Originally Posted by
Shade
lol.
At this rate you might be better just not typing release notes pre patch.. I think every single one of them is wrong:
Fixed several "String table" errors on challenge items and augment slots.
-- Nope, they still show up.
Characters can no longer be power-leveled in challenges.
--- Something that benefited players? Perhaps this is the one thing that actaully did make it in, not tested tho.
[edit] Items
Existing cookie jars should now contain the new cookies properly.
--- Nope.
There are now recipes to turn in old Stormreaver and Black Abbot raid loot items to grant them the "upgradeable" effect, which will allow them to be upgraded with Seals from the Hard/Elite difficulty modes of those raids.
--- Nope.
Three items from the Black Abbot raid (Breeze, Enduring Conviction, and Unwavering Ardency) were only appearing in upgradeable form on Normal difficulty. Now the upgradeable versions are available on Hard and Elite as well.
--- ermm ok. But you have a known issue that says they aren't upgradeabloe, which is false, thats been fixed. They are all "upgradeable" in some form. Tho using the word upgradeable is a bit questionable in this case, as all three of those items got nerfed in some ways.
The Tinker's Finesse set bonus now correctly grants the wearer True Seeing.
--- Waana bet?