Too much drama, cancelled...
Too much drama, cancelled...
Last edited by HolyAlliance; 12-31-2011 at 04:53 PM.
you can get the benefits of both anyways, just don't invest in the full line for both.
full investment in one = 19 points.
7/1/1 in both = 18 points. feel free to put the remaining 1 wherever you like.
also, "we're going to change it eventually" does not mean the change is coming any time soon. barbarian TRs got their wonky past life for months. those using dual concordant opposition (item + weapon) have in some cases been able to use it for years, and continue to still be able to use it from what i've heard.
also, on a side note...
toven's caps at 4 blasts, lucid dreams caps at 5. depending on your target (for example, whether or not you're hitting a raid boss with no friends or a huge group of devils), lucid dreams will actually have the equivalent to a 1.25 damage buff (that is, you get 1.25 bolts per full charge with lucid dreams for every 1 bolt you get from toven's hammer) which is obviously higher than the 1.15 damage buff available to lightning
/ok
Last edited by HolyAlliance; 12-31-2011 at 04:53 PM.
/ok
Last edited by HolyAlliance; 12-31-2011 at 04:53 PM.
so far as i know, there are actual dev posts stating that this is not the case. both effects are essentially the same. it is not like lightning strike + lightning guard, it's more like double lightning guard, because weapon con-op doesn't proc when you attack, rather it procs when you are hit.
if you know it, you didn't say it. nothing in the OP mentions toven capping at 4 blasts (iirc it's 2/2/3/4/4 blasts at the various tiers). you did mention AOE, but the number of blasts was nowhere in your OP.
that con was referring to lucid dreams. not to toven's hammer. his point was that lucid dreams will never get those two awesome abilities.
/ok
Last edited by HolyAlliance; 12-31-2011 at 04:53 PM.
Funny everything I have read and the screen shots I have seen would indicate that this is incorrect.
You can't bust a rumor by asserting something is true without evidence.
As for some dev said something...I think I will wait for a dev to actually state what the intended behaior is.
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Alright
Last edited by HolyAlliance; 12-31-2011 at 04:53 PM.
The last developer quote about this was from Eladrin. He specifically said if it did work that way it was a bug and subject to possible change.
Feel free to dig up a quote from a dev that shows this has changed if I missed it.
Oh and classifying something as a bug means it is not working as intended.
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yes, but not the way it is supposed to according to the devs.
here's the wiki entry for toven's hammer.Sorry I left out some beginner information for you. Don't make this a mess just because you feel like trolling...move on.
here is the one for lucid dreams.
feel free to tell me where in those descriptions it mentions the actual number of bolts fired by either of them. it is not stated anywhere, it is not immediately obvious that toven's hammer only has 4 bolts at tier 5 charge, and you didn't mention this very significant piece of information in your post which supposedly is supposed to help people decide which rune arm to use. it is a significant DPS boost which you have not taken into account, one which is larger than the DPS boost from an infusion that you specifically mentioned as providing an advantage to toven's hammer.
providing useful and relevant information is not trolling. you may not like it that i'm pointing out places where your guide is lacking. too bad. you would do better to update your OP to include that information than to whine and complain about those who provide the information your OP did not provide.
Alrighty
Last edited by HolyAlliance; 12-31-2011 at 04:54 PM.
Yeah as I stated in the OP, it may currently work, but you can bank on them fixing it. Let's keep moving away from my actual point. This is for anyone with an artificer trying to establish which runearm to use and that's it. All you people are doing is picking out one sentence and blowing it out of proportion. This is just a helpful post that's all.
Last edited by IWZincedge; 12-16-2011 at 07:34 PM.
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I always find post like these humorous. The reason why this is funny to me is that each Rune Arm has it's particular place to shine. Each Rune Arm does something good at various situations. To me, an argument like this is along the same lines as an argument between Niacs Biting Cold versus Electric Surge. Both are extremely powerful when all the correct enhancements are taken. Both work well in various situations. Both are dependent on the person who casts them. I don't believe it's wrong to start threads like these. To me it's like comparing apples and oranges.
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Proud Recipient of At least 8 Negative Rep From NA Threads.
Main: Sharess
Alts: Avaril/Cyr/Cyrillia/Garagos/Inim/Lamasa/Ravella
So much misinformation in this thread.
LS2 + LS2, they do indeed stack contrary to the OP. I posted proof and results of my testing in another thread. To state otherwise is misleading the community and patently false.To quickly bust a rumor that may or may not still be going around, the Toven’s Hammer lightning strike weapons paired with a GS Lightning Strike weapons does NOT stack.
As to your assertion that you talked to a dev, someone I know also talked to a dev who told him it was WAI (this was U11-ish).
More false claims:
Stacking rule for con-op is 1 item + one weapon, period. This has been unequivocally proven in the monsterously long con-op thread from some years ago. I personally did some of that testing.Dual conc opp is working as intended, you may use 1acc and 2 weapons for conc opp and they will all stack
As to the point of the thread: 7/1/1 x2, and use both situationally is the best way to go.
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