Warning: This build is the only one without full ranks in UMD and with good reason: it can hit 100% heal scrolls anyway due to past lives. Archers are always going to be a little behind the eight-ball so need to make up for it in self-sufficiency and versatility. My current suggested first life archer build is 12 monk/6 ranger/2 artificer.
Concept/Goals: 10,000 Stars Archer
Class: 12 monk / 6 ranger / 2 fighter
Alignment: Lawful Neutral
Multiclass progression: 1-6: Ranger, 7-12: Monk, 13-14 fighter, 15-20 monk
Stats and Race (36pt build): Half-Elf
Str: 45 (14 base +1 fighter +4 tome +2 completionist +8 item +2 insightful +1 exceptional +2 rage +2 madstone +2 rams might +2 yugo +2 double madstone +3 primal scream)
Dex: 25 (17 base +4 tome +2 cmplt +6 item -2 earth)
Con: 34 (14 base +3 tome +2 cmplt +6 item +2 rage +4 madstone +3 earth III +1 exceptional con)
Int: 14 (9 base +3 tome +2 completionist)
Wis: 50 (16 base +6 levels +4 tome +2 cmplt +4 enhancements +7 item +3 insightful +2 yugo +2 ship +4 shiradi)
Cha: 19 (8 base +3 tome +2 cmplt +6 item)
32/34 point build: Drop int/dex
Ability increase every 4 levels: All in wisdom.
Skills: Concentration (23), Balance (10), UMD (11), Tumble (1), Move Silently (14), Spot (23)
Feats (by level): Point Blank Shot (1), Completionist (3), Past Life: Arcane Prodigy (6), Weapon Focus: Ranged (9), Dodge (12), Past Life: Sneak of Shadows (15), Precision (18), Combat Archery (21), Past Life: Soldier of the Faith (24)
Feats (monk): Toughness (7), Zen Archery (8), Stunning Fist (12)
Feats (fighter): Improved Precise Shot (13), Improved Critical: Ranged (14)
Feats (ranger): Favoured Enemy: Evil Outsider (1), FE: Construct (6)
Undead will be a FE until swapping to EO after Necro 4.
Enhancements (Monk): Ninja Spy I (4), Static Charge (2), Improved Jump II (2), Improved Tumble II (2), Ninja Spy II (2), Way of the Patient Tortoise (3), Master of Sea (5), Master of Stone (5), Adept of Wind (2), 10,000 Stars (1), Wisdom III (10), Improved Recovery I (2)
Enhancements (Ranger): Sprint Boost I (1), Favoured Damage II (3),
Enhancements (Fighter): Strength I (2), Haste Boost I (1)
Enhancements (Half-Elf): Arcane Archer I (4), Conjure +5 Arrows (4), Slayer Arrows (5), Improved Rogue Dilettante II (6), Versatility IV (10), Adaptability: Wisdom I (2)
Epic enhancements (Shiradi Champion): Wisdom IV, Double Rainbow, Healing Spring III, Illusion of Wellbeing I, Audience with the Queen, Rain of Arrows, Stand and Deliver
Epic enhancements (twists): Echoes of the Ancestors: Shiradi Champion (4), Damage Boost IV (2), Enlightenment (1)
Equipment (hypothetical max DPS, obviously need something more balanced):
Helm: Epic Mroranon Helm (GFL)
Gloves: Epic Gloves of the Claw
Cloak: Cloak of the Wolf
Boots: Madstone Boots
Trinket: Planar Focus of Prowess (+8 strength)
Bracers: Epic Bracers of the Claw
Belt: Knosts Belt
Necklace: Gilvaenors Necklace
Goggles: Tharnes Goggles
Armour: Spider Spun Caparison (+3 insightful wisdom)
Ring1: Encrusted Ring (+2 insightful strength)
Ring2: Gilvaenors Ring (20% healing amp)
Weapons: Pinion, Cloud Piercer
Details:
DPS: https://docs.google.com/spreadsheet/...4QzdtNVE#gid=0