knights of Kern

  8. #8
    Hero HGM-Chi's Avatar
    Join Date
    Nov 2009
    Posts
    480

    Default

    Psionics in 3.5 was not well planned out, and the results in it show. We've removed them completely from our 3.5e campaign. I'd really rather not see them do it here too.

  9. #9
    Community Member
    Join Date
    Jan 2012
    Posts
    6

    Smile Sorry Disagree

    I have to say that I thought 3.5 Psionics was amazing. I played an Orog (Deep Orc - from the underdark) with a starting strength of 24 and was a Psion Egoist. I killed a Purple Worm single handed and the DM was trying to kill the party off, he was fair with it though, I basically increased my weight to about almost two tonnes, my size went up to 4 times that of normal and I crushed it's skull by jumping onto it from a great height while wielding my Psi-Crystal Great Sword. Some difficult rolls, but I pulled it off so spectacularly that I went up a full level. But that was just me playing Psionics properly. The trick is to not think of it as a magic system but a form of inner focus - like the Monk - and my inner focus was strength. If they introduced it like that I think people would love Psionics.

  10. #10
    Community Member Flavilandile's Avatar
    Join Date
    Aug 2010
    Posts
    0

    Default

    While my personnal opinion is to leave psions out of DDO...
    The fact remains that there's a few Psionic Races in Eberron.

    So eventually, if Turbine decide to put these races in game they will have to come with Psionics.
    As stated D&D 3.5 Psions are sooo much like how our spells work right now. It would just make another realm in spellcasting.
    ( ok, my Rolemaster time shows : 3 Realms : Essence [ Arcane ], Channeling [ Divine ], Mentalism [ Psions ] )
    On G-Land : Flavilandile, Blacklock, Yaelle, Millishande, Larilandile, Gildalinde, Tenalafel, and many other...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload