This toon was made for melee DPS.Code:Character Plan by DDO Character Planner Version 03.11.02 DDO Character Planner Home Page Level 20 Lawful Good Warforged Male (6 Fighter \ 2 Monk \ 12 Ranger) Hit Points: 445 Spell Points: 161 BAB: 19\19\24\29\29 Fortitude: 25 Reflex: 17 Will: 13 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 16 23 Dexterity 12 15 Constitution 18 20 Intelligence 10 10 Wisdom 12 12 Charisma 6 6 Tomes Used +1 Tome of Dexterity used at level 3 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 3 15 Bluff -2 -1 Concentration 8 25 Diplomacy -2 -1 Disable Device n/a n/a Haggle 0 1 Heal 1 1 Hide 1 2 Intimidate -2 -1 Jump 7 26 Listen 1 1 Move Silently 1 2 Open Lock n/a n/a Perform n/a n/a Repair 0 0 Search 0 0 Spot 5 21 Swim 3 6 Tumble 3 13.5 Use Magic Device n/a n/a Level 1 (Ranger) Feat: (Favored Enemy) Favored Enemy: Construct Feat: (Selected) Toughness Level 2 (Ranger) Level 3 (Ranger) Feat: (Selected) Exotic Weapon Proficiency: Khopesh Level 4 (Fighter) Feat: (Fighter Bonus) Dodge Level 5 (Ranger) Level 6 (Ranger) Feat: (Favored Enemy) Favored Enemy: Aberration Feat: (Selected) Weapon Focus: Slashing Weapons Level 7 (Fighter) Feat: (Fighter Bonus) Mobility Level 8 (Fighter) Level 9 (Fighter) Feat: (Selected) Power Attack Feat: (Fighter Bonus) Spring Attack Level 10 (Monk) Feat: (Monk Bonus) Toughness Level 11 (Ranger) Level 12 (Ranger) Feat: (Selected) Improved Critical: Slashing Weapons Level 13 (Ranger) Level 14 (Monk) Feat: (Monk Bonus) Toughness Level 15 (Ranger) Feat: (Selected) Toughness Level 16 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 17 (Fighter) Level 18 (Fighter) Feat: (Selected) Extend Spell Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons Level 19 (Ranger) Level 20 (Ranger) Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Fighter Haste Boost I Enhancement: Fighter Haste Boost II Enhancement: Ranger Sprint Boost I Enhancement: Kensei Khopesh Mastery I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Kensei I Enhancement: Way of the Patient Tortoise I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Racial Toughness IV Enhancement: Ranger Favored Attack I Enhancement: Ranger Favored Attack II Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Favored Damage III Enhancement: Ranger Favored Resistance I Enhancement: Ranger Favored Resistance II Enhancement: Ranger Tempest I Enhancement: Ranger Tempest II Enhancement: Ranger Devotion I Enhancement: Ranger Devotion II Enhancement: Ranger Devotion III Enhancement: Ranger Devotion IV Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Fighter Strength I Enhancement: Fighter Strength II Enhancement: Fighter Toughness I Enhancement: Fighter Toughness II Enhancement: Warforged Constitution I Enhancement: Warforged Constitution II Enhancement: Warforged Healer's Friend I
Stats (Self buffed)
Str: 36 (16 base + 6 item + 2 enhacment+ 3 exceptional+5 lvl ups+ 2 Rams + 2 madstone)
Dex : 21 (12 base+1 tome+6 item)
Con: 32 (18 base +2 exceptional+ 6 item+2 enhacnment+ 4 madstone)
Int: 10 (10Base)
Wis: 18 (12 base + 6 item)
Cha: 6 (6 base)
HP: 640 (w/madstone)
Saves
Fort: 36
Reflex:27
Will:22
(Also not sure how to calculate, But I would be running a 20% and 30% Healing amp items on top of Healers friend 1)
Any reccomendations? SHould I just swap the 12 ranger and go 12 fighter for Kensai II and Haste Boost 4? should I drop wisdom and use an item for rams? I appreciate the help