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  1. #21
    Community Member Emizand's Avatar
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    Fantastic.

    Thanks all!

  2. #22
    Community Member Emizand's Avatar
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    Is this ok?

    1 Toughness, Empower (BF)
    3 Insightful Reflexes
    5 Mental Toughness (BF)
    6 Spell Focus Necro
    9 Heighten
    10 Spell focus Evocation (BF)
    12 Greater Spell Focus Necro
    15 Spell Penetration, Maximize (BF)
    18 Greater Spell Penetration
    20 Quicken (BF)

  3. #23
    Community Member Emizand's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    The big draw on Necro is that death spells are very effective in almost all content so putting some effort into boosting your DCs there (feats and AM school focus) really pays off, and if you feel like investing heavily in SLAs, cheap Enervations are pretty nice.
    Wizard Archmage I-V: Nets you a gain of 400 spell points

    Archmage Spell Mastery I: Necromancy, Arcane Bolt, Archmage Secondary Spell Mastery I: Evocation, Archmage Spell Mastery II: Necromancy and Arcane Blast
    Cost 325

    Leaving you 75 sp up

    SLA's to Level 5
    cost 375

    Leaving you down 300 sp


    Do you think its worth investing in the SLA's?

  4. #24
    Community Member Emizand's Avatar
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    How far am I off with these enhancements:-

    Lvl1
    Wizard Energy of the Scholar I
    Improved Concentration I
    Wizard Flame Manipulation I
    Wizard Frost Manipulation I

    Lvl 2
    Warforged Inscribed Armor I
    Wizard Intelligence I
    Wizard Combustive Spellcasting I

    Lvl3
    Warforged Constitution I
    Racial Toughness I
    Wizard Deadly Flame I

    Lvl4
    Wizard Energy of the Scholar II
    Improved Concentration II
    Wizard Repair Manipulation I

    Lvl 5

    Lvl6
    Wizard Archmage I
    Archmage Spell Mastery I: Necromancy
    Racial Toughness II
    Wizard Acid Manipulation I

    Lvl 7
    Wizard Intelligence II

    Lvl 8
    Warforged Constitution II

    Lvl 9
    Arcane Bolt
    Wizard Archmage II

    Lvl 10
    Wizard Intelligence III

    Lvl 11
    Wizard Energy of the Scholar III
    Improved Concentration III

    Lvl 12
    Wizard Archmage III
    Archmage Secondary Spell Mastery I: Evocation
    Wizard Force Manipulation I
    Wizard Storm Manipulation I

    Lvl 13
    Wizard Flame Manipulation II
    Wizard Flame Manipulation III
    Wizard Flame Manipulation IV
    Wizard Flame Manipulation V

    Lvl 14
    Improved Concentration IV
    Wizard Flame Manipulation VI
    Wizard Flame Manipulation VII

    Lvl15
    Arcane Blast
    Wizard Archmage IV
    Archmage Spell Mastery II: Necromancy
    Wizard Spell Penetration I

    Lvl 16
    Wizard Spell Penetration II

    Lvl 17
    Wizard Energy of the Scholar IV

    Lvl 18
    Wizard Archmage V

    Lvl 19
    Wizard Spell Penetration III

    Lvl 20
    Racial Toughness III
    Wizard Mighty Reconstruction I
    Wizard Reconstructive Spellcasting I


    Thanks in advance

    Emi

  5. #25
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by Emizand View Post
    Ah, ok take care. Thanks for the insight.

    Well, weren't much insight involved - but hopefully held ya on the front page long enough for these other guys that actually knew about casters to drop by.





    ...and I have been paying attention as I'd never really gotten a caster to go anywhere, either - (not that I tried real hard.)
    Was about to ask if Enhancements really stacked with items, but see that got editted.
    Last edited by cdbd3rd; 12-03-2011 at 12:41 PM.
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  6. #26
    Founder Adrenas's Avatar
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    Good thread. I've been thinking of making a WF AM myself, but via TRing my sorc. Was going to go with drow at first, but decided i'd take a break from being uber squishy.. had enough squishy as a 1st life sorc. The conundrum I find myself in is that I am having trouble deciding if my main school will be conjuration for webs or enchantment for holds/sphere of dancing. My second school will be necromancy.

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