well, with the changes on Overwhelming Critical feats, being human or splashin fighter seems like another viable build, since the extra feat would allow an easier way to fit power attack, cleave and great cleave, to take Overwhelming critical along with Improved Sneak Attack at epic levels... who wouldnt like a x4 khopesh? or x5 Hpicks? or simple x3 rapiers and scimitars? probly thats the way to go, a 15-20 crit range dual weilding x3 weaps... sounds tasty!
**edit: total, if pure human rogue , would have:
-Toughness.
-Power Attack
-Twf
-Itwf
-Gtwf
-Improved Critical piercing/slashing (you pick)
-Cleave
-Great Cleave
A total of 8 feats, and since Cleave and Great Cleave are required to take Momentum Swing and Lay waste, it would be nice assets looking forward to increase the dps which ever your prestige is (+5[w] dmg? why not! even when Twisted!)... also, have you considered Fury of the Wild too? that +400% dmg affecting Sneak Attacks makes it, IMHO, better than L.dreadnought... specially for survivability since tier5 FotW gives u a +3 feat bonus to Constitution...
cheers!
Last edited by MalarKan; 09-06-2012 at 10:56 AM.
Cisko from Argonessen: Prodigious Lord of Shadows, Master Locksmith and Deadly Firedancer
(6th pure rogue life and counting)
Long LiveR.O.G.U.E.
just food for thought but there is now x3 base rapiers out of caught in the web
yes, but it becomes a x4 salshing dmg rapier with that feat :P
Cisko from Argonessen: Prodigious Lord of Shadows, Master Locksmith and Deadly Firedancer
(6th pure rogue life and counting)
Long LiveR.O.G.U.E.
Also I think that the most dps and survivabilty are both found in fury of the wild. Shadowdancer isn't bad with all the dodge and incorporeal stuff, but fury is more dps and the hp/pr makes it close in damage endurance.
Also shadowdancer is obviously better in content where there area lot of mobs immune to sneak attack.
Yes, i change between the two depending on the content i run. Shadowdancer for regular/easy/default/shortman stuff and elite epic quests, and fury of the wild for epic elite raids where many of the shadowdancer tricks become alot less valuable and raw dps/hp's are the way to go. Legendary dreadnaught is good for those raids too, with the perma actionboosts.
Triumore - Triu - Broktar
Mitis Mors
Not sure if Fury was better dps wise(doesn't it still have the 1-2 sec cast time for adrenaline?) I was told Shadowdancer was best(6d6 SA dmg) so I went with it to make the forum folk happy. As my original build was Legendary Dreadnaught(survivability build). I personally stayed the 'max dps' version because I was to lazy to lesser for a third time.
Finally stopped procrastinating and got to updating the post.
Fixed:
- Various typos
- Fixed gear list (Its not impossible to obtain anymore )
- Simplified everything
- Removed screenshots of my rogue (due to different gear)
- Removed 'survivability' build
- Fixed build so you don't have to lesser just to obtain epic feats.
- Removed useless opinions on various things
Thanks to everyone that gave tips on my gear thread.
If you guys see anything out of order please tell me.
Future objectives:
- Average damage numbers screenshot
- Fix Epic Destiny image (take new image with twists)
- Make gear load out a bit more optimal (I hate random gen!)
- Update Enhancements (release of Enhancements pass)
Last edited by Rogann; 11-15-2012 at 11:28 PM.
are the whisperchains a crafted item? i cant seem to find it anywhere. im a nooblet
Trust in the shroud, live by the shroud.
Update 16 named items
Whisperchain - Chainmail made of Mithral (Though it lacks the Mithral enchantment effect), Base Armor: 9, Max Dex: 11. (Lost in the Swamp, underwater chest)
- Epic - +6 Enhancement Bonus, Blurry, Ghostly, Superior False Life, Exceptional Sneak Attack +3, Heightened Awareness 4
- Epic Hard - +7 Enhancement Bonus, Blurry, Ghostly, Superior False Life, Exceptional Sneak Attack Bonus +4, Heightened Awareness 4
- Epic Elite - +7 Enhancement Bonus, Blurry, Ghostly, Superior False Life, Exceptional Sneak Attack Bonus +5, Heightened Awareness 5
Can be found in the quest Lost in the swamp in the underwater chest after freeing all the 3 spirits.
Have you thought about changing this build after playing it? It really does not capture the best aspects of playing a rogue very well. Getting a solid assasinate dc is very easy to get and then with the fast movement sneak ability you can assasinate without too much difficulty alot of mobs in shadowdancer using the fast sneak. There is bluff and diplomacy as well. I have personally soloed bosses on epic elite just using the bluff ability - that is how powerful it is for a rogue. Half-Orc by the way is a terrible race for a rogue because of the negatives to intelligence and charisma. Maybe the question is why you do not just roll up a barbarian because that is what this is...
Last edited by maddmatt70; 11-25-2012 at 04:33 PM.
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
It wouldn't be a max dps build then would it? Losing valuable dps for a mediocre assassinate? If I wanted to insta-kill mobs I'd roll up a caster...
Since when does Intel and Char affect dps?
I'm a melee focused build. So of course I'm in the same boat as a barb. The same could be said for pally, fighter, ranger ETC. Those guys might as well be barbs aswell, right?
Rogues are like the "master of many tricks".
In order to get the most out of a rogue and truly master the class, you need to learn how to use the rogue's full potential. This is the complete opposite of what you are doing, bottle-necking the rogue and seeing it as a "dps-only class". What's worse is that you try to "correct" other people and tell them to refer to your guide if they are looking for a good way to build a rogue.
As for your pally and ranger examples, I can see no idea why in the world anyone would want to build them to be a melee-heavy barbarian-like character. Classes have so much more to offer than just melee dps you know.
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Rogues can do 3 things:
1.Traps
2.Dps
3.Assassinate
Doesn't seem like many tricks to me.
The full potential is topping the DPS charts. That's the only reason to play rogue.
So by not having a mediocre assassinate useless in EE quests I'm bottle-necking? That doesn't make sense.
My build is superior to all. If rogues don't take advantage of the dps. They might as well be replaced with a barb.
Pallys and Rangers should never be focused on dps due to the fact they cant dps.
The fact that you are building a rogue full-****** DPS is totally fine (and I don't actually care about your build because I think it's lame) but saying:
1) Rogues can do three things
2) Have a mediocre useless assassinate in EE
3) Your build is superior to all and dps is the only thing you need
Just shows how "immature" this build and you are. You haven't really understood what a rogue can do and can't do and you are too set in your way of thinkg that you are "Superior to..all..(sorry I almost chocked laughing" is just wrong and pathetic.