It appears that the combining of many servers have created confusion on how to run this quest. Since I usually try to lead risky raids and usually epics when capped on my Tr'd Favored Soul "schnellcast," I am taking to initiative to explain this quest. I'll be listing what you need, what is recommended, and how to run it once you are in.
What you Need: This quest VERY HIGHLY recommends, and what I like to say "Needs," are as fallowing.
~2 Healers: One to heal the tank and hounds once they are charmed, and one to heal the actual party.
~1 Chewtoy: You need one person bearing a solid fog (or could kill) clickie, or even some solid fog throwing potions from the CC event.
The Recommendations: Although there are few needs there are many recommendations. They are as fallowing
~A Bard: After the hounds have been charmed bards can use their bard buffs on the dogs increasing their dps. This helps get the large dog down to "the point of striking" before the beholders start spawning, which is a major pain.
~The Tank has over 400hp: That way the tank's healer won't need "quicken spell" on sp he saves himself some sp for other things. Also then the healer can mostly use heal scrolls to save himself sp as well.
~Once the dogs are charmed: As soon as the dogs are charmed haste them and then start buffing them, it is best for them to have Acid Resist, Displace, Bull's Strength, Bear's Endurance (Which can be casted by a Mass Scroll to effect all at once, as well as Bull's Strength), and Bard buffs if possible.
~*TIP* If possible have the tank wear thorn guard, it is the only thing that can hurt the Large dog, sure it only does 1d8 damage, but anything helps.
How to run this quest: After you step into this quest DO NOT MOVE, rather safe then sorry and a to tick off 11 other people and have you squelched. Have rangers, paladins, and casters pass out acid, fire, and sonic resistance to everyone. Then pass out other assorted buffs that people want/need. After everyone ready to start assign the roles... Tank/Hound Healer, Group healer, 3 stone runner, 4th stone runner, and the Tank).
~Tank: The person that uses solid fog clickie and runs the Large dog through it (as well as the little dogs if he doesn't have their agro on him. Just shield blocks until all the dogs are charmed and he doesn't have the agro anymore.
~Tank/Hound Healer: Heals the Tank until dogs start getting charmed, once dogs are getting charmed target one of them and turn on quick spell, start using mass heal on the targeted dog every time it is about 3/5 hp left.
~Dog buffer(s): Can tell certain people to run to center after they finish clearing the last of the mindflayers that drop the control stones to run to the center and throw some buffs on the dogs. (GH and Rage do not work on the dogs)
~3 Stone Runner: Person that with the group run clockwise and every time a mindflayer gets killed he picks up the stone that drops from it. Once he has three stones he runs to the center and starts charming the three dogs that the tank has agro of (the three small dogs, not the large one), or he can trade the three stones to the dog/tank healer if the tank/dog healer wants them.
~4th Stone Runner: The person that picks up the stone of the 4th mindflayer THAT SPAWNS. After he acquires it he passes the stone to the tank/dog healer and runs east with everyone else (that is not the tank or tank/hound healer).
~Group healer: Healer that stays with the large group and heals the group when needed.
BRIEF DESCRIPTION OF WHAT TO DO:
1) Assign Jobs while party is buffing
2) Tank runs up once party is fully buffed and uses solid fog clickie to grab agro of large dog, tank/dog healer heals him.
3) The Party runs Clockwise around the square's perimeter killing mindflayers while the 3 stone runner picks up the stones that drop from them. Once he has 3 he goes to center and charms dogs (once he starts to charm them the healer turns on quicken spell and starts throwing mass heals), in the mean time the group though keeps running clockwise.
4) Once the 4th mindflayer is dead the 4th stone runner picks it up and passes it to the healer that is healing the hounds.
5) Now after the 4th stone is achieved, everyone that is not the tank or tank/hound healer goes East and waits for reavers to spawn out of the portal, and kill them once they spawn.
6) Once a text appears that the dog is showing signs of weaknesses move a little bit towards the middle because beholders will be spawning shortly.
7) Once a 2nd text appears saying that the large dog is able to be hurt, run to the center and kill her
8) Now congratulate each other and give all the raid loot to Schnellcast if he is in the group
I hope people have taken the time to read this guide on the server so we will be able to complete this quest and get the raid loot we need so we can do the tougher quests harder, even though Player Skill>Loot, loot always helps though. Have a Great day everyone!