right now force burst is inferior in every way to force damage
I propose making force burst scale with crit multiplier so that it is at least a better option for a few weapon and builds
Force burst ritual:
weapon does 1d4 force damage on successful crit for weapons with 2x crit range 2d4 for weapons with 3x crit range and 3d4 for weapons with 4x crit range
note that this only maths out to be better than regular force damage for khops, heavy picks used by a kensai 3, and esos
I'm not sure what the math is like for barbarians to know if it is better or not for FB3 but I suspect it is. This would be a barely noticable buff to melees that got nerfed so hard when autocrit was removed.