I am sure any of you that ran shroud since the U12 update noticed the painful new blades.
The combination of the blades and no ability to Rez in part IV make it by far the most challenging party of the raid. Part of the problem is simple lack of a consistent plan. When the blades close in some stay in and die while others scatter to get away from the blades making it nearly impossible to heal everyone. And then while battling devils again someone always backs into the blades and dies.
Really good DPS takes harry in one round before the blades close in which means no changes are necessary. If the DPS isn't strong enough to take Harry in round 1, has anyone found a good approach? Would an all range shroud be a possible way to go?