WoodElves.
We already have THREE races of elf...we should get different races
Oh that note: During Race selection you should be able to choose a sub race (ie. Dwarf -> Duergar,Gold dwarf, Hill Dwarf,etc.) each with their own unique enhancement line...much easier to get more races in without having to make an entire new race so we can have 5 dwarf races, 18 elf races, 3 orc races,etc.
Originally Posted by Cordovan
Gnomes by a long shot!
Every other core race and class has been implemented except gnome. To my understanding, they promised to do gnome when they first signed on to do the game - yet unfulfilled.
Gotta be honest - gonna be VERY unhappy if we get another class or race before gnomes are added. After that, I'm all for whatever class or race people want to be added.
Yehediah (Dwarf Cleric), Zeddek (Human Favored Soul)
Mezros (Drow Bard), Fieris (Drow Wizard)
Freibo (Halfling Rogue)
gimme my orcs and ma goblins!
not these weak puny half orcs.
hob
I vote eladrin. But only if I get spontaneous casting nimbus of light and searing light if I'm a divine race. And I want inherent light resistance (through enhancements or whatever).
I think kobolds would be fun, but only if they randomly said lines from CC. And if they got spontaneous casting lightning bolt. (I will have revenge on you elite harbor!)
Archons only if we can turn into little balls of light.
Tieflings only if we get to steal the sliver of time.
Gnome only if they wear a big, round pointy hat and can turn to "stone." (LAWN GNOMES!)
Dryad only if you have to lug around a f***ing tree (think -50% striding).
Warflings (as pets) only if they have RR 0: wf, tiefling. (can also be bypassed by being an artificer)
for all the other races, find something funny about them and use that (don't know much about the other races suggested like aasimar).
Kalashtar.
They're already heavily tied to the Quori, and you could release them in an update that continues the Dreaming Dark/Inspired Quarter storyline. It's very feasible.
They don't have to be psionic, there are plenty of settings where psionics don't exist or aren't used and the Kalashtar fit in fine. Besides of which, we really do need a +2 wisdom race, and Aasimar are not a core Eberron race whereas Kalashtar are. And, if Turbine ever wanted to add the psionic classes, they could easily adapt Kalashtar to them.
Aasimar seems like a no brainer IMHO. Currently there is not a race, in game, w/a racial bonus to wisdom. This would provide more balance when considering a wisdom based character. Aasimar are physically similar to tieflings and humans, thus not needing too much in the way of engineering work to be done for the development team. Many more viable options would be made available to create dynamic fun to play characters and would lend great strength to several race/class combos to compete against some of the most powerful race/class (ie. HO Barb,WF Caster,Human/HE FVS, Dwarf Ftr, etc.). So much more to comment on why the Aasimar would be the best new race and why it makes sense too little time. Thats all for now I'll hang up and listen to your responses lol later.
Last edited by Sedona; 12-08-2012 at 08:13 PM.
Six Human 12 FTR 6 RANG 2 MNK Mois Drow 20 Sorcerer Cannyscott Drow 20 Cleric Damgreducer Warforged 14 Barbarian 6 Ftr CRIT RAGE 2 KENSEI Nirvanaic Elf 18 BRD 2 FTR Sixis Temperhaste Dragon Human 12 Ftr 6 Ranger 2 Barb Xisix WHACKOBAT
though i have voted before, ill vote again. Give me lizardfolk or give me death!
I'd suggest the "Lesser" version so they can be 32pt enabled We also need a race for Int and Cha so I'd say the next two "race packs" should be the "Planar Pack" (Lesser Aasimar & Lesser Tiefling) and the "Little People Pack" (Gnomes & Kobolds) LPP coming first of course since gnomes are core and kobolds would sell like hot cakes.
Lesser Aasimar - As mentioned by Sadona we do need a plus wisdom race and IIRC they have +2 Wis, -2 nothing and are and LR+0 race sp 32pt enabled a wisdom race is needed and honestly with the forces or Lloth trying to break into Ebberon the god-touched may feel the need to rise up against her
Lesser Tiefling - Ah Tieflings these guys are everywhere in DDO already I'm surprised they weren't added as playable earlier and honestly if you release Aasimar you can't not release their counterparts these guys again IIRC they have +2 Int/Dex,-2 Cha/Str and are also LR+0.
Kobold - Now kobolds are a special case because in DDO their a bit different than standard DnD Kobolds (IIRC their -6 Str, -4 Con, +2 Dex...yeah) so IMO it makes sense that their stats would be different IMO it should be +2Cha/Dex, -2Str/Wis to reflect their amazingly charming sayings and their ability too jump around and scale walls like no other
Gnomes - Ah gnomes DnDs answer to OCD these guys find one thing and whether it be mundane, impossible or even insane they will dedicate there lives to that something until their either solve/fix/make it or until they die, they do tend to be attracted to machines and Illusionary magics but will easily obsess over other things. Well actually thats the general description for gnomes in 1e,2e,4e,5e,NWN, Baldur's Gate and Any of the Books I read. 3e decided they felt like being different and made Gnomes pretty much funny looking halflings with big noses I suggest we use "Tinker Gnomes" (just call them gnomes though) who actually match the description above netting gnomes +2Dex/Int, -2 Str/Wis
Originally Posted by Cordovan
Gnomes!
Forget knomes I wanna be a Tarrasque!
You know speaking of which, I remember right their was all but one of them, but the variations existed in The ebberon setting as well as the forgotten realms and greyhawk and maybe something else.
So the question is... where the hell is the thing in ebberon? That's the thing I wanna fight. Where the best of the best gear on a full raid is as good as a paper towel in the face of that big ass t rex thing.
Through avarice, evil smiles; through insanity, it sings.
Dragonborn
Current TR project -- Anshel life 8 of 20 ending up FVS
Side TR project -- Daciana (life 8 of 14 maybe)(Will be completionist druid)
Khyber main server
Originally Posted by MeliCat:
I don't like strawberry ice cream. You can offer all the strawberry ice cream that you like and I won't eat it. Offer me chocolate and I'll ask for second helpings.
I would love to see a playable kobold race, it would be a whole lot of fun and would be extremely interesting especially in roleplay-like scenarios.
I also definitely think a troglodyte race would be really interesting, they do have their own types of society and have enough intelligence on average to be a feasible player character race and that is just average troglodytes.
Also I'm not sure if they exist in whatever edition DDO is based off of but in 2nd edition there were aquatic elves which just seems like too much fun to resist.
Shifters. Because they are native to the Eberron setting, and I really, really want to play a DnD version of Wolverine. Shifter Monk would be cool. Some way of playing an "unarmed" Shifter Barb or Kensai would be fantastic
Crime in multi-storey car parks: it's wrong on so many levels.
Gnomes for canon sake.
The One True Fighter/Wizard Father of the Alliance General Orcneas of ORC
http://darkside.guildportal.com http://forums.ddo.com/showthread.php?t=174849
NOt sure what the stats would be, however I think it would be killer to be a Gnoll Barbarian!
Also Half Dragon? idk..
Inkslinger currently lvl 10 legend barb/8 Fighter2 Ghallanda...
It would not be killer, you would smell bad and people would make jokes about you: and rightly so, you two-legged hyena-faced freakozoid... Shifters. SHIFTERS! They get angry and grow Big Freaking Claws. And then they pull your face off.
Give me SHIFTERS!
As for Gnomes: pshaw! They're just absent-minded Halflings with big noses. Can they grow Big Freaking Claws and pull your face off? No. They'll just make some sort of mechanical war-engine that grinds, squeaks and emits steam in a futile way before falling to bits, ending life as a device for opening particularly difficult jars. They're comic relief everywhere you go (apart from Krynn, where they're out-competed in the comedy department by Kender), and who wants to be the funny one in a fantasy game designed around wholesale slaughter?
Big. Freaking. Claws.
Face removal.
Think about it.
Crime in multi-storey car parks: it's wrong on so many levels.