Results 1 to 20 of 20
  1. #1
    Founder LeLoric's Avatar
    Join Date
    Feb 2006
    Posts
    2,903

    Default Challenge Ingredient Conversions

    With the new conversion of ingredients for the challenges there seems to be some confusion and a lot of questions so posting this to clear things up.

    Many of them seem to work in loops as I have tried to list them. Any item in the lists can be exchanged for the item coming directly after it.


    Regular Item Conversions

    Goblets->Shards->Scraps->Scrolls->Goblets
    Scripts->Scorps->Charms->Wings->Scripts
    Charms->Fragments->Scripts (scripts do not become charms however)
    Coins->Arrowheads->Talismans->Coins


    Epic Item Conversions

    Scrolls->Goblets->Scorpions->Scraps->Scrolls
    Fragments->Scripts->Shards->Charms->Fragments
    Charms or Scraps->Wings->Scripts or Goblets

    I know its fairly confusing. So as an example in normal items Goblets can be traded in for shards but not scraps unless of course you trade in goblets for shards then your shards for scraps.

    All exchanges are input 20 get 10. So in the above example to turn your goblets into scraps you would need to change 40 into 20 shards and then those 20 shards into 10 scraps.

    Epic exchanges also require 1 epic dungeon token fragment
    Ghallanda Rerolled
    LeLodar LeLothian LeLoki LeLoman LeLonia LeLog

  2. #2
    Developer Eladrin's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    I posted this in another thread, but I'll repost it in this one. It tends to be easier to understand visually.

    The exchange cycles should be:


    Low level:


    Mid level:


    High level:


    Epic:


    Note that "2:1" is actually "20:10". Epic exchanges also cost one fragment (which are also now available for epic challenge ingredients).

    We alternated collection challenges with non-collection challenges when we were setting up these exchange cycles.

  3. #3
    Founder LeLoric's Avatar
    Join Date
    Feb 2006
    Posts
    2,903

    Default

    Yeah makes more sense visually that way thanks El
    Ghallanda Rerolled
    LeLodar LeLothian LeLoki LeLoman LeLonia LeLog

  4. #4

    Default

    Eladrin, I'm still not understanding this conversion thing.

    Could you explain it via what PRE's are in the next Update and whether that will include warforged juggernaut, and ToD rings (even if not in ToD) for the new FvS/Arty planned PRE's?

    Thx.

    PS: But really... any chance to have a discussion on new PRE priority, extension of current ones, making [deepwood sniper, virtuoso] worth taking, or you're just gonna give us something to shoot at with the first U13 Lama drop. Maybe a poll if you're deciding between one of two new ones to implement? How's the tech on the melee FVS PRE going?
    Casual DDOaholic

  5. #5
    Community Member Kinerd's Avatar
    Join Date
    Mar 2010
    Posts
    5,087

    Default

    Has there been any consideration given to allowing ingredients to be traded across levels?

  6. #6
    Community Member Aeolwind's Avatar
    Join Date
    Jul 2006
    Posts
    550

    Default

    I'm yet to figure out the god forsaken mansion, this is a welcome sight lol.

    Yes, I'm directionally challenged.
    Aeolwind (5/12) - 18 Sorc/1 Art | Melisandria - 20 Fighter SD | Anlona - 20 cleric RS

  7. #7
    Community Member
    Join Date
    Jul 2009
    Posts
    630

    Default

    Quote Originally Posted by Gratch View Post
    Eladrin, I'm still not understanding this conversion thing.

    Could you explain it via what PRE's are in the next Update and whether that will include warforged juggernaut, and ToD rings (even if not in ToD) for the new FvS/Arty planned PRE's?
    going?
    This. Explaining it visually is a step in the right direction, but many of us still do not get it.

    Will I be able to turn in Lava Shards on my Divine Avenger in u13? What about my Ninja Spy III monk? And will my Acolyte of the Skin Sorcerer be able to upgrade his gianthold items?

    Totally confused by this, really. Any help would be greatly appreciated =)

  8. #8
    Community Member B0ltdrag0n's Avatar
    Join Date
    Nov 2009
    Posts
    0

    Default

    I was really hoping for a 2:1(20:10) exchange from ANY to ANY other type. But thank you for clearing up what it actually looks like, Eladrin.

    Even with an exchange like this it is a good change, and I am glad for it. Thank you.
    Officer of Renowned

  9. #9
    Community Member Eilyen's Avatar
    Join Date
    May 2009
    Posts
    88

    Default

    I don't suppose recipies to trade from more than 1 epic dungeon token fragment at a time could be added?

    I'm having flashbacks to CC turning hundreds of map fragments one at a time....

  10. #10
    Community Member donfilibuster's Avatar
    Join Date
    Nov 2009
    Posts
    4,063

    Default

    It is a really good thing that the two cove clones are separate in the flow chart, that way you can do mansion and island if you have issues with the kobold union.

  11. #11
    Community Member Systern's Avatar
    Join Date
    Sep 2011
    Posts
    834

    Default

    Thanks Eladrin.

    Something that I was wondering... Maybe no one's commented on this because everyone's so huge on Lamania or has multiple alts etc...

    As a smaller, newer player, I was really interested in the mournlode stuff for my rogue, since rogues are ultra gimped vs undead. Looking at the requirements to make the Level 8 Mace, you need to be Level 10 to get into the challenge for the manuscripts collectable. This pattern's repeated on Level 12 items that you mostly need to be Level 14 to acquire the components.

    Was it intentional that you could only build a weapon when it's half way to obsolescence, or a quirk of balance/testing in setting the challenge minimum level?

    (I started playing the last week of CC (belated happy birthday to you), and only had time to make level 4 items. During Mabar, I was fortunate enough to have the time to 'plan ahead' and make Level 12 cloaks to bank and grow into... This second option isn't available to Challenge players since you have to be considerably bigger than minimum to make them.)

  12. #12
    Community Member donfilibuster's Avatar
    Join Date
    Nov 2009
    Posts
    4,063

    Default

    Quote Originally Posted by Systern View Post
    (I started playing the last week of CC (belated happy birthday to you), and only had time to make level 4 items. During Mabar, I was fortunate enough to have the time to 'plan ahead' and make Level 12 cloaks to bank and grow into... This second option isn't available to Challenge players since you have to be considerably bigger than minimum to make them.)
    At least with the mats going BtA you can use an alt, but as with cove those without an alt have no such option.

  13. #13
    Community Member Systern's Avatar
    Join Date
    Sep 2011
    Posts
    834

    Default

    It's not even the grow into the higher tier aspect I was talking about...

    If you're level 8, and want to make a level 8 item; you need to be level 10.

    This is silly and a "feel bad" moment in the game.


    I don't know if it's feasible to balance the challenges so that they're available to level 8s, or if instead of Tier 2 items required to make a tier 2 item, that you can instead change (for example) the Mournlode's Manuscript requirement to the Antique Gold Coin so that it requires all of the level 1 items. Perhaps in the upgrade recipe, for example... A new Tier 2 item could be forged with tier 2 items; a level 1 upgrade could take all the Tier 1 components. For 600 Arrowheads, 600 talismans, and 200 (hey, up it to 400), you can net a Level 8 item...

  14. #14
    Community Member
    Join Date
    Dec 2006
    Posts
    417

    Default More explanation needed...

    Quote Originally Posted by Eladrin View Post
    I posted this in another thread, but I'll repost it in this one. It tends to be easier to understand visually.

    The exchange cycles should be:


    Low level:


    Mid level:


    High level:


    Epic:


    Note that "2:1" is actually "20:10". Epic exchanges also cost one fragment (which are also now available for epic challenge ingredients).

    We alternated collection challenges with non-collection challenges when we were setting up these exchange cycles.

    The Low, Mid, High make sense, but the Epic is still leaving me with questions. From how I read the Epic graph, if I have 160 Epic Mansion Goblets, and I want Epic Extraplanar Scrolls, I would trade the Goblets 1:1 to the Epic Lava Caves Scorpions at the cost of 1 Epic Dungeon Token Fragment, then make another 1:1 trade of the Scorpions to Epic Island Scraps at the cost of 1 Epic Dungeon Token Fragment, then make another 1:1 trade of Scraps to Epic Extraplanar Scrolls at the cost of 1 Epic Dungeon Token Fragment. So if my interpretation of this graph is correct, this would give me 160 Epic Extraplanar Scrolls at the cost of 3 Epic Dungeon Token Fragments. Is this correct?
    Last edited by Kamode_Corebasher; 12-04-2011 at 05:00 PM.

  15. #15
    Community Member
    Join Date
    Nov 2009
    Posts
    351

    Default

    Someone making the epic graph forgot to add 2:1 on conversion arrows.
    Last edited by Yan_PL; 12-04-2011 at 04:20 PM.
    Quote Originally Posted by Vargouille View Post
    Old Birthday Cakes of Wishes don't turn into new Six Year Old Cakes.

  16. #16
    Community Member
    Join Date
    Jun 2010
    Posts
    1,853

    Default

    Quote Originally Posted by Kamode_Corebasher View Post
    The Low, Mid, High make sense, but the Epic is still leaving me with questions. From how I read the Epic graph, if I have 160 Epic Mansion Goblets, and I want Epic Extraplanar Scrolls, I would trade the Goblets 1:1 to the Epic Lava Caves Scorpions at the cost of 1 Epic Dungeon Token Fragment, then make another 1:1 trade of the Scorpions to Epic Island Scraps at the cost of 1 Epic Dungeon Token Fragment, then make another 1:1 trade of Scraps to Epic Extraplanar Scrolls at the cost of 1 Epic Dungeon Token Fragment. So if my interpretation of this graph is correct, this would give me 160 Epic Extraplanar Scrolls at the cost of 3 Epic Dungeon Token Fragments. Is this correct?
    From what i've understood:

    160 Goblets + 1 fragment -> 80 scorpion (+1 fragment) -> 40 Island scraps (+1 fragment) -> 20 Extraplanar scrolls.

  17. #17
    Founder Targonis's Avatar
    Join Date
    Jan 2006
    Posts
    0

    Default

    Quote Originally Posted by Tid12 View Post
    From what i've understood:

    160 Goblets + 1 fragment -> 80 scorpion (+1 fragment) -> 40 Island scraps (+1 fragment) -> 20 Extraplanar scrolls.
    There is a difference between regular ingredients and the epic versions. It is a 1:1 trade ratio on the epic versions, but you have to use an epic fragment(not a full token).

  18. #18
    The Hatchery
    2014 DDO Players Council
    Backley's Avatar
    Join Date
    Sep 2009
    Posts
    172

    Default

    Quote Originally Posted by Targonis View Post
    There is a difference between regular ingredients and the epic versions. It is a 1:1 trade ratio on the epic versions, but you have to use an epic fragment(not a full token).
    Nope, see screenshot:
    Quote Originally Posted by Yan_PL View Post
    Someone making the epic graph forgot to add 2:1 on conversion arrows.
    Epic is 2:1 AND Epic Dungeon Token Fragment.
    Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
    If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)

  19. #19
    Community Member
    Join Date
    Nov 2009
    Posts
    4,222

    Default

    Quote Originally Posted by Eladrin View Post
    I posted this in another thread, but I'll repost it in this one. It tends to be easier to understand visually.

    The exchange cycles should be:


    Low level:


    Mid level:


    High level:


    Epic:


    Note that "2:1" is actually "20:10". Epic exchanges also cost one fragment (which are also now available for epic challenge ingredients).

    We alternated collection challenges with non-collection challenges when we were setting up these exchange cycles.
    Where did the dang pics go?


    Quote Originally Posted by MajMalphunktion View Post
    *Handwraps. Yes we know. Here is my known issue for handwraps. Hand wraps in assorted flavors are borked.

  20. #20
    The Hatchery
    2014 DDO Players Council
    Backley's Avatar
    Join Date
    Sep 2009
    Posts
    172

    Default

    Quote Originally Posted by MrkGrismer View Post
    Where did the dang pics go?
    They are back for me now. Do you still not see them?

    MyDDO was/is messed up a bit by the update yesterday and part of that was blog entries missing. The pics are hosted on his blog, so that's why they were missing (and why most people's signature pics aren't working).

    They've also been posted at http://ddowiki.com/page/Cannith_Chal...dient_exchange
    Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
    If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload