Primary idea is based on Rogue Mechanic I + Personal Augmentation: Insightful Strikes.
Any comments are welcomed.
Code:
Character Plan by DDO Character Planner Version 03.11.02
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Rogarti
Level 20 Chaotic Neutral Human Male
(1 Fighter \ 13 Rogue \ 6 Artificer)
Hit Points: 296
Spell Points: 415
BAB: 14\14\19\24
Fortitude: 12
Reflex: 19
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 8 10
Dexterity 16 19
Constitution 15 19
Intelligence 18 29
Wisdom 8 10
Charisma 8 10
Tomes Used
+1 Tome of Intelligence used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
Level 1 (Rogue)
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Point Blank Shot
Feat: (Human Bonus) Toughness
Level 2 (Rogue)
Level 3 (Rogue)
Level 4 (Rogue)
Level 5 (Rogue)
Level 6 (Rogue)
Feat: (Selected) Rapid Shot
Level 7 (Rogue)
Level 8 (Rogue)
Level 9 (Rogue)
Feat: (Selected) Precise Shot
Level 10 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Level 11 (Rogue)
Level 12 (Rogue)
Feat: (Selected) Insightful Reflexes
Level 13 (Rogue)
Feat: (Rogue Bonus) Opportunist
Level 14 (Fighter)
Feat: (Fighter Bonus) Rapid Reload
Level 15 (Artificer)
Feat: (Selected) Improved Critical: Ranged Weapons
Level 16 (Artificer)
Level 17 (Artificer)
Level 18 (Artificer)
Feat: (Artificer Bonus) Improved Precise Shot
Feat: (Selected) Quick Draw
Level 19 (Artificer)
Level 20 (Artificer)
Enhancement: Artificer Damage Boost I
Enhancement: Artificer Damage Boost II
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Haste Boost III
Enhancement: Rogue Haste Boost IV
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Skill Boost II
Enhancement: Artificer Crossbow Attack I
Enhancement: Artificer Crossbow Damage I
Enhancement: Artificer Battle Engineer I
Enhancement: Rogue Fire Trap Lore I
Enhancement: Human Adaptability Intelligence I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Rogue Mechanic I
Enhancement: Rogue Mechanic II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Sneak Attack Accuracy III
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Sneak Attack Training IV
Enhancement: Improved Disable Device I
Enhancement: Improved Disable Device II
Enhancement: Improved Disable Device III
Enhancement: Improved Open Lock I
Enhancement: Improved Open Lock II
Enhancement: Improved Open Lock III
Enhancement: Improved Use Magic Device I
Enhancement: Artificer Energy of Creation I
Enhancement: Artificer Intelligence I
Enhancement: Artificer Intelligence II
Enhancement: Fighter Toughness I
Enhancement: Rogue Improved Trap Sense I
Enhancement: Rogue Improved Trap Sense II
Enhancement: Artificer Wand and Scroll Mastery I
Enhancement: Artificer Wand and Scroll Mastery II