Looking at dumping my THF line to go more support and tactics oriented. I've got the stuff to make a Blademark's Docent so once I get all the stuff to slot it I could get meaningful trip and for times it matters could use a shatter weapon to get meaningful improved sunder. Dropping the line would also free me up from being stuck on my Min2 all the time as I could pick up iCrit: Slashing. Finally, I plan on running some more Hounds so I'd like to pick up Augment Summoning with that last feat to help out some there. My other feat choice would have been maximize and with very few free AP to enhance heals that seems like a bit of a waste.

The 3 free AP's could be used on things like 1 more spell pen (2ap), 1 (1ap) or 2 (3ap) more damage from PA (though if I'm twitching I may not want that anymore), weapon proficiency (1ap), or extra songs/sp's (1ap/3ap). I could even conceivably drop something (10hp or lingering IV) and pick up that last tier of tactics.

Eventually I'll probably drop the Augment Summoning for Stunning Blow and pull out that maul from the cove when appropriate but that'll be down the road.

Code:
Character Plan by DDO Character Planner Version 03.11.02
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Rokkum Ultima
Level 20 True Neutral Warforged Male
(20 Bard) 
Hit Points: 342
Spell Points: 632 
BAB: 15\15\20\25\25
Fortitude: 12
Reflex: 12
Will: 11

                  Starting            Ending          Feat/Enhancement
Abilities        Base Stats         Base Stats         Modified Stats
(36 Point)       (Level 1)          (Level 20)           (Level 20)
Strength             18                 25                   25
Dexterity             8                 10                   10
Constitution         18                 20                   22
Intelligence         12                 14                   14
Wisdom                6                  8                    8
Charisma             12                 14                   16

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

                  Starting            Ending          Feat/Enhancement
                 Base Skills        Base Skills        Modified Skills
Skills           (Level 1)          (Level 20)          (Level 20)
Balance               3                 23                   23
Bluff                 5                 26                   26
Concentration         8                 29                   29
Diplomacy             1                  3                    3
Disable Device        n/a               n/a                   n/a
Haggle                5                 26                   26
Heal                 -2                 -1                   -1
Hide                 -1                  0                    0
Intimidate            1                  3                    7
Jump                  7                 19                   19
Listen               -2                 -1                   -1
Move Silently        -1                  0                    0
Open Lock            n/a                n/a                   n/a
Perform               5                 26                   26
Repair                1                  2                    2
Search                1                  2                    2
Spot                 -2                 -1                   -1
Swim                  4                 30                   30
Tumble                0                  1                    1
Use Magic Device      5                 26                   26

Level 1 (Bard)
Skill: Balance (+4)
Skill: Bluff (+4)
Skill: Concentration (+4)
Skill: Haggle (+4)
Skill: Jump (+3)
Skill: Perform (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Favored Soul
Feat: (Selected) Power Attack
Feat: (Automatic) Attack
Feat: (Automatic) Composite Plating
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Fascinate
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Inspire Courage
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Light Fortification
Feat: (Automatic) Martial Weapon Proficiency: Longsword
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Warforged Immunities


Level 2 (Bard)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip


Level 3 (Bard)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Inspire Competence


Level 4 (Bard)
Ability Raise: STR
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)


Level 5 (Bard)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)


Level 6 (Bard)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Extend Spell
Feat: (Automatic) Suggestion


Level 7 (Bard)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)


Level 8 (Bard)
Ability Raise: STR
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Swim (+2)
Skill: Use Magic Device (+1)
Feat: (Automatic) Improved Inspire Courage


Level 9 (Bard)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Swim (+3)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Feat: (Automatic) Inspire Greatness


Level 10 (Bard)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Swim (+3)
Skill: Use Magic Device (+1)


Level 11 (Bard)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Swim (+3)
Skill: Use Magic Device (+1)


Level 12 (Bard)
Ability Raise: STR
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Swim (+3)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Feat: (Automatic) Song of Freedom


Level 13 (Bard)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Swim (+2)
Skill: Use Magic Device (+1)


Level 14 (Bard)
Skill: Balance (+2)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Swim (+1)
Skill: Use Magic Device (+1)


Level 15 (Bard)
Skill: Balance (+2)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Swim (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Sunder
Feat: (Automatic) Inspire Heroics


Level 16 (Bard)
Ability Raise: STR
Skill: Balance (+2)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Swim (+1)
Skill: Use Magic Device (+1)


Level 17 (Bard)
Skill: Balance (+2)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Swim (+1)
Skill: Use Magic Device (+1)


Level 18 (Bard)
Skill: Balance (+2)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Swim (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Augment Summoning
Feat: (Automatic) Mass Suggestion


Level 19 (Bard)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Swim (+1)
Skill: Use Magic Device (+1)


Level 20 (Bard)
Ability Raise: STR
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Swim (+1)
Skill: Use Magic Device (+1)
Enhancement: Bard Inspired Attack I
Enhancement: Bard Inspired Attack II
Enhancement: Bard Inspired Attack III
Enhancement: Bard Inspired Bravery I
Enhancement: Bard Inspired Bravery II
Enhancement: Bard Inspired Bravery III
Enhancement: Bard Inspired Damage I
Enhancement: Bard Inspired Damage II
Enhancement: Bard Inspired Damage III
Enhancement: Bard Lingering Song I
Enhancement: Bard Lingering Song II
Enhancement: Bard Lingering Song III
Enhancement: Bard Lingering Song IV
Enhancement: Bard Warchanter I
Enhancement: Bard Warchanter II
Enhancement: Bard Musical Prodigy
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Bard Wand and Scroll Mastery I
Enhancement: Bard Wand and Scroll Mastery II
Enhancement: Bard Wand and Scroll Mastery III
Enhancement: Bard Wand and Scroll Mastery IV
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Enhancement: Warforged Healer's Friend I
Enhancement: Warforged Inscribed Armor I
Enhancement: Warforged Tactics I
Enhancement: Warforged Tactics II