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  1. #1
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    Sep 2009
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    Default TR Rogue-articer (ranged dps)

    Primary idea is based on Rogue Mechanic I + Personal Augmentation: Insightful Strikes.
    Any comments are welcomed.

    Code:
    Character Plan by DDO Character Planner Version 03.11.02
    DDO Character Planner Home Page
    
    Rogarti 
    Level 20 Chaotic Neutral Human Male
    (1 Fighter \ 13 Rogue \ 6 Artificer) 
    Hit Points: 296
    Spell Points: 415 
    BAB: 14\14\19\24
    Fortitude: 12
    Reflex: 19
    Will: 9
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength              8                    10
    Dexterity            16                    19
    Constitution         15                    19
    Intelligence         18                    29
    Wisdom                8                    10
    Charisma              8                    10
    
    Tomes Used
    +1 Tome of Intelligence used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Ranger
    Feat: (Selected) Point Blank Shot
    Feat: (Human Bonus) Toughness
    
    
    Level 2 (Rogue)
    
    
    Level 3 (Rogue)
    
    
    Level 4 (Rogue)
    
    
    Level 5 (Rogue)
    
    
    Level 6 (Rogue)
    Feat: (Selected) Rapid Shot
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Rogue)
    
    
    Level 9 (Rogue)
    Feat: (Selected) Precise Shot
    
    
    Level 10 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 11 (Rogue)
    
    
    Level 12 (Rogue)
    Feat: (Selected) Insightful Reflexes
    
    
    Level 13 (Rogue)
    Feat: (Rogue Bonus) Opportunist
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Rapid Reload
    
    
    Level 15 (Artificer)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 16 (Artificer)
    
    
    Level 17 (Artificer)
    
    
    Level 18 (Artificer)
    Feat: (Artificer Bonus) Improved Precise Shot
    Feat: (Selected) Quick Draw
    
    
    Level 19 (Artificer)
    
    
    Level 20 (Artificer)
    Enhancement: Artificer Damage Boost I
    Enhancement: Artificer Damage Boost II
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Haste Boost II
    Enhancement: Rogue Haste Boost III
    Enhancement: Rogue Haste Boost IV
    Enhancement: Rogue Skill Boost I
    Enhancement: Rogue Skill Boost II
    Enhancement: Artificer Crossbow Attack I
    Enhancement: Artificer Crossbow Damage I
    Enhancement: Artificer Battle Engineer I
    Enhancement: Rogue Fire Trap Lore I
    Enhancement: Human Adaptability Intelligence I
    Enhancement: Human Greater Adaptability Constitution I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Rogue Mechanic I
    Enhancement: Rogue Mechanic II
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Accuracy II
    Enhancement: Rogue Sneak Attack Accuracy III
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Rogue Sneak Attack Training III
    Enhancement: Rogue Sneak Attack Training IV
    Enhancement: Improved Disable Device I
    Enhancement: Improved Disable Device II
    Enhancement: Improved Disable Device III
    Enhancement: Improved Open Lock I
    Enhancement: Improved Open Lock II
    Enhancement: Improved Open Lock III
    Enhancement: Improved Use Magic Device I
    Enhancement: Artificer Energy of Creation I
    Enhancement: Artificer Intelligence I
    Enhancement: Artificer Intelligence II
    Enhancement: Fighter Toughness I
    Enhancement: Rogue Improved Trap Sense I
    Enhancement: Rogue Improved Trap Sense II
    Enhancement: Artificer Wand and Scroll Mastery I
    Enhancement: Artificer Wand and Scroll Mastery II

  2. #2
    Community Member OldAquarian's Avatar
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    Default

    I had a similar idea - but went Half Elf so I could add Arcane Archer as well

    Take a look:
    http://forums.ddo.com/showthread.php?t=344129

  3. #3
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    Didn't think opportunist worked with ranged attacks, does it?

  4. #4
    Community Member OldAquarian's Avatar
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    Quote Originally Posted by chodelord View Post
    Didn't think opportunist worked with ranged attacks, does it?
    Opportunist:
    A Rogue with this ability gains a 3% chance to double strike with melee weapons and bypasses 10% fortification.

    The 3% double strike won't, but the 10% fort bypass should

  5. #5
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    Quote Originally Posted by OldAquarian View Post
    Opportunist:
    A Rogue with this ability gains a 3% chance to double strike with melee weapons and bypasses 10% fortification.

    The 3% double strike won't, but the 10% fort bypass should
    Have you actually tested this in game or are you just making an assumption?

  6. #6
    Founder Skyrender's Avatar
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    I've tested it, and opportunist does, in fact, work on ranged attacks (tested on an airship dummy, with opportunist , a +1 keen shortbow, & basic arrows).
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