ok i understand the issue with the logic and the hirelings has been an issue for a while..
do this, dont do that, well thats going to be there as long as they are ai...go figure...they will never be as smart as a human player as to when to swing or heal, fight or flee....
or stand in fire/acid and try to heal befor moving out of the stuff...ugh.
so with that said...
how about the abilty to put armor on my hireling that i found in this chest just now...
or give him this kick ass sword i cant use...
"understanding of coures that this is a hireling and he will go off and do his own thing after the quest is over" thereby loseing the item i gave him...
but it could help clear out my backpack from last run and also buff up the hireling a bit for this one...